This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. {{tag> lv0 druid phb transmutation bact }} ===== Shillelagh ===== [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] //Source: \\ Player's Handbook, Pg 275 \\ (Core) // === Cantrip, Transmutation === //**Casting Time:** Bonus Action, **Range:** Touch, **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** 1 Minuet \\ **Special Material:** a dew leaf and a club or quarterstaff // \\ **Effect** *The wood of a club or quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. The weapon also becomes magical, if it isn’t already. The spell ends if you cast it again or if you let go of the weapon. **At Higher Levels** *Cannot be Up-Cast ---- // Lore, some nice lore flavour and/or history // lv0 druid phb transmutation bact item/spell/shillelagh.txt Last modified: 4 hours agoby Cinder