Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
item:spell:spiritual-weapon [2026/04/28 16:37] Cinderitem:spell:spiritual-weapon [2026/06/16 16:43] (current) Cinder
Line 19: Line 19:
  
 // Lore, some nice lore flavour and/or history // // Lore, some nice lore flavour and/or history //
 +
 +===== Spiritual Weapon (2024) =====
 +
 +//Source: \\ Player's Handbook 5.5e, Pg 00 \\ (Core) //
 +
 +=== Level 2, Evocation ===
 +
 +//**Casting Time:** Bonus Action , **Range:** 60 Feet , **Components:** V (Vocal) - S (Somatic), **Duration:** Up to 1 Minuet Concentration, \\ **Special Material:** - // \\
 +
 +**Effect**
 +  *You create a floating, spectral force that resembles a weapon of your choice and lasts for the duration. The force appears within range in a space of your choice, and you can immediately make one melee spell attack against one creature within 5 feet of the force. On a hit, the target takes Force damage equal to 1d8 plus your spellcasting ability modifier. \\ As a Bonus Action on your later turns, you can move the force up to 20 feet and repeat the attack against a creature within 5 feet of it.
 +  *The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.
 +
 +**At Higher Levels**
 +  *The damage increases by 1d8 for every slot level above 2nd level.
  
  • item/spell/spiritual-weapon.1777360023.txt.gz
  • Last modified: 7 weeks ago
  • by Cinder