Differences
This shows you the differences between two versions of the page.
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| item:spell:teleport [2026/03/09 10:29] – Cinder | item:spell:teleport [2026/03/09 10:48] (current) – Cinder | ||
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| | Description | 01-43 | 44-53 | 54-73 | 74-100 | | | Description | 01-43 | 44-53 | 54-73 | 74-100 | | ||
| | False destination | 01-50 | 51-100 | — | — | | | False destination | 01-50 | 51-100 | — | — | | ||
| - | //" | ||
| - | " | + | *" |
| + | *" | ||
| + | *"Very familiar" | ||
| + | *"Seen casually" | ||
| + | *" | ||
| + | *" | ||
| + | *" | ||
| - | "Very familiar" | + | *On Target. You and your group (or the target object) appear where you want to. |
| - | + | *Off Target. You and your group (or the target object) appear a random distance away from the destination in a random direction. Distance off target is 1d10 x 1d10 percent of the distance that was to be traveled. For example, if you tried to travel 120 miles, landed off target, and rolled a 5 and 3 on the two d10s, then you would be off target by 15 percent, or 18 miles. The DM determines the direction off target randomly by rolling a d8 and designating 1 as north, 2 as northeast, 3 as east, and so on around the points of the compass. If you were teleporting to a coastal city and wound up 18 miles out at sea, you could be in trouble. | |
| - | "Seen casually" | + | *Similar Area. You and your group (or the target object) wind up in a different area that's visually or thematically similar to the target area. If you are heading for your home laboratory, for example, you might wind up in another wizard' |
| - | + | *Mishap. The spell' | |
| - | " | + | |
| - | + | ||
| - | " | + | |
| - | + | ||
| - | "False destination" | + | |
| - | + | ||
| - | On Target. You and your group (or the target object) appear where you want to. | + | |
| - | Off Target. You and your group (or the target object) appear a random distance away from the destination in a random direction. Distance off target is 1d10 x 1d10 percent of the distance that was to be traveled. For example, if you tried to travel 120 miles, landed off target, and rolled a 5 and 3 on the two d10s, then you would be off target by 15 percent, or 18 miles. The DM determines the direction off target randomly by rolling a d8 and designating 1 as north, 2 as northeast, 3 as east, and so on around the points of the compass. If you were teleporting to a coastal city and wound up 18 miles out at sea, you could be in trouble. | + | |
| - | Similar Area. You and your group (or the target object) wind up in a different area that's visually or thematically similar to the target area. If you are heading for your home laboratory, for example, you might wind up in another wizard' | + | |
| - | Mishap. The spell' | + | |
| **At Higher Levels** | **At Higher Levels** | ||