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item:spell:wilting-smite [2026/02/16 11:49] Cinderitem:spell:wilting-smite [2026/02/16 15:12] (current) Cinder
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-{{tag> Spelllevel(lv1,lv6) spellclass gh spellschool  uniqueclass }}+{{tag> lv2 bloodhunter paladin gh sangromancy bact }}
 ===== Wilting Smite ===== ===== Wilting Smite =====
 [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]]
  
-//Source: \\ Grim Hollow: Player's Guide, Pg 00 \\ (3rd party) //+//Source: \\ Grim Hollow: Player's Guide, Pg 127 \\ (3rd party) //
  
-=== SPELL LEVELSCHOOL ===+=== Level 2Sangromancy ===
 // if not using Sangromancy this spell is a Transmutation school// // if not using Sangromancy this spell is a Transmutation school//
  
-//**Casting Time:** , **Range:** , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** \\ **Special Material:** - // \\+//**Casting Time:** Bonus Action , **Range:** Self , **Components:** V (Vocal)  **Duration:** Up to 1 Minuet (Concentration) \\ **Special Material:** - // \\
  
 **Effect** **Effect**
-  *Text+  *As part of casting this spell, you must expend two hit dice or the spell automatically fails. \\ If you do, the next time you hit a creature with a melee weapon attack during this spell’s duration, blood flows over your weapon then desiccates into black spores falling onto the attack’s target, and the attack deals an extra necrotic damage to the target. Roll the hit dice expended to cast this spell, and the total equals the amount of this extra necrotic damage. Additionally, the creature loses all damage resistances it has until the start of your next turn.
  
 **At Higher Levels** **At Higher Levels**
-  *Text+  *Cannot be Up-Cast
  
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  • item/spell/wilting-smite.1771208346.txt.gz
  • Last modified: 31 hours ago
  • by Cinder