{{tag> lv6 druid phb transmutation }} ===== Wind Walk ===== [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] //Source: \\ Player's Handbook, Pg 288 \\ (Core) // === Level 6, Transmutation === //**Casting Time:** 1 Minuet , **Range:** 30 Feet , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** 8 Hours \\ **Special Material:** fire & holy water // \\ **Effect** *You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and has resistance to damage from nonmagical weapons. The only actions a creature can take in this form are the Dash action or to revert to its normal form. \\ Reverting takes 1 minute, during which time a creature is incapacitated and can’t move. Until the spell ends, a creature can revert to cloud form, which also requires the 1-minute transformation. *If a creature is in cloud form and flying when the effect ends, the creature descends 60 feet per round for 1 minute until it lands, which it does safely. If it can’t land after 1 minute, the creature falls the remaining distance. **At Higher Levels** *Cannot be Up-Cast ---- // Lore, some nice lore flavour and/or history //