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location:palace_vrugbaar [2024/02/13 10:17] – [Lair Mechanics] Cinder | location:palace_vrugbaar [2025/04/03 16:49] (current) – Cinder | ||
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=====Palace of Vrugbaar===== | =====Palace of Vrugbaar===== | ||
- | ==Home | + | |
+ | a location | ||
<WRAP box right 20em> | <WRAP box right 20em> | ||
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^ Location | - | | ^ Location | - | | ||
^ Region | [[planes: | ^ Region | [[planes: | ||
- | ^ Owner | [[character: | + | ^ Owner | [[character: |
- | ^ Guests/ | + | ^ Guests/ |
</ | </ | ||
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Inside the palace has very high ceilings, Very well furnished with servants on every 2nd corner. | Inside the palace has very high ceilings, Very well furnished with servants on every 2nd corner. | ||
+ | |||
+ | Somewhere between a mansion and castle, only lacking the high walls and draw bridge. The palace sits within unclaimed territory. owned by the Arch-fey Patron [[character: | ||
**Location** \\ | **Location** \\ | ||
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==== Lair Mechanics ==== | ==== Lair Mechanics ==== | ||
The palace is considered a Lair under control by the Arch-Fey and his Wife. with partial control given to their children and passive control given to their guests. | The palace is considered a Lair under control by the Arch-Fey and his Wife. with partial control given to their children and passive control given to their guests. | ||
+ | |||
+ | **Misty Forrest** \\ | ||
+ | a 2 mile radius around the palace is light forest with constant mist. The mist appears light when first entering with little hinderance to sight | ||
**Passive Control** \\ | **Passive Control** \\ | ||
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- | ==== C10 Details ==== | ||
- | The party are lead to the palace with Ketelsteen' | + | **Investigation** \\ |
- | Should they loose | + | ***The Valubales** |
+ | *If the party were to investigate either discreetly or not, On successful skill checks they will find almost all to items on display | ||
+ | | ||
+ | *They will notice there seem to be small dancing lights running around | ||
+ | ***Rooms** | ||
+ | *They will notice that almost all the doors have a name on them, These names are the names of each child as each room is their bedroom. All the bedrooms are locked by //Arcane Lock// Upcasted to 5th Level. Requiring a dispel magic of greater to remove it, To force or pick the door open requires a DC check of 26 or higher. any failed attempts or successful will alert the masters of the house as well as the Child' | ||
+ | ***Kraken Knights** | ||
+ | *Any active perception check will reveal | ||
+ | |||
+ | **Detect Magic** | ||
+ | Use of the detect magic spell or similar will reveal the entire mansion as a blinding source of magic, unable to discern any particular types despite any attempt the party may have. |