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region:aquila_wode [2026/02/05 11:08] Cinderregion:aquila_wode [2026/02/15 22:23] (current) – [Locations of Note] Cinder
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 ====== Aquila's Wode ====== ====== Aquila's Wode ======
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 + {{ :location:aquillia_wode_region_map.jpg?:400|}}
  
 A tropical region covering the North-Western side of [[faction:Uthasil]] A tropical region covering the North-Western side of [[faction:Uthasil]]
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 +<WRAP clear/>
  
  
 ===== Cities, Towns & Settlements ===== ===== Cities, Towns & Settlements =====
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- {{ :location:aquillia_wode_region_map.jpg?:500|}} 
  
   ***Gripple Village** A village located on UlaUla Island, Its home to a combination of [[culture:Yuan-Ti]] and [[culture:oceanuartic|Grung]]. Its known as the only location in all of //Felwind// where the Grung won't attack you on-sight. Its a simple fishing and crabbing village that also are known for their pearls which they trade with merchants and nobles alike. the //Grung// do most of the fishing work while the //Yuan-Ti// are often hunters and crafters.   ***Gripple Village** A village located on UlaUla Island, Its home to a combination of [[culture:Yuan-Ti]] and [[culture:oceanuartic|Grung]]. Its known as the only location in all of //Felwind// where the Grung won't attack you on-sight. Its a simple fishing and crabbing village that also are known for their pearls which they trade with merchants and nobles alike. the //Grung// do most of the fishing work while the //Yuan-Ti// are often hunters and crafters.
   ***Felvor** \\ The largest city in the region. Bustling with activity and a major port there is not much you can't find in Felvor. Many uids, Organisations and other major services can be found here. Its also the only city in the region capable of Airship docking. Most of the Region's leaders and representatives reside in Felvor. What many don't know is that Felvor has an Ethereal side. a Parelle market where the Etheral set up shop to trade and barter.   ***Felvor** \\ The largest city in the region. Bustling with activity and a major port there is not much you can't find in Felvor. Many uids, Organisations and other major services can be found here. Its also the only city in the region capable of Airship docking. Most of the Region's leaders and representatives reside in Felvor. What many don't know is that Felvor has an Ethereal side. a Parelle market where the Etheral set up shop to trade and barter.
-  ***Aqi'Sumah** \\ A Large town built close to the west coast. Its known as the first major settlement that was built in the region and many family lineages in this region can be traced back to Aqi'Sumah. Its main claim is a long line of Woodworkers, crafters and labourers. Many of the smaller settlements around the region are overseen by the leader of Aqi'Sumah such as //Reslak// and //Wytchway//. There is a phenomenon that happens around the town once a year where coral starts to grow from the ground and buildings. Its harvested and used to craft various unique items.+  ***[[town:Aqi'Sumah]]** \\ A Large town built close to the west coast. Its known as the first major settlement that was built in the region and many family lineages in this region can be traced back to Aqi'Sumah. Its main claim is a long line of Woodworkers, crafters and labourers. Many of the smaller settlements around the region are overseen by the leader of Aqi'Sumah such as //Reslak// and //Wytchway//. There is a phenomenon that happens around the town once a year where coral starts to grow from the ground and buildings. Its harvested and used to craft various unique items.
   ***Sumah Mi'** \\ a small settlement build around a river a few days South-east from //Aqi-Sumah//. Built as a country village for //Aqui'Sumah// for agricultural and logging purposes. Its a handy pitstop for many merchants and travlers taking that road. It also offers a path into the //Caprian Mountains// without needing to do too much hiking.   ***Sumah Mi'** \\ a small settlement build around a river a few days South-east from //Aqi-Sumah//. Built as a country village for //Aqui'Sumah// for agricultural and logging purposes. Its a handy pitstop for many merchants and travlers taking that road. It also offers a path into the //Caprian Mountains// without needing to do too much hiking.
   ***Hillside Aqi:** \\ A Small village found just west of 'Tower-Lake', just before the south-eastern base of the //Caprian Mountains// The town is build along a decent sized river that flows from the top of the mountains and the land here is heavily waterlogged. The village grows unique crops here that need such we environments to thrive.   ***Hillside Aqi:** \\ A Small village found just west of 'Tower-Lake', just before the south-eastern base of the //Caprian Mountains// The town is build along a decent sized river that flows from the top of the mountains and the land here is heavily waterlogged. The village grows unique crops here that need such we environments to thrive.
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 ===== Locations of Note ===== ===== Locations of Note =====
  
 +  ***Resting Lake** \\ One of the larger lakes that can be found in the region, During the dryer parts of the year the lake is cut off from the ocean but for the wetter months the rivers overflow and link resting lake o the ocean. It means the lake is a bountiful source of aquatic life and many settlements around use Resting lake as a source for fishing.
 +  ***Caprian Mountains** \\ A range of mountains well known to travlers and locals alike. Its a key point of navigation for most of the region. There are no roads going through the mountain range but nobody is really sure why. The terrain is rather untamed perhaps nobody is willing to cough up the funds it would need to establish a proper raod through the range. the Mountians are also home to various dangerous creatures that hassel travlers trying to cut through the mountians. Underneath the mountains is a network of old catacombs and natural tunnels.
   ***Wode Elf Encampment** \\ Not unlike other [[culture:elf|Wode Elf]] camps. Located deep in the forests, there lives just short of one-hundred (100) //Wode Elves// just as aggressive as the stories say. Its best to keep a wide birth around their territory. Their archers are particularly fierce. When marked you will find that every arrow fired will find your flesh until you are a corpse.   ***Wode Elf Encampment** \\ Not unlike other [[culture:elf|Wode Elf]] camps. Located deep in the forests, there lives just short of one-hundred (100) //Wode Elves// just as aggressive as the stories say. Its best to keep a wide birth around their territory. Their archers are particularly fierce. When marked you will find that every arrow fired will find your flesh until you are a corpse.
   ***The Deep Dungeon (TBD)**   ***The Deep Dungeon (TBD)**
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   ***ShiverShank's Lost Ship** \\ a gallion ship caught in the middle of the land. how did it get here?    ***ShiverShank's Lost Ship** \\ a gallion ship caught in the middle of the land. how did it get here? 
   ***Borikan's Crater** \\ A Large crater along the south border of the region. it is surrounded by mountains possibly caused by the impact of a meteor however long ago. It is mostly overseen by the dwarf city that has been there for just over 1000 years. but the entire area being so massive its impractical for the dwarves to lay claim to it all. You will find several smaller mining villages here and some odd isolated houses in the mountains.   ***Borikan's Crater** \\ A Large crater along the south border of the region. it is surrounded by mountains possibly caused by the impact of a meteor however long ago. It is mostly overseen by the dwarf city that has been there for just over 1000 years. but the entire area being so massive its impractical for the dwarves to lay claim to it all. You will find several smaller mining villages here and some odd isolated houses in the mountains.
 +  ***HogFoil, Arms & Entertainment** \\ an adventurers store specialising in adventure gear and basic equipment, they have a chicken named fredrick. it is also part tavern were the hold stand up comedy.
  
  
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