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| town:hazelpost [2024/06/01 09:20] – Cinder | town:hazelpost [2025/04/16 15:49] (current) – Cinder | ||
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| ======HazelPost====== | ======HazelPost====== | ||
| - | //Hamlet, Village, Town, City, Capital | + | |
| Hazelpost is the first major settlement most travelers will reach when crossing the border from Reton to Covania. \\ | Hazelpost is the first major settlement most travelers will reach when crossing the border from Reton to Covania. \\ | ||
| The population dramatically increases during trade season so most housing here are inns and temporary property. \\ | The population dramatically increases during trade season so most housing here are inns and temporary property. \\ | ||
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| ===== HazelPost ===== | ===== HazelPost ===== | ||
| {{ town: | {{ town: | ||
| + | < | ||
| </ | </ | ||
| ^ Lord/ | ^ Lord/ | ||
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| </ | </ | ||
| - | /* Classification guideline | + | ===== Details ===== |
| - | - Hamlet: Up to 100. | + | |
| - | - Village: Between 100 and 1,000. | + | |
| - | - Town: Between 1,000 and 10,000. | + | |
| - | - City: Between 10,000 and 20,000. | + | |
| - | - Capital: Between 20,000 and 50,000+ */ | + | |
| - | /* Demograpics - Don't need all, acts as a guideline | + | //Who is running this town? Nobles, elects, military and how do they run this town? is thier a higher |
| - | Dominant: | + | |
| - | Minority: | + | |
| - | Enclave: | + | |
| - | Groups: | + | |
| - | Individuals: | + | |
| - | Singular: | + | |
| - | =====Overview===== | + | //What is the town like? happy Sad, is it specilised in a certian craft? is it filled with a particular species?// |
| - | **Government: | + | |
| - | **Defense: | + | //Is the town big eoug to have districs? if so what are they// |
| - | Has a higher soldier amount then most towns of similar size. Due to the high influx of forginers traveling through and the chaos brought about by the trade season. Most guards | + | |
| - | **Commerce: | + | Has a higher soldier amount then most towns of similar size. Due to the high influx of forginers traveling through and the chaos brought about by the trade season. Most guards are dressed in disguise or casually as to not warp the atmosphere of the town. \\ |
| - | **Organizations: | ||
| - | |||
| - | ====Government==== | ||
| - | |||
| - | ====Crime==== | ||
| Most reported crime is petty fights between merchants having a disagreement about price. There are also reports of pick pocketers and attempted break ins but most who come to Hazelpost are savvy enough to avoid such crime. Its normally naïve travelers who0 fall victim to a missing coin pouch. | Most reported crime is petty fights between merchants having a disagreement about price. There are also reports of pick pocketers and attempted break ins but most who come to Hazelpost are savvy enough to avoid such crime. Its normally naïve travelers who0 fall victim to a missing coin pouch. | ||
| - | ====Geography==== | + | //Is the town in a desert? in an ocean? are the buildsns made of stone? wood, crystal, trees// |
| - | =====District===== | + | ==== Locations of Note ==== |
| **Mayor' | **Mayor' | ||
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| **Obelisk Tower** \\ | **Obelisk Tower** \\ | ||
| The tallest building in Hazelpost used by the few religious people that occupie the town. Its a symbol of //GODNAME// might. Many traders come here to pray for good fortune during their trade season | The tallest building in Hazelpost used by the few religious people that occupie the town. Its a symbol of //GODNAME// might. Many traders come here to pray for good fortune during their trade season | ||
| - | |||
| - | ====Feature==== | ||
| - | The town square, an old tomb, vast vineyards, pristine beach, etc. | ||
| - | |||
| - | ====Shop==== | ||
| // | // | ||
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| /* Store types: Tavern, Inn, Blacksmith, Alchemist, Jeweler, Enchanter, General, Stables, Tanner, Tailor, Temple, and Adventurer */ | /* Store types: Tavern, Inn, Blacksmith, Alchemist, Jeweler, Enchanter, General, Stables, Tanner, Tailor, Temple, and Adventurer */ | ||
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