Baruo's Inventory & Stats Page
Artificer Infused Items
Lv2: | Enhanced Weapon |
---|---|
Lv2: | Repeating Shot |
Lv6: | Enhanced Defense |
Lv10: | Mind Sharpener |
Lv14: | - |
Lv18: | - |
Feats
Background: | Tortle Fortitude |
---|---|
Lv4: | Resilient |
Lv8: | - |
Lv12: | - |
Lv16: | - |
Vision
Common Sight:1) | Yes |
---|---|
Passive Perception: | 00 |
Dark Vision: | 00ft |
True Sight: | 0ft |
Tremor Sense: | 0ft |
Blind Sight: | 0ft |
Baruo's Inventory
Attunment
Slot 1: | |
---|---|
Slot 2: | |
Slot 3: |
Movement
Walking | 00ft |
Swimming | 00ft |
Climbing | 00ft |
Flying | 00ft |
Currency
Platinum | Gold | Silver | Copper |
---|---|---|---|
0 | 0 | 0 | 0 |
Occupation | Occupation |
---|---|
Income | Lifestyle |
+0 GpD | -0GpD |
Other Expences/Income |
---|
GpD = Gold per Day
Equipment
Location | Item | Stats |
---|---|---|
Head | - | |
Amulet | - | |
Cloak | - | |
Clothes | - | |
Armour | - | |
Arms/Hands | - | |
Ring/s | - | |
Belt | - | |
Boots | - | |
Weapon | Loyal Thunder | |
Shield/Ammo/Offhand | - | |
Sub-Weapon | - |
Consumables
Carrying Capacity
Strength x 15 = Carrying Capacity
Strength x 30 = Lift,Push,Pull Capacity
Carry Capacity | Lift, Push, Pull Capacity | Equipped Load |
---|---|---|
000ibs | 000Ibs | 000Ibs |
Consumables & Useful Items
Item Name | Details |
---|---|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |
Special Items
Name | Detail |
---|---|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |
Misc / Junk Items
Item | Detail |
---|---|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |
Smith's Tools
Smith's tools allow you to work metal, beating it to alter its shape, repair damage, or work raw ingots into useful items.
Smith's tools include
- Hammers,
- Tongs,
- Charcoal,
- Rags,
- Whetstone.
Arcana and History:
- Your expertise lends you additional insight when examining metal objects, such as weapons.
Investigation:
- You can spot clues and make deductions that others might overlook when an investigation involves armor, weapons, or other metalwork.
Repair:
- With access to your tools and an open flame hot enough to make metal pliable, you can restore 10 hit points to a damaged metal object for each hour of work.
- DC 10 - Sharpen a dull blade
- DC 15 - Repair a suit of armor
- DC 15 - Sunder a nonmagical metal object
Quick Ability Reference
Attack | Hit | Damage |
---|---|---|
Weapon Attack | +00 | 1d6+0 |
Unarmed Attack | +00 | 1d4+0 |
Core | Saves | ||||
---|---|---|---|---|---|
STR | +0 | DEX | +0 | CON | +0 |
INT | +0 | WIS | +0 | CHA | +0 |
Spell | Slots | ||||
1st | 0 | 2nd | 0 | 3rd | 0 |
4th | 0 | 5th | 0 | 6th | 0 |
7th | 0 | 8th | 0 | 9th | 0 |
Skill Saves | |
---|---|
Acrobatics | +0 |
Medicine | +0 |
Animal Handling | +0 |
Nature | +0 |
Arcana | +0 |
Perception | +0 |
Athletics | +0 |
Performance | +0 |
Deception | +0 |
Persuasion | +0 |
History | +0 |
Religion | +0 |
Insight | +0 |
Sleight of Hand | +0 |
Intimidation | +0 |
Stealth | +0 |
Investigation | +0 |
Survival | +0 |
Passive Ability | Stat | Source |
---|---|---|
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Active Ability | Description | Action | Usage/Recovery | Source |
---|---|---|---|---|
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Background:Feature & Details
Proficiency in Perception and Medicine.
Character Notebook
A handy place for you to write notes as if your character was writing.
For Reference or Lore fill it how you want.
1)
Standard eye sight