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c:bf:secret:9 [2025/12/11 14:43] – removed - external edit (Unknown date) 127.0.0.1c:bf:secret:9 [2025/12/11 14:43] (current) – ↷ Page moved from secret:c9:9 to c:bf:secret:9 Kyle
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 +=====9 - Wizard=====
 +====Boots intel====
 +**Gold Alliance**\\
  
 +**Chained Anchors**\\
 +Mercenaries hired by the Sunguard to control the docks, they also still run their own contracts and have a more relaxed hiring process than the Sunguard
 +
 +**Captain Wymark**\\
 +The captain works for himself, taking on contracts that others usually don't, as such he only hires crew suitable for each job.\\
 +The cargo is still unknown to outsiders but the captain was paid by the Gold Alliance, rumours are Wymark has left town after a fight with GA\\
 +
 +**EKH**\\
 +Could be one of three, Boots' money is on either Hedington or "Kid"
 +  * Ellis Kade Hagemann (M Human, Arboriculturist)
 +  * E.K.Hedington (M Elf, CEO of Gold Alliance)
 +  * Esybee "Kid" Hedwist (F Gnome, Wizard at the Academy)
 +
 +====Meeting with Ansley====
 +**Halflar** That's a name I haven't heard in a while, disappeared and hasn't surfaced again.\\
 +**Kat & Assassins** Rings a bell, I wasn't involved but a few associates were.. I'll confirm if its the right people and let you know a price.
 +
 +====Meeting with Owyn====
 +**Interference** Owyn provides an address to a town house in Lilian Gate, two wizards were sent but haven't returned, Owyn wishes to hire people who he knows are good before putting a out public request
 +
 +**Teleportation circles**, I focus mainly on Evocation and Abjuration but even so, they're diagrams for teleportation circles, I'm a bit rusty each are to the Nine Hells, Master Hebaroot will be able to help further.\\
 +He looks over a four stones, picks one up and says "You available? I've got something intriguing for you to look at" a couple minutes later a male Gnome appears in the middle of the room. He excitedly agrees with Owyn that they are to Nine Hells but would need a few days to study and go over maps to find exactly where, or if you're the adventurous type can send you there tomorrow.
 +
 +**EKH** Not familiar sorry, could ask around if you want.\\
 +
 +<WRAP pagebreak/>
 +
 +====Potential Jobs====
 +<WRAP group>
 +<WRAP half column>
 +^  Illusionary Home  ^^
 +^Who|Remon's Academy (Owyn)|
 +^Where|Lilian|
 +^What|Magical interference (Mimic house)|
 +^Reward|250gp & (Mimic Clothes & 100gp worth of jewellery)|
 +
 +====Ground====
 +**Foyer/Dining** 2x Chair mimic & 1x Table mimic\\
 +**Kitchen** 1x Knife block mimic & 1x Oven mimic\\
 +**Guest room** 1x Chest mimic & 3x Book mimics\\
 +====Upper====
 +**Bathroom** Door mimic & Bath mimic\\
 +**Master** Mother mimic & 2x Bedside mimic\\
 +**Second** No mimics, Chest with loot\\
 +====Mother====
 +===Stats===
 +HP 200 - AC 10\\
 +**Action**\\
 +//2x Pseudopod// If within 10ft of a wall +8 (2d6+5 Bludgeon) \\
 +//1x Bite// If within 5ft of a wall +8 (2d10+5 Piercing & 2d6 acid)\\
 +**Reaction**\\
 +//Trip// when a creature tries to walk they must make a DC 14 Dex save else be tripped and fall prone\\
 +===Lair===
 +**Sticky floor** entire floor becomes difficult terrain\\
 +**Shifting home** Layout changes, entry disappears, stair case turns to slide into a pit\\
 +**Burning wounds** Acidic mist triggers every 25hp lost (1d4 acid)
 +</WRAP>
 +<WRAP half column>
 +**Shop Heist**\\
 +  * Gloves of Thievery //Kat//
 +  * Boots of Elvenkind //Kat// (750gp)
 +  * Cloak of Billowing //Taki// (500gp)
 +  * Earrings of Messaging //Taki//
 +  * Cape of Montebank //Mal//
 +Defenses\\
 +  * Guards and Wards (6th Level)
 +  * Illusion that makes the doors disappear + Arcane lock DC 25
 +  * Windows appear pitch black
 +  * Vault corridor there is a dense fog
 +    * 1-5 Enter Sunguard prison
 +    * 6-10 Return to shop
 +    * 11-15 Corridor opens to a 100ft fall
 +    * 16-20 Reach vault door
 +  * 2x Mages
 +  * 1x Machine Lieutenant
 +  
 +</WRAP>
 +</WRAP>