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| character:alucard [2020/03/05 14:08] – Cinder | character:alucard [2025/12/02 12:53] (current) – Cinder | ||
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| + | {{tag> | ||
| ====== Alucard ====== | ====== Alucard ====== | ||
| - | Info/ | + | <WRAP box right 25em> <WRAP centeralign> |
| + | {{ character: | ||
| + | </WRAP> | ||
| + | ^ Name / Titles: | Alucard | | ||
| + | ^[[culture: | ||
| + | ^[[culture: | ||
| + | ^[[planes: | ||
| + | ^ Home: | [[location: | ||
| - | Not a vampire Not a vampire Not a vampire Not a vampire | + | <WRAP centeralign> |
| - | Not a vampire Not a vampire Not a vampire Not a vampire | + | === Character Information === |
| - | Not a vampire Not a vampire Not a vampire Not a vampire | + | </ |
| - | Not a vampire Not a vampire Not a vampire Not a vampire | + | ^Background: |
| - | Not a vampire Not a vampire Not a vampire Not a vampire | + | ^Born:| - (AGE) // |
| - | Not a vampire Not a vampire Not a vampire Not a vampire | + | ^Alignment: |
| + | ^[[culture: | ||
| + | ^Tools:| - //tools character is proficient with// | | ||
| + | ^Gear:| - //Gear character is proficient with, weapons, armour etc// | | ||
| + | ^Saves:| - //Main Stat Saves character is proficient with// | | ||
| + | ^Profession: | ||
| + | ^Affiliation: | ||
| + | ^[[religion: | ||
| - | [[character:Alucard:secrets|Alucard Secrets]] | + | <WRAP centeralign> |
| + | === Physical Description === | ||
| + | </ | ||
| + | ^Type:| Undead | | ||
| + | ^Height:| 5'7ft / 175cm | | ||
| + | ^Weight:| - //in ibs & KG, also what build the character | ||
| + | ^Size:| Medium (1x1) | | ||
| + | ^Complexion: | ||
| + | ^Texture:| Flesh | | ||
| + | ^Eyes:| Dark Brown | | ||
| + | ^Hair:| Back (Long) | | ||
| + | ^Details:| - //Extra Anatomy, wings tails, Markings, scars, extra texture such as patches scales, magic hair etc// | | ||
| + | ^Gender:| Male | | ||
| - | ---- | + | <WRAP centeralign> |
| + | === Family === | ||
| + | </ | ||
| + | ^Partner: | ||
| + | ^Parents: | ||
| + | ^Siblings: | ||
| + | ^Children: | ||
| - | ===== Basic Info ===== | + | <WRAP centeralign> |
| - | ^ | + | === Stories & Campaigns |
| - | ^ Player | + | </ |
| - | ^ Level | + | ^[[c1: |
| - | ^ Alignment | + | ^[[c7: |
| - | ^ Hit Points | + | |
| - | ^ AC | ?? ^ Birth | + | |
| - | ^ Speed | 00ft. ^ Hit Dice | | | + | |
| - | ^ Initiative | + | |
| - | ^ Bouns | +? ^ Hit Dice Total | 0d0 | | + | |
| - | ^ Age | 00 ^ Join | C0-S00 | + | |
| - | ^ Status | + | |
| - | ===== Primary | + | <WRAP centeralign> |
| - | ^ Strength | + | === Stats === |
| - | | score(+mod) | score(+mod) | score(+mod) | score(+mod) | score(+mod) | score(+mod) | | + | </ |
| - | | save | + | ++++ View | |
| + | ^Level|15\\ (Sorcerer)\\ | **Base Total** \\ 00 ||| | ||
| + | ^Init^Speed^Prof^ | ||
| + | |+0|30ft|+0| | ||
| + | ^HP^AC^TempHP^ | ||
| + | |122|00(00)|00| | ||
| + | ^ | ||
| + | ^STR^DEX^CON^ | ||
| + | | 18(+4) | 19(+4) | 18(+4) | | ||
| + | ^INT^WIS^CHA^ | ||
| + | | 11(+0) | 14(+2) | 20(+5) | | ||
| + | ^ Saving Throws | ||
| + | ^STR^DEX^CON^ | ||
| + | |+4|+4^+9| | ||
| + | ^INT^WIS^CHA^ | ||
| + | |+0|+2^+10| | ||
| + | //Bold Stat = Proficiency in Stat// | ||
| - | ===== Skills ===== | + | | Acrobatics |
| - | ^ Prof | + | | Animal Handling |
| - | | Proficient | + | | Arcana |
| - | | Expertise | + | | Athletics |
| - | | Text | + | | Deception |
| - | | Text | + | ^ History |
| - | | Text | + | ^ Insight |
| - | | Text | History | + | | Intimidation |
| - | | Text | Insight | + | | Investigation |
| - | | Text | + | //Bold Stat = Proficiency in Skill// |
| - | | Text | + | |
| - | ===== Languages and Proficiencies ===== | ||
| - | ^ Languages | Text | | ||
| - | ^ Feats | Text | | ||
| - | ^ Proficiencies | Text | | ||
| - | ^ Expertise | Text | | ||
| - | ^ Tool Proficiencies | Text | | ||
| - | ===== Spell Casting ===== | + | <WRAP centeralign> |
| - | ^ Spell Casting | + | === Spell/Ability Modifier |
| - | ^ Save DC | 00 ^ Modifier | + | </ |
| - | ^ Level ^ Slots ^ Spells | + | ^Ability:| Charisma |
| - | ^ Cantrip | + | ^ Save DC ^ Modifier |
| - | ^ 1< | + | |++ 00| \\ Base: 8\\ Prof: +0\\ Stat: +0 ++|++ +00 | \\ Prof: +0\\ Stat: +0 ++| |
| - | ^ 2< | + | ++++ |
| - | ^ 3< | + | </WRAP> |
| - | ^ 4< | + | |
| - | ^ 5< | + | |
| - | ^ 6< | + | |
| - | ^ 7< | + | |
| - | ^ 8< | + | |
| - | ^ 9< | + | |
| - | ===== Inventory | + | ===== Introduction |
| - | ==== Currency ==== | + | |
| - | ^ Platinum | + | |
| - | | 0 | 0 | 0 | 0 | | + | |
| - | ==== Equipment ==== | ||
| - | ^ | ||
| - | ^ Head | | ||
| - | ^ Amulet | ||
| - | ^ Cloak | ||
| - | ^ Armour | ||
| - | ^ Arms/ | ||
| - | ^ Ring/ | ||
| - | ^ Belt | | ||
| - | ^ Boots | ||
| - | ==== Weapons | + | ===== History ===== |
| - | ^ Item ^ Stats ^ | + | |
| - | | | | | + | |
| + | Not much is known of Alucard' | ||
| + | |||
| + | === Rise of Narkul === | ||
| + | During the Rise of Narkul, Alucard briefly joined the Fellowship of the Alicorn providing the group with information and transport through teleportation, | ||
| + | |||
| + | === Ascension of Narkul === | ||
| + | Two years after the Rise of Narkul, Alucard has yet to fufill his debt with Burldries... | ||
| + | |||
| + | =====Abilities===== | ||
| + | ++++ Expand | | ||
| + | ====Sorcery==== | ||
| + | * **Eyes of the Dark.** | ||
| + | * **Str of the Grave.** Your existence in a twilight state between life and death makes you difficult to defeat. When damage reduces you to 0 hit points, you can make a Charisma saving throw (DC 5 + the damage taken). On a success, you instead drop to 1 hit point. You can't use this feature if you are reduced to 0 hit points by radiant damage or by a critical hit. After the saving throw succeeds, you can't use this feature again until you finish a long rest. | ||
| + | * **Font of Magic** Alucard has 15 sorcery points | ||
| + | * **Meta Magic** | ||
| + | * //Empowered Spell// When you roll damage for a spell, you can spend 1 sorcery point to reroll a number of the damage dice up to your Charisma modifier (minimum of one). You must use the new rolls. | ||
| + | * // | ||
| + | * //Subtle Spell// When you cast a spell, you can spend 1 sorcery point to cast it without any somatic or verbal components. | ||
| + | * **Shadow Walk** You gain the ability to step from one shadow into another. When you are in dim light or darkness, as a bonus action, you can magically teleport up to 120 feet to an unoccupied space you can see that is also in dim light or darkness. | ||
| + | ====Vampire==== | ||
| + | As a vampire Alucard gain the following traits | ||
| + | * **Damage Resistences.** bludgeoning, | ||
| + | * **Shapechanger.** If the vampire isn't in sunlight or running water, it can use its action to polymorph into a Medium cloud of mist, or back into its true form.\\ While in mist form, the vampire can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature' | ||
| + | * **Misty Escape.** When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of falling unconscious, | ||
| + | * **Regeneration.** The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn' | ||
| + | * **Vampire Weaknesses.** The vampire has the following flaws | ||
| + | * // | ||
| + | * //Harmed by Running Water.// The vampire takes 20 acid damage if it ends its turn in running water. | ||
| + | * //Stake to the Heart.// If a piercing weapon made of wood is driven into the vampire' | ||
| + | * //Sunlight Hypersensitivity.// | ||
| + | ====Manor==== | ||
| + | On initiative count 20 (losing initiative ties), Alucard' | ||
| + | - **Welcome to my home** All doors and windows slam shut and lock themselves, all lights within the manor extinguish plunging the manor into darkness | ||
| + | - **Meet my friends** Animate Objects is cast on 10 objects | ||
| + | - **Stay the night** Sleep is cast at 5th level (13d8(58.5)) | ||
| + | ++++ | ||