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Alucard

Alucard

PlayerJohm
Name Alucard
Race Human Vampire
Gender Male
NationalityRetonite

Character Information

Class Sorcerer (Shadow)
Born
Alignment Lawful Evil
LanguagesCommon
Elvish
Family(Father)
(Mother)
Affiliations
Faith???
ProfessionAdventurer (???-???)

Physical Description

Height Average
Weight Slim
Skin Pale
Eyes Dark Brown
Darkvision 120ft
Hair Long, jet black

Stats

Level 15
InitSpeedProf
+430ft+5
HPACTempHP
1221400
Ability Scores
STRDEXCON
18(+4)19(+4)18(+4)
INTWISCHA
11(0)14(+2)20(+5)
Saving Throws
STRDEXCON
+4+4+9
INTWISCHA
+0+2+10
Acrobatics (Dex) +4 Medicine (Wis) +2
Animal Handling (Wis) +2 Nature (Int) +0
Arcana (Int) +0 Perception (Wis) +2
Athletics (Str) +4 Performance (Cha) +5
Deception (Cha) +5 Persuasion (Cha) +10
History (Int) +5 Religion (Int) +5
Insight (Wis) +7 Sleight of Hand (Dex) +4
Intimidation (Cha) +5 Stealth (Dex) +4
Investigation (Int) +0 Survival (Wis) +2

Spells

AbilityCharisma
Save DCModifier
18+10
CantripsChill Touch
Fire Bolt
Message
Mending
Minor Illusion
Prestidigitation
1st lvl SpellsRay of Sickness
Burning Hands
2nd lvl SpellsShatter
Alter Self
3rd lvl SpellsCounter Spell
Dispell Magic
4th lvl SpellsGreater Invisibility
Raulothim's Psychic Lance
5th lvl SpellsDominate Person
Cloudkill
Animate Objects
6th lvl SpellsCircle of Death
7th lvl SpellsTeleport
8th lvl SpellsAbi-Dalzim's Horrid Wilting
9th lvl Spells

Spell Slots

1st lvl2nd lvl3rd lvl
433
4th lvl5th lvl6th lvl
321
7th lvl8th lvl9th lvl
110

History

Pre-Campaign

Not much is known of Alucard's past, other than he was a wealthy noble moved from Dragonhold to Mulburg around 12250 to aid in the growing town's expansion, investing heavily into the Stone Circle district to provide more stable land for more citizens. Throughout he has secretly kept outlawed races under his care.

Rise of Narkul

During the Rise of Narkul, Alucard briefly joined the Fellowship of the Alicorn providing the group with information and transport through teleportation, after an encounter with Burldries leaving him indebted to the Dragon he split from the Fellowship taking Sovereign into hiding as the group didn't have the resources to hide and secure the Elven Sorceress

Ascension of Narkul

Two years after the Rise of Narkul, Alucard has yet to fufill his debt with Burldries…

Abilities

Sorcery

Vampire

As a vampire Alucard gain the following traits

Manor

On initiative count 20 (losing initiative ties), Alucard's Manor takes one of the following lair actions in order from start of combat.

  1. Welcome to my home All doors and windows slam shut and lock themselves, all lights within the manor extinguish plunging the manor into darkness
  2. Meet my friends Animate Objects is cast on 10 objects
  3. Stay the night Sleep is cast at 5th level (13d8(58.5))