| Both sides previous revision Previous revision Next revision | Previous revision |
| character:bon [2026/01/25 01:57] – [Table] Jeronimo | character:bon [2026/01/28 14:33] (current) – Cinder |
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| {{tag> Apothecary RACE player c11 NATONALITY }} | {{tag> Apothecary undead player c12 NATONALITY }} |
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| ====== Bon Samdi ====== | ====== Bon Samdi ====== |
| <WRAP box right 25em> <WRAP centeralign> | <WRAP box right 25em> <WRAP centeralign> |
| {{ character:bon_portrait.jpg?400 |}} | {{ character:bon_portrait.jpg?400 |}} |
| | <sub> Art by Moonloaf </sub> |
| </WRAP> | </WRAP> |
| ^ Name / Titles: | Bon Samdi | | ^ Name / Titles: | Bon Samdi | |
| ^ [[culture:class|Class]]: | [[culture:Apothecary]] (Pathogenist) | | ^ [[culture:class|Class]]: | [[culture:Apothecary]] (Pathogenist) | |
| ^ [[culture:Species]]: | [[culture:Undead]] (Psychopomp) | | ^ [[culture:Species]]: | ? | |
| ^ [[planes:cosmology|Nationality]]: | ? | | ^ [[planes:cosmology|Nationality]]: | ? | |
| ^ Home: | ? | | ^ Home: | ? | |
| === Stories & Campaigns === | === Stories & Campaigns === |
| </WRAP> | </WRAP> |
| ^[[c:mof:summary|Mysteries of Fate]]:| Player Character | | ^ [[c:mof:summary|Mysteries of Fate]]: | Player Character | |
| ^-:| - | | ^ -: | - | |
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| ====Character details==== | ====Character details==== |
| ===Appearance + personality=== | ===Appearance + personality=== |
| Clothes: classic plague doctor attire. Leather jacket, hat, mask, cane, and longsword carried in his waist. Jacket and other body garments have been altered to not impede the snail shell in his back, as he is proud of it. | Clothes: classic plague doctor attire. Leather jacket, hat, mask, cane. Clothes are flashy and well taken care of. Cane and mask contain engravings. Fully clothed. |
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| Personality: not "good" by definition, nor "bad". He is driven by self interest and craving for knowledge/mentally challenging topics. He has no impulse to do "good" or "evil" acts but understands that there are lines that must be drawn for the sake of maintaining society. His interests for poison and disease is not because of its effects or applications, but because the complexity behind them intrigues him. He views them as puzzles and wants to have mastery over them. | Personality: not "good" by definition, nor "bad". He is driven by self interest and craving for knowledge/mentally challenging topics. He has no impulse to do "good" or "evil" acts but understands that there are lines that must be drawn for the sake of maintaining society. His interests for poison and disease is not because of its effects or applications, but because the complexity behind them intrigues him. He views them as puzzles and wants to have mastery over them. |