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character:esmae:follower [2020/10/03 13:41] – created Amber | character:esmae:follower [2020/10/13 13:58] (current) – external edit 127.0.0.1 | ||
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- | ===== Follower | + | ===== Followers |
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+ | ==== Elyon Traleth ==== | ||
+ | |||
+ | Male half elf with short brown hair and blue eyes. Tall and muscular. Wears black armor and is rarely seen without it on. Loyal follower of Esmae Wynleth.\\ | ||
+ | |||
+ | |||
+ | === Swordmaster === | ||
+ | |||
+ | **Armor**: Heavy (AC 18)\\ | ||
+ | **Primary Ability**: Strength\\ | ||
+ | **Saves**: Strength and Constitution\\ | ||
+ | **Skills**: Athletics and Survival\\ | ||
+ | **Signature Attack**: Melee weapon attack - +6 to hit, reach of 5ft, one target. Hit - 11 (2d8 +2) slashing damage.\\ | ||
+ | |||
+ | === Special Actions === | ||
+ | **3rd Level (3/day)**: Gaping Wound - The swordmaster makes an attack with their signature attack against an adjacent creature. On a hit, the target starts bleeding, taking 3 (1d6) damage at the at the start of each of its following turns. At the end of each turn its turns, it can make a Constitution save to stop the bleeding.\\ | ||
+ | |||
+ | **5th Level (3/day Bonus Action)**: Challenge - The swordmaster issues a challenge to an adjacent creature. For 1 minute, if that creature attempts to attack a target other than the swordmaster, | ||
+ | |||
+ | **7th Level (3/day, Reaction)**: | ||
+ | |||
+ | ---- | ||
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+ | ==== Kindreth ==== | ||
+ | |||
+ | Male Dire Wolf with light grey fur with black patches scattered across his body. Towers over everyone and is constantly by the side of Esmae.\\ | ||
+ | Given to Esmae as a gift when she was young. They have grown up together and Kendreth is loyal to Esmae and will protect her no matter what.\\ | ||
+ | |||
+ | === Dire Wolf Companion === | ||
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+ | **Animal Companion**\\ | ||
+ | You gain an animal companion, or a swarm of animals, that you consider your best friend(s). Choose a beast that is no larger than Large and that has a challenge rating of 1 or lower. Add your proficiency bonus to the beast' | ||
+ | The beast obeys your commands as best as it can. It takes its turn on your initiative, though it doesn' | ||
+ | If the beast dies, you can obtain another one by spending 8 hours bonding with another beast that isn't hostile to you, either the same type of beast as before or a different one.\\ | ||
+ | |||
+ | ^ ^ ^ ^ ^ ^ | ||
+ | ^ AC | 14 ^ Speed | 50ft | | ||
+ | ^ HP | 37 ^ Size | Large | | ||
+ | ^ Strength | ||
+ | ^ Dexterity | ||
+ | ^ Constitution | 15 | +2 ^ Bite | Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone | | ||
+ | ^ Intelligence | 03 | -4 ^ Skills | Perception +3, Stealth +4, Passive Perception 13 | | ||
+ | ^ Wisdom | ||
+ | ^ Charisma |