Feats
Background: | Lucky |
---|---|
Lv4 Rogue: | Sharpshooter |
Lv8 Rogue: | Observant |
Lv10 Rogue: | Mobile |
Lv12 Rogue: | - |
Lv4 Bard: | Eldritch Adept |
Vision
Common Sight:1) | Yes |
---|---|
Passive Perception: | 00 |
Enhanced Dark Vision: | 120ft |
True Sight: | 0ft |
Tremor Sense: | 0ft |
Blind Sight: | 0ft |
Attunment
Slot 1: | Cloak of Protection |
---|---|
Slot 2: | Mark of Spider Climb |
Slot 3: | Mark of Elven Kind |
Movement
Walking | 00ft |
Swimming | 00ft |
Climbing | 00ft |
Flying | 00ft |
Currency
Platinum | Gold | Silver | Copper |
---|---|---|---|
0 | 0 | 0 | 0 |
Occupation | Occupation |
---|---|
Income | Lifestyle |
+0 GpD | -0GpD |
Other Expences/Income |
---|
GpD = Gold per Day
Location | Item | Stats |
---|---|---|
Head | ||
Amulet | ||
Cloak | Cloak of Moderate Protection | AC+2, Saves+2, A fine enchanted cloak, gift from Folgo's parents when he set out on his journey. it was custom made for Folgo having quite the decorative lining while the outer layer is infused with mithril threads, Able to flip it inside out to suite the occasion. |
Clothes | ||
Armour | Studded Leather Armour | AC=13 Mundane Sturdy leather armour. Designed to be light weight and freedom of movement |
Arms/Hands | ||
Ring/s | ||
Belt | Leather Belt | A sturdy leather belt holding Folgo's various pouches |
Boots | Bare | Folgo prefers to go bare foot/paw in most situations. Steering clear of footwear |
Weapon | Assassin's Crossbow | |
Shield/Ammo/Offhand | Crossbow Bolts | High Quality Bolts with alterable Tips for various situations. Folgo is self taught with Ammunition crafting. |
Sub-Weapon | Dagger | A special dagger |
Mark (Arms) | Mark of Spider Climb | Magic mark depicting various elvish symbols and the legs of arachnids. The marks stretch up his arms ending just bellow the shoulder. |
Mark (Legs) | Mark of Elven Kind |
Carrying Capacity
Strength x 15 = Carrying Capacity
Strength x 30 = Lift,Push,Pull Capacity
Carry Capacity | Lift, Push, Pull Capacity | Equipped Load |
---|---|---|
000ibs | 000Ibs | 000Ibs |
Consumables & Useful Items
Item Name | Details |
---|---|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |
Special Items
Name | Detail |
---|---|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |
Misc / Junk Items
Item | Detail |
---|---|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |
Attack | Hit | Damage |
---|---|---|
Weapon Attack | +00 | 1d6+0 |
Unarmed Attack | +00 | 1d4+0 |
Core | Saves | ||||
---|---|---|---|---|---|
STR | +0 | DEX | +0 | CON | +0 |
INT | +0 | WIS | +0 | CHA | +0 |
Spell | Slots | ||||
1st | 0 | 2nd | 0 | 3rd | 0 |
4th | 0 | 5th | 0 | 6th | 0 |
7th | 0 | 8th | 0 | 9th | 0 |
Skill Saves | |
---|---|
Acrobatics | +0 |
Medicine | +0 |
Animal Handling | +0 |
Nature | +0 |
Arcana | +0 |
Perception | +0 |
Athletics | +0 |
Performance | +0 |
Deception | +0 |
Persuasion | +0 |
History | +0 |
Religion | +0 |
Insight | +0 |
Sleight of Hand | +0 |
Intimidation | +0 |
Stealth | +0 |
Investigation | +0 |
Survival | +0 |
Passive Ability | Stat | Source |
---|---|---|
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Active Ability | Description | Action | Usage/Recovery | Source |
---|---|---|---|---|
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
A handy place for you to write notes as if your character was writing.
For Reference or Lore fill it how you want.