Differences
This shows you the differences between two versions of the page.
character:gizzard [2024/01/13 17:22] – Created from the form at wiki:char_form Kyle | character:gizzard [2024/01/13 18:07] (current) – Kyle | ||
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- | {{tag> | + | {{tag> |
====== King* Gizzard ====== | ====== King* Gizzard ====== | ||
- | + | <WRAP box right 25em> | |
- | <WRAP box right 25em> <WRAP centeralign> | + | <WRAP centeralign> |
- | ===== gizzard ===== | + | {{ character: |
- | {{ character: | + | |
</ | </ | ||
- | ^ Name | gizzard | ||
^ Race | Lizardfolk | ^ Race | Lizardfolk | ||
^ Gender | ^ Gender | ||
- | ^ Nationality | + | ^ Nationality |
<WRAP centeralign> | <WRAP centeralign> | ||
=== Character Information === | === Character Information === | ||
</ | </ | ||
- | ^ Class | Sorcerer Sun Bloodline 16\\ \\ | | ||
^ Born | ^ Born | ||
^ Alignment | ^ Alignment | ||
Line 20: | Line 17: | ||
^ Affiliations | ^ Affiliations | ||
^ Faith | | | ^ Faith | | | ||
- | ^ Profession | + | ^ Profession |
^ Proficiencies | ^ Proficiencies | ||
<WRAP centeralign> | <WRAP centeralign> | ||
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</ | </ | ||
++++View| | ++++View| | ||
- | ^Level|16\\ Sorcerer Sun Bloodline | + | ^Level|16 Sorcerer |
^Init^Speed^Prof^ | ^Init^Speed^Prof^ | ||
| +2 | 30ft | +5 | | | +2 | 30ft | +5 | | ||
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| Acrobatics (Dex) | +2 | Medicine (Wis) | +0 | | Acrobatics (Dex) | +2 | Medicine (Wis) | +0 | ||
| Animal Handling (Wis) | +0 | Nature (Int) | +3 | | | Animal Handling (Wis) | +0 | Nature (Int) | +3 | | ||
- | ^ Arcana (Int) | +8 | + | ^ Arcana (Int) ^ +8 |
| Athletics (Str) | -1 | Performance (Cha) | +5 | | | Athletics (Str) | -1 | Performance (Cha) | +5 | | ||
- | ^ Deception (Cha) | + | ^ Deception (Cha) |
- | ^ History (Int) | + | ^ History (Int) |
| Insight (Wis) | +0 | Sleight of Hand (Dex) | +2 | | | Insight (Wis) | +0 | Sleight of Hand (Dex) | +2 | | ||
- | | Intimidation (Cha) | +5 | + | | Intimidation (Cha) | +5 |
- | | Investigation (Int) | +8 | Survival (Wis) | +0 | | + | | Investigation (Int) | +3* | Survival (Wis) | +0 | |
- | /* Delete this line if have spells or whole section if you do not | + | * Passive Investigation 18 & Perception 20 |
<WRAP centeralign> | <WRAP centeralign> | ||
=== Spells === | === Spells === | ||
</ | </ | ||
- | ^ Ability | + | ^ Ability |
- | ^ Save DC ^ Modifier | + | ^ Save DC | 18 | |
- | | 18 | + | ^ Modifier |
- | ^ Cantrips | + | ^ Sorcery points |
- | ^ 1st lvl Spells | + | ^ Cantrips known |
- | ^ 2nd lvl Spells | + | ^ Spells known | 14 | |
+ | |||
+ | ^ Cantrips | ||
+ | ^ 1st lvl Spells | ||
+ | ^ 2nd lvl Spells | ||
^ 3rd lvl Spells | ^ 3rd lvl Spells | ||
^ 4th lvl Spells | ^ 4th lvl Spells | ||
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^ 7th ^ 8th ^ 9th ^ | ^ 7th ^ 8th ^ 9th ^ | ||
| 1 | 1 | 0 | | | 1 | 1 | 0 | | ||
- | Delete up to and including this line * | + | |
++++ | ++++ | ||
</ | </ | ||
=====History===== | =====History===== | ||
- | ====Pre-Campaign==== | + | King Gizzard the Lizard Wizard is a sorcerer who claims to be a wizard trying to form his own kingdom to rule, so far it's only a small parcel of land with a tower with attached houses for his three followers, Queen his pet lizard from the Feywild, Baron a dragonborn fighter and Prince a kenku monk. |
- | ====Campaign==== | + | |
- | ====Post-Campaign==== | + | ====== Followers ====== |
+ | **Queen** King's familiar, a fey Lizard. 4HP - AC10 \\ | ||
+ | **Baron** 7th Level, Dragonborn Fighter Retainer, Swordmaster. 67HP - AC18 \\ | ||
+ | **Prince** 7th Level, Kenku Monk Retainer, Acolyte of the Way. 59HP - AC \\ | ||
+ | |||
+ | =====Notable Features===== | ||
+ | ====Features===== | ||
+ | **Race: Natural Armor**\\ | ||
+ | Your scales function as natural armor, granting you a +3 bonus to Armor Class. | ||
+ | |||
+ | **Race: Hunter' | ||
+ | You gain proficiency in Perception & Stealth. | ||
+ | |||
+ | **Background: | ||
+ | You gain proficiency in Arcana & History. | ||
+ | |||
+ | **Feat: Observant**\\ | ||
+ | * Increase your Intelligence or Wisdom by 1, to a maximum of 20. | ||
+ | * If you can see a creature' | ||
+ | * You have a +5 bonus to your passive Wisdom (Perception) and passive Intelligence (Investigation) scores. | ||
+ | |||
+ | ====Items==== | ||
+ | **Dragon' | ||
+ | **King' | ||
+ | **Unraveler** - Wand of Secrets ++ Details | The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn.++ \\ | ||
+ | **The Source** - Wand of Magic Detection ++ Details | This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the detect magic spell from it. The wand regains 1d3 expended charges daily at dawn.++ \\ | ||
+ | **Mind Bender** - Rod of Rulership, //Requires Attunement// | ||
+ | |||
+ | **Misc** | ||
+ | * Forged scroll of pedigree | ||
+ | * Spellbook containing his life's work | ||
+ | * Book of lore containing lineage of royalties | ||
- | /* Remove slashes, asterixs, and this line if you want a secrets page, otherwise remove both lines */ | ||
- | /* [[user: |