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+ | {{tag> | ||
+ | ====== Ken Lockheart ====== | ||
+ | |||
+ | |||
+ | <WRAP left> | ||
+ | [[user: | ||
+ | </ | ||
+ | |||
+ | <WRAP clear /> | ||
+ | |||
+ | <WRAP box right 25em> <WRAP centeralign> | ||
+ | \\ | ||
+ | {{ : | ||
+ | <sub> Moonloaf </ | ||
+ | ;;# | ||
+ | // | ||
+ | ;;# | ||
+ | |||
+ | </ | ||
+ | |||
+ | ^ Name / Titles: | Ken Lockheart \\ < | ||
+ | ^ Class:| Druid (Circle of Moon) | | ||
+ | ^ Species:| [[culture: | ||
+ | ^ Nationality: | ||
+ | ^ Home: | [[location: | ||
+ | |||
+ | <WRAP centeralign> | ||
+ | === Character Information === | ||
+ | </ | ||
+ | ^Background: | ||
+ | ^Born:| - (AGE) // | ||
+ | ^Alignment: | ||
+ | ^[[culture: | ||
+ | ^Gear:| Club, Dagger, Darts, Javelin, Mace, Sickle, Sling, Spear, Quater-staff, | ||
+ | ^Saves:| Dexterity \\ Constitution \\ Intelligence \\ Wisdom | | ||
+ | ^Profession: | ||
+ | ^Affiliation: | ||
+ | ^[[religion: | ||
+ | |||
+ | <WRAP centeralign> | ||
+ | === Physical Description === | ||
+ | </ | ||
+ | ^Type:| Humanoid (Avian) | | ||
+ | ^Height:| - //in ft & CM. Basics. Meant for introduction and Role Play// | | ||
+ | ^Weight:| - //in ibs & KG, also what build the character is Meant for Introduction and Role Play but may also tie in with your stats. a character with a high strength score will most likely have quite the body builder look as an example.// // | ||
+ | ^Size:| Medium Creature (1x1) | | ||
+ | ^Complexion: | ||
+ | ^Texture:| Feathers | | ||
+ | ^Eyes:| Black | | ||
+ | ^Hair:| - //Hair colour// | | ||
+ | ^Details:| - //Extra Anatomy, wings tails, Markings, scars, extra texture such as patches scales, magic hair etc// | | ||
+ | ^Gender:| Male | | ||
+ | |||
+ | <WRAP centeralign> | ||
+ | === Family === | ||
+ | </ | ||
+ | ^Partner:| - //Lover or close too it. Family gives the Dungeon Master the power to make story beast personal to your character. ut 9/10 times they will be used to torture your character emotionally.// | ||
+ | ^Parents:| [[character: | ||
+ | ^Siblings:| [[character: | ||
+ | ^Children:| - //Adoptive or Blood// | | ||
+ | |||
+ | <WRAP centeralign> | ||
+ | === Other Quirks === | ||
+ | </ | ||
+ | ^Favourite Food:| - //Good for Role Play// | | ||
+ | ^Favourite Drink:| - //Good for Role Play, there is also quite rich D&D lore surrounding the various alcoholic drinks it could tie in to your character' | ||
+ | ^Games:| - //Outside of hobbies, There are a few D&D games around but classics like cards and Dice are always fun to do during down time.// | | ||
+ | ^Hobbies:| - //Outside of Occupation, games, music. Things to flesh our your character naritivly.// | ||
+ | ^Sexuality: | ||
+ | ^Music:| - //Types character enjoys to listen or play// | | ||
+ | |||
+ | |||
+ | <WRAP centeralign> | ||
+ | === Stories & Campaigns === | ||
+ | </ | ||
+ | ^[[c9.5: | ||
+ | ^[[c10: | ||
+ | |||
+ | <WRAP centeralign> | ||
+ | === Stats === | ||
+ | </ | ||
+ | ++++ View | | ||
+ | ^Level|0\\ (Class A 0)\\ (Class B 0)\\ | **Base Total** \\ 00 ||| | ||
+ | ^Init^Speed^Prof^ | ||
+ | |+0|30ft|+0| | ||
+ | ^HP^AC^TempHP^ | ||
+ | |00|00(00)|00| | ||
+ | ^ Ability Scores | ||
+ | ^STR^DEX^CON^ | ||
+ | |10(0)|10(0)|10(0)| | ||
+ | ^ INT ^ WIS ^ CHA ^ | ||
+ | | 10(0) | 10(0) | 10(0) | | ||
+ | ^ Saving Throws | ||
+ | ^STR^DEX^CON^ | ||
+ | |+0|+0|+0| | ||
+ | ^INT^WIS^CHA^ | ||
+ | |+0|+0|+0| | ||
+ | //Bold Stat = Proficiency in Stat// | ||
+ | |||
+ | | Acrobatics \\ (Dex) | +0 | Medicine \\ (Wis) | +0 | | ||
+ | | Animal Handling \\ (Wis) | +0 | Nature \\ (Int) | +0 | | ||
+ | | Arcana \\ (Int) | +0 | Perception \\ (Wis) | +0 | | ||
+ | | Athletics \\ (Str) | +0 | Performance \\ (Cha) | +0 | | ||
+ | | Deception \\ (Cha) | +0 | Persuasion \\ (Cha) | +0 | | ||
+ | | History \\ (Int) | +0 | Religion \\ (Int) | +0 | | ||
+ | | Insight \\ (Wis) | +0 | Sleight of Hand \\ (Dex) | +0 | | ||
+ | | Intimidation \\ (Cha) | +0 | Stealth \\ (Dex) | +0 | | ||
+ | | Investigation \\ (Int) | +0 | Survival \\ (Wis) | +0 | | ||
+ | //Bold Stat = Proficiency in Skill// | ||
+ | |||
+ | |||
+ | <WRAP centeralign> | ||
+ | === Spell/ | ||
+ | </ | ||
+ | ^Ability:| | | ||
+ | ^ Save DC ^ Modifier ^ | ||
+ | |++ 00| \\ Base: 8\\ Prof: +0\\ Stat: +0 ++|++ +00 | \\ Prof: +0\\ Stat: +0 ++| | ||
+ | ++++ | ||
+ | </ | ||
+ | |||
+ | |||
+ | =====History===== | ||
+ | |||
+ | Events of Curse of Straud | ||
+ | |||
+ | ====Pre-Campaign==== | ||
+ | |||
+ | {{: | ||
+ | |||
+ | Keenan grew up in a loving family, a mother, father and siblings. | ||
+ | |||
+ | He started his adventuring career young, with his father and uncle. Both taught Keenan various things about survival and training his body, while enjoying the world around them. He particularly enjoyed learning about nature and the energies of the world, which lead him to develop a magical connection with the plants and animals. | ||
+ | |||
+ | When his father wasn't adventuring, | ||
+ | |||
+ | Despite this, Keenan never felt like he was able to properly communicate how he felt to others. His family knew he loved them dearly, but that didn't stop his frustration when he couldn' | ||
+ | |||
+ | The plants and animals told him of a hag that lived nearby his mother' | ||
+ | Keenan accepted and, as most deals with hags go, the deal backfired horribly. | ||
+ | |||
+ | Keenan was transformed into an Eladrin and he lost his connection to the nature around him but instead felt a magical connection with the hag. Using his uncle' | ||
+ | |||
+ | When he returned to his family, none of them recognised him or had any memories of Keenan existing at all. Keenan returned to the ruins and investigated, | ||
+ | |||
+ | ====Campaign==== | ||
+ | Text | ||
+ | ====Post-Campaign==== | ||
+ | Text | ||
+ | |||