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character:lidica:stats [2023/02/24 17:02] – created - external edit 127.0.0.1character:lidica:stats [2025/06/25 16:50] (current) Cinder
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 +<WRAP centeralign>
 +====== Lidica's Mechanics & Stats D&D 5th ======
 +</WRAP>
 +----
  
 +
 +<WRAP box right 18em> <WRAP centeralign>
 +
 +**Feats**
 +^ Background:| - |
 +^ LV4:| - |
 +^ Lv6:| (Fighter) |
 +^ LV8:| - |
 +^ LV10:| (Rouge) |
 +^ LV12:| - |
 +^ LV16:| - |
 +^ Lv19:| (Epic Boon) |
 +
 +</WRAP> </WRAP>
 +
 +<WRAP box right 22em> <WRAP centeralign>
 +
 +**Invocations/ Infutions**
 +^ Feat:| - |
 +^ LV0 :| - |
 +^ LV0 :| - |
 +^ LV0 :| - |
 +^ LV0 :| - |
 +^ LV0 :| - |
 +
 +</WRAP> </WRAP>
 +
 +<WRAP box right 15em> <WRAP centeralign>
 +
 +**Vision**
 +^ Common Sight:((Standard eye sight))| Yes |
 +^ Passive Perception:| 00 |
 +^ Dark Vision:| 0ft |
 +^ True Sight:| 0ft |
 +^ Tremor Sense:| 0ft |
 +^ Blind Sight:| 0ft |
 +
 +</WRAP> </WRAP>
 +
 +[[character:lidica|{{:wiki:media:back.png?65|}}]]
 +
 +<WRAP clear />
 +
 +===== Lidica's Inventory =====
 +
 +<WRAP box right 20em> <WRAP centeralign>
 +**Attunment**
 +</WRAP>
 +^ Slot 1:| |
 +^ Slot 2:| |
 +^ Slot 3:| |
 +
 +<WRAP centeralign>
 +**Movement**
 +</WRAP>
 +| Walking | 00ft |
 +| Swimming | 00ft |
 +| Climbing | 00ft |
 +| Flying | 00ft |
 +
 +<WRAP centeralign>
 +**Currency**
 +</WRAP>
 +^ Platinum ^ Gold ^ Silver ^ Copper ^
 +| 0 | 0 | 0 | 0 |
 +
 +^ Occupation | Occupation |
 +^ Income ^ Lifestyle ^
 +| +0 GpD | -0GpD |
 +
 +^Other Expenses/Income ^
 +| |
 +
 +//GpD = Gold per Day//
 +
 +
 +
 +</WRAP>
 +
 +==== Equipment ====
 +^ Location ^ Item ^ Stats ^
 +^ Head        | - |  |
 +^ Amulet      | - | |
 +^ Cloak       | - | |
 +^ Clothes     | - | |
 +^ Armour      | - | |
 +^ Arms/Hands  | - | |
 +^ Ring/     | - | |
 +^ Belt        | - | |
 +^ Boots       | - | |
 +^ Weapon       | - | |
 +^ Shield/Ammo/Offhand | - | |
 +^ Sub-Weapon   | - | |
 +^ Quick Access | - | |
 +^ Quick Access | - | |
 +^ Quick Access | - | |
 +
 +
 +<WRAP clear />
 +
 +
 +
 +
 +====Consumables====
 +
 +**Carrying Capacity** \\
 +Strength x 15 = Carrying Capacity \\
 +Strength x 30 = Lift,Push,Pull Capacity \\
 +
 +^ Carry Capacity ^ Lift, Push, Pull Capacity ^ Equipped Load ^
 +| 000ibs | 000Ibs | 000Ibs |
 +
 +<WRAP box third column > <WRAP centeralign>
 +**Consumables & Useful Items**
 +</WRAP>
 +
 +^ Item Name ^ Details ^
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +
 +</WRAP>
 +
 +<WRAP box third column> <WRAP centeralign>
 +**Special Items**
 +</WRAP>
 +
 +^ Name ^ Detail ^
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +
 +</WRAP>
 +
 +<WRAP box third column> <WRAP centeralign>
 +**Misc / Junk Items**
 +</WRAP>
 +
 +^ Item ^ Detail ^
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +</WRAP>
 +
 +
 +<WRAP clear />
 +
 +<WRAP box>
 +<WRAP centeralign>
 +==== Lidica the Centaur ====
 +</WRAP>
 +
 +**[[culture:species|Species Name]]:** \\
 +description
 +
 +**Physical Appearance**
 +
 +<WRAP group>
 +<WRAP half column>
 +  ***Ability Score:** \\
 +
 +  ***Lifespan:** \\
 +
 +  ***Alignment:** \\
 +
 +  ***Size:** \\
 +
 +  ***Speed:** \\
 +
 +  ***Languages:** \\
 +
 +</WRAP>
 +
 +<WRAP half column>
 +  *Species trait 1
 +
 +  *Species trait 2
 +
 +  *Species Trait 3
 +
 +  *Species Trait 4
 +
 +  *Species Trait 5
 +
 +</WRAP>
 +</WRAP>
 +</WRAP>
 +
 +<WRAP centeralign>
 +===== Lidica's Class =====
 +</WRAP>
 +
 +====CLASS Introduction====
 +Lore introduction. \\
 +Hit dice. \\
 +starting equipment. \\
 +spellcasting rules. \\
 +etc. \\
 +
 +===Background: Feature & Details===
 +
 +//Short Description of Background//
 +
 +<WRAP box right 45em >
 +=== Featured Feat: FEAT ===
 +----
 +</WRAP>
 +
 +**Skill Proficiencies** 
 +  *Skill
 +**Languages And/Or Tools** 
 +  *Language
 +  *Tool
 +**Equipment (If Any)**
 +
 +
 +
 +<WRAP clear />
 +
 +----
 +<WRAP centeralign>
 +===== CLASS Levels =====
 +</WRAP>
 +
 +<WRAP group>
 +<WRAP half column >
 +<WRAP box>
 +==== 1st Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 2nd Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 3rd Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 4th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 5th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box >
 +==== 6th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 7th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 8th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 9th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 10th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +</WRAP>
 +
 +<WRAP half column >
 +<WRAP box>
 +==== 11th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 12th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 13th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 14th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 15th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 16th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 17th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 18th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 19th Level CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +<WRAP box>
 +==== 20th Level CLASS ====
 +----
 +
 +</WRAP>
 +</WRAP>
 +</WRAP>
 +----
 +
 +===== Multi-Class Introduction =====
 +
 +Lore introduction. \\
 +
 +As a CLASS, you gain the following class features.
 +
 +Hit Points
 +  *Hit Dice: 1d10 per ranger level
 +  *Hit Points at 1st Level: 10 + your Constitution modifier
 +  *Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per ranger level after 1st
 +
 +Proficiencies
 +  *Armor: -
 +  *Weapons: -
 +  *Skills: -
 +
 +<WRAP centeralign>
 +===== MULTI-CLASS Levels =====
 +</WRAP>
 +
 +<WRAP group>
 +<WRAP half column >
 +<WRAP box>
 +==== LEFT COLUMN Level MULTI-CLASS ====
 +----
 +Text
 +</WRAP>
 +
 +</WRAP>
 +
 +<WRAP half column >
 +<WRAP box>
 +==== RIGHT COLUMN Level MULTI-CLASS ====
 +----
 +Text
 +</WRAP>
 +</WRAP>
 +</WRAP>
 +----
 +
 +<WRAP clear />
 +
 +<WRAP centeralign>
 +=====Spellcasting Rules & Details=====
 +</WRAP>
 +
 +**Type of Spell List you can access**
 +
 +**Spell Slot Recovery**
 +
 +<WRAP round left 15em>
 +^ ^ ^ Spell ^ Slots ^ ^
 +| 1st | 0/0 | 2nd | 0/0 | 3rd | 0/0 |
 +| 4th | 0/0 | 5th | 0/0 | 6th | 0/0 |
 +| 7th | 0/0 | 8th | 0/0 | 9th | 0/0 |
 +^ Total Cantrips  ||| 0  |
 +^ Total Spells  ||| 0  |
 +</WRAP>
 +<WRAP clear />
 +
 +**Spell Preparation**
 +
 +**Spellcasting Scores, DC, Bonus**
 +
 +**Ritual Casting** \\
 +
 +**Spellcasting Focus**
 +
 +=====Spell List=====
 +
 +<WRAP box>
 +^ Cantrip ^ Level 1 ^ Level 2 ^ Level 3 ^ Level 4 ^ 
 +| - | - | - | - | - |
 +| - | - | - | - | - |
 +| - | - | - | - | - |
 +| - | - | - | - | - |
 +| - | - | - | - | - |
 +^ Level 5 ^ Level 6 ^ Level 7 ^ Level 8 ^ Level 9 ^
 +| - | - | - | - | - |
 +| - | - | - | - | - |
 +| - | - | - | - | - |
 +| - | - | - | - | - |
 +| - | - | - | - | - |
 +
 +//Bold = Prepared Spell//
 +
 +</WRAP>