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character:lidica:stats [2023/08/19 14:50] Cindercharacter:lidica:stats [2025/06/25 16:50] (current) Cinder
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-====== Stats Page =======+<WRAP centeralign> 
 +====== Lidica's Mechanics & Stats D&D 5th ====== 
 +</WRAP> 
 +----
  
-<WRAP box right 20em> <WRAP centeralign>+ 
 +<WRAP box right 18em> <WRAP centeralign>
  
 **Feats** **Feats**
-Feat:| Background +Background:| 
-Feat:| LV4 |  +LV4:| 
-Feat:| LV8 | +Lv6:| (Fighter) | 
-Feat:| LV12 +LV8:| - 
-Feat:| LV16 |+LV10:| (Rouge) 
 +LV12:| - | 
 +LV16:| - | 
 +^ Lv19:| (Epic Boon) |
  
 </WRAP> </WRAP> </WRAP> </WRAP>
  
-<WRAP box right 20em> <WRAP centeralign>+<WRAP box right 22em> <WRAP centeralign> 
 + 
 +**Invocations/ Infutions** 
 +^ Feat:| - | 
 +^ LV0 :| - | 
 +^ LV0 :| - | 
 +^ LV0 :| - | 
 +^ LV0 :| - | 
 +^ LV0 :| - | 
 + 
 +</WRAP> </WRAP> 
 + 
 +<WRAP box right 15em> <WRAP centeralign>
  
 **Vision** **Vision**
-^ Common Sight:((Standard eye sight))| Yes/No |+^ Common Sight:((Standard eye sight))| Yes |
 ^ Passive Perception:| 00 | ^ Passive Perception:| 00 |
-^ Dark Vision:00ft |+^ Dark Vision:0ft |
 ^ True Sight:| 0ft | ^ True Sight:| 0ft |
 ^ Tremor Sense:| 0ft | ^ Tremor Sense:| 0ft |
Line 28: Line 47:
 <WRAP clear /> <WRAP clear />
  
-===== Lidica's Inventory & Character =====+===== Lidica's Inventory =====
  
 <WRAP box right 20em> <WRAP centeralign> <WRAP box right 20em> <WRAP centeralign>
-**Attunement**+**Attunment**
 </WRAP> </WRAP>
 ^ Slot 1:| | ^ Slot 1:| |
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 | +0 GpD | -0GpD | | +0 GpD | -0GpD |
  
-^Other Expences/Income ^+^Other Expenses/Income ^
 | | | |
  
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 ^ Shield/Ammo/Offhand | - | | ^ Shield/Ammo/Offhand | - | |
 ^ Sub-Weapon   | - | | ^ Sub-Weapon   | - | |
 +^ Quick Access | - | |
 +^ Quick Access | - | |
 +^ Quick Access | - | |
  
  
 <WRAP clear /> <WRAP clear />
 +
 +
 +
 +
 ====Consumables==== ====Consumables====
  
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 <WRAP clear /> <WRAP clear />
  
-=====Quick Ability Reference====+<WRAP box> 
 +<WRAP centeralign> 
 +==== Lidica the Centaur ==== 
 +</WRAP>
  
-<WRAP box centre :en>+**[[culture:species|Species Name]]:** \\ 
 +description
  
-<WRAP round left> +**Physical Appearance**
-^ Attack ^ Hit ^ Damage ^ +
-| Weapon Attack| +00 | 1d6+0 | +
-| Unarmed Attack | +00 | 1d4+0 |+
  
-</WRAP>+<WRAP group> 
 +<WRAP half column> 
 +  ***Ability Score:** \\
  
-<WRAP round right 15em> +  ***Lifespan:** \\
-^ ^ ^ Core ^ Saves ^ ^ +
-| STR | +0 | DEX | +0 | CON | +0 | +
-| INT | +0 | WIS | +0 | CHA | +0 | +
-^ ^ ^ Spell ^ Slots ^ ^ +
-| 1st | 0 | 2nd | 0 | 3rd | 0 | +
-| 4th | 0 | 5th | 0 | 6th | 0 | +
-| 7th | 0 | 8th | 0 | 9th | 0 | +
-</WRAP> +
-<WRAP clear />+
  
-<WRAP round right 15em> +  ***Alignment:** \\ 
-^ Skill Saves ^ + 
-| Acrobatics | +0 | +  ***Size:** \\ 
-| Medicine | +0 | + 
-| Animal Handling | +0 | +  ***Speed:** \\ 
-| Nature | +0 | + 
-| Arcana | +0 |  +  ***Languages:** \\
-| Perception | +0  | +
-| Athletics | +0 |  +
-| Performance | +0  | +
-| Deception | +0 |  +
-| Persuasion | +0 | +
-| History | +0 |  +
-| Religion | +0 | +
-| Insight | +0  |  +
-| Sleight of Hand | +0 | +
-| Intimidation | +0 |  +
-| Stealth | +0 | +
-| Investigation | +0 |  +
-| Survival | +0 | +
-</WRAP>+
  
-<WRAP left tablewidth 65%> 
-^ Passive Ability ^ Stat ^ Source ^ 
-| ++ Ability Name | \\ Description ++ | Stat | Source | 
-| ++ Ability Name | \\ Description ++ | Stat | Source | 
-| ++ Ability Name | \\ Description ++ | Stat | Source | 
-| ++ Ability Name | \\ Description ++ | Stat | Source | 
-| ++ Ability Name | \\ Description ++ | Stat | Source | 
-| ++ Ability Name | \\ Description ++ | Stat | Source | 
-| ++ Ability Name | \\ Description ++ | Stat | Source | 
-| ++ Ability Name | \\ Description ++ | Stat | Source | 
-| ++ Ability Name | \\ Description ++ | Stat | Source | 
-| ++ Ability Name | \\ Description ++ | Stat | Source | 
 </WRAP> </WRAP>
  
-<WRAP clear />+<WRAP half column> 
 +  *Species trait 1 
 + 
 +  *Species trait 2 
 + 
 +  *Species Trait 3 
 + 
 +  *Species Trait 4 
 + 
 +  *Species Trait 5
  
-<WRAP round centre+</WRAP> 
-^ Active Ability ^ Description ^ Action ^ Usage/Recovery ^ Source ^ +</WRAP>
-| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | +
-| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | +
-| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | +
-| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | +
-| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | +
-| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | +
-| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | +
-| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | +
-| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | +
-| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |+
 </WRAP> </WRAP>
  
 +<WRAP centeralign>
 +===== Lidica's Class =====
 </WRAP> </WRAP>
  
 +====CLASS Introduction====
 +Lore introduction. \\
 +Hit dice. \\
 +starting equipment. \\
 +spellcasting rules. \\
 +etc. \\
  
-====Background: Feature & Details====+===Background: Feature & Details===
  
 //Short Description of Background// //Short Description of Background//
 +
 +<WRAP box right 45em >
 +=== Featured Feat: FEAT ===
 +----
 +</WRAP>
  
 **Skill Proficiencies**  **Skill Proficiencies** 
-  *Skill 
   *Skill   *Skill
 **Languages And/Or Tools**  **Languages And/Or Tools** 
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 **Equipment (If Any)** **Equipment (If Any)**
  
-===Featured Feat: Feat Name===+ 
 + 
 +<WRAP clear /> 
 ---- ----
 +<WRAP centeralign>
 +===== CLASS Levels =====
 +</WRAP>
  
-=====Character Notebook===== +<WRAP group> 
-A handy place for you to write notes as if your character was writing. \\ +<WRAP half column > 
-For Reference or Lore fill it how you want.+<WRAP box> 
 +==== 1st Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 2nd Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 3rd Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 4th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 5th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box > 
 +==== 6th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 7th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 8th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 9th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 10th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +</WRAP> 
 + 
 +<WRAP half column > 
 +<WRAP box> 
 +==== 11th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 12th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 13th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 14th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 15th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 16th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 17th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 18th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 19th Level CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +<WRAP box> 
 +==== 20th Level CLASS ==== 
 +---- 
 + 
 +</WRAP> 
 +</WRAP> 
 +</WRAP> 
 +---- 
 + 
 +===== Multi-Class Introduction ===== 
 + 
 +Lore introduction. \\ 
 + 
 +As a CLASS, you gain the following class features. 
 + 
 +Hit Points 
 +  *Hit Dice: 1d10 per ranger level 
 +  *Hit Points at 1st Level: 10 + your Constitution modifier 
 +  *Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per ranger level after 1st 
 + 
 +Proficiencies 
 +  *Armor: - 
 +  *Weapons: - 
 +  *Skills: - 
 + 
 +<WRAP centeralign> 
 +===== MULTI-CLASS Levels ===== 
 +</WRAP> 
 + 
 +<WRAP group> 
 +<WRAP half column > 
 +<WRAP box> 
 +==== LEFT COLUMN Level MULTI-CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 + 
 +</WRAP> 
 + 
 +<WRAP half column > 
 +<WRAP box> 
 +==== RIGHT COLUMN Level MULTI-CLASS ==== 
 +---- 
 +Text 
 +</WRAP> 
 +</WRAP> 
 +</WRAP> 
 +---- 
 + 
 +<WRAP clear /> 
 + 
 +<WRAP centeralign> 
 +=====Spellcasting Rules & Details===== 
 +</WRAP> 
 + 
 +**Type of Spell List you can access** 
 + 
 +**Spell Slot Recovery** 
 + 
 +<WRAP round left 15em> 
 +^ ^ ^ Spell ^ Slots ^ ^ 
 +| 1st | 0/0 | 2nd | 0/0 | 3rd | 0/0 | 
 +| 4th | 0/0 | 5th | 0/0 | 6th | 0/0 | 
 +| 7th | 0/0 | 8th | 0/0 | 9th | 0/0 | 
 +^ Total Cantrips  ||| 0  | 
 +^ Total Spells  ||| 0  | 
 +</WRAP> 
 +<WRAP clear /> 
 + 
 +**Spell Preparation** 
 + 
 +**Spellcasting Scores, DC, Bonus** 
 + 
 +**Ritual Casting** \\ 
 + 
 +**Spellcasting Focus** 
 + 
 +=====Spell List===== 
 + 
 +<WRAP box> 
 +^ Cantrip ^ Level 1 ^ Level 2 ^ Level 3 ^ Level 4 ^  
 +| - | - | - | - | - | 
 +| - | - | - | - | - | 
 +| - | - | - | - | - | 
 +| - | - | - | - | - | 
 +| - | - | - | - | - | 
 +^ Level 5 ^ Level 6 ^ Level 7 ^ Level 8 ^ Level 9 ^ 
 +| - | - | - | - | - | 
 +| - | - | - | - | - | 
 +| - | - | - | - | - | 
 +| - | - | - | - | - | 
 +| - | - | - | - | - | 
 + 
 +//Bold = Prepared Spell// 
 + 
 +</WRAP>
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  • Last modified: 2 years ago
  • by Cinder