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character:lidica:stats [2023/02/24 18:02] – created - external edit 127.0.0.1character:lidica:stats [2023/08/24 12:19] (current) – [Background Free Spirit: Feature & Details] Cinder
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 +====== Lidica's Inventory & Stats =======
  
 +<WRAP box right 20em> <WRAP centeralign>
 +
 +**Feats**
 +^ Background:| Mobile |
 +^ Feat:| LV4 | 
 +^ Feat:| LV8 |
 +^ Feat:| LV12 |
 +^ Feat:| LV16 |
 +
 +</WRAP> </WRAP>
 +
 +<WRAP box right 20em> <WRAP centeralign>
 +
 +**Vision**
 +^ Common Sight:((Standard eye sight))| Yes |
 +^ Passive Perception:| 00 |
 +^ Dark Vision:| 00ft |
 +^ True Sight:| 0ft |
 +^ Tremor Sense:| 0ft |
 +^ Blind Sight:| 0ft |
 +
 +</WRAP> </WRAP>
 +
 +[[character:lidica|{{:wiki:media:back.png?65|}}]]
 +
 +<WRAP clear />
 +
 +===== Lidica's Inventory =====
 +
 +<WRAP box right 20em> <WRAP centeralign>
 +**Attunement**
 +</WRAP>
 +^ Slot 1:| |
 +^ Slot 2:| |
 +^ Slot 3:| |
 +
 +<WRAP centeralign>
 +**Movement**
 +</WRAP>
 +| Walking | 00ft |
 +| Swimming | 00ft |
 +| Climbing | 00ft |
 +| Flying | 00ft |
 +
 +<WRAP centeralign>
 +**Currency**
 +</WRAP>
 +^ Platinum ^ Gold ^ Silver ^ Copper ^
 +| 0 | 0 | 0 | 0 |
 +
 +^ Occupation | Occupation |
 +^ Income ^ Lifestyle ^
 +| +0 GpD | -0GpD |
 +
 +^Other Expences/Income ^
 +| |
 +
 +//GpD = Gold per Day//
 +
 +
 +
 +</WRAP>
 +
 +==== Equipment ====
 +^ Location ^ Item ^ Stats ^
 +^ Head        | - |  |
 +^ Amulet      | - | |
 +^ Cloak       | - | |
 +^ Clothes     | - | |
 +^ Armour      | - | |
 +^ Arms/Hands  | - | |
 +^ Ring/     | - | |
 +^ Belt        | - | |
 +^ Boots       | - | |
 +^ Weapon       | - | |
 +^ Shield/Ammo/Offhand | - | |
 +^ Sub-Weapon   | - | |
 +
 +
 +<WRAP clear />
 +====Consumables====
 +
 +**Carrying Capacity** \\
 +Strength x 15 = Carrying Capacity \\
 +Strength x 30 = Lift,Push,Pull Capacity \\
 +
 +^ Carry Capacity ^ Lift, Push, Pull Capacity ^ Equipped Load ^
 +| 000ibs | 000Ibs | 000Ibs |
 +
 +<WRAP box third column > <WRAP centeralign>
 +**Consumables & Useful Items**
 +</WRAP>
 +
 +^ Item Name ^ Details ^
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +
 +</WRAP>
 +
 +<WRAP box third column> <WRAP centeralign>
 +**Special Items**
 +</WRAP>
 +
 +^ Name ^ Detail ^
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +
 +</WRAP>
 +
 +<WRAP box third column> <WRAP centeralign>
 +**Misc / Junk Items**
 +</WRAP>
 +
 +^ Item ^ Detail ^
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +| - | |
 +</WRAP>
 +
 +
 +<WRAP clear />
 +
 +=====Quick Ability Reference====
 +
 +<WRAP box centre :en>
 +
 +<WRAP round left>
 +^ Attack ^ Hit ^ Damage ^
 +| Weapon Attack| +00 | 1d6+0 |
 +| Unarmed Attack | +00 | 1d4+0 |
 +
 +</WRAP>
 +
 +<WRAP round right 15em>
 +^ ^ ^ Core ^ Saves ^ ^
 +| STR | +0 | DEX | +0 | CON | +0 |
 +| INT | +0 | WIS | +0 | CHA | +0 |
 +^ ^ ^ Spell ^ Slots ^ ^
 +| 1st | 0 | 2nd | 0 | 3rd | 0 |
 +| 4th | 0 | 5th | 0 | 6th | 0 |
 +| 7th | 0 | 8th | 0 | 9th | 0 |
 +</WRAP>
 +<WRAP clear />
 +
 +<WRAP round right 15em>
 +^ Skill Saves ^
 +| Acrobatics | +0 |
 +| Medicine | +0 |
 +| Animal Handling | +0 |
 +| Nature | +0 |
 +| Arcana | +0 | 
 +| Perception | +0  |
 +| Athletics | +0 | 
 +| Performance | +0  |
 +| Deception | +0 | 
 +| Persuasion | +0 |
 +| History | +0 | 
 +| Religion | +0 |
 +| Insight | +0  | 
 +| Sleight of Hand | +0 |
 +| Intimidation | +0 | 
 +| Stealth | +0 |
 +| Investigation | +0 | 
 +| Survival | +0 |
 +</WRAP>
 +
 +<WRAP left tablewidth 65%>
 +^ Passive Ability ^ Stat ^ Source ^
 +| ++ Ability Name | \\ Description ++ | Stat | Source |
 +| ++ Ability Name | \\ Description ++ | Stat | Source |
 +| ++ Ability Name | \\ Description ++ | Stat | Source |
 +| ++ Ability Name | \\ Description ++ | Stat | Source |
 +| ++ Ability Name | \\ Description ++ | Stat | Source |
 +| ++ Ability Name | \\ Description ++ | Stat | Source |
 +| ++ Ability Name | \\ Description ++ | Stat | Source |
 +| ++ Ability Name | \\ Description ++ | Stat | Source |
 +| ++ Ability Name | \\ Description ++ | Stat | Source |
 +| ++ Ability Name | \\ Description ++ | Stat | Source |
 +</WRAP>
 +
 +<WRAP clear />
 +
 +<WRAP round centre>
 +^ Active Ability ^ Description ^ Action ^ Usage/Recovery ^ Source ^
 +| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
 +| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
 +| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
 +| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
 +| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
 +| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
 +| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
 +| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
 +| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
 +| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
 +</WRAP>
 +
 +</WRAP>
 +
 +
 +====Background Free Spirit: Feature & Details====
 +
 +//Unshackled to responsibilities you are free to shape your own fate. Some would see it as a gift while others a curse. with no calling, left un-seen by most higher powers and the gift of the wind aiding your journey most would consider you the definition of free. \\ But with no goals or pressure what is a mortal to do with this level of freedom? //
 +
 +**Skill Proficiencies** 
 +  *Skill
 +  *Skill
 +**Tools** 
 +  *Martial Weapons
 +  *Medium armour
 +**Equipment (If Any)**
 +
 +===Feature: Mobile===
 +**Feat: Mobile** ++ [1] | //Source: Player's Handbook// ++ \\
 +You are exceptionally speedy and agile. You gain the following benefits:
 +  *Your speed increases by 10 feet.
 +  *When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.
 +  *When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.
 +
 +=====Character Notebook=====
 +A handy place for you to write notes as if your character was writing. \\
 +For Reference or Lore fill it how you want.