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character:maru:species [2023/01/14 12:36] Cindercharacter:maru:species [2023/08/25 15:10] (current) Cinder
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-**Species Name:** \\+**Loclath:** ++[5] | //Localath's Rising// ++ \\
 description description
  
 **Physical Appearance** **Physical Appearance**
  
-  ***Ability Score:** \\  Your Strength score increases by 2 and your Dexterity score increases by 1.+  ***Ability Score:** \\  Your Dexterity score increases by 2 and your Constitution score increases by 1
 + 
 +    ***Creature Type:** \\ Your classified as a Humanoid.
  
   ***Lifespan:** \\ Locathah mature to adulthood by the age of 10 but have been known to live up to 80 years.   ***Lifespan:** \\ Locathah mature to adulthood by the age of 10 but have been known to live up to 80 years.
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   ***Languages:** \\ You can Speak, read and write Common and Primordial   ***Languages:** \\ You can Speak, read and write Common and Primordial
  
-  ***Natural Armor** You have tough, scaly skin. When you aren’t wearing armor, your AC is 12 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.+  ***Natural Armor** You have tough, rubbery, thick skin. When you aren’t wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
  
   ***Observant and Athletic** You have proficiency in the Athletics and Perception skills.   ***Observant and Athletic** You have proficiency in the Athletics and Perception skills.
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   ***Leviathan Will** You have advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.   ***Leviathan Will** You have advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.
  
-  ***Limited Amphibiousness** You can breathe air and water, but you need to be submerged at least once every 4 hours to avoid suffocating. +  ***Limited Amphibiousness** You can breathe air and water, but you need to be submerged at least once every 4 hours to avoid suffocating. You also have resistance to cold damage.
  
-  *Racial Trait 5 
  
 +  ***Toad Nature** 
 +    *You have immunity to Poison damage
 +    *Any creature that touches your bare skin, on purpose, by accident or via a spell or melee attack must make a constitution save (DC = 10 + Proficiency) On a fail they are poison. Taking 2D6 Poison damage and becomes poisoned for 1D4 Hours. \\ at the start of each of their turns takes 1D4 poison damage. \\ A creature may repeat the save at the end of each of their turns.
  
  
-==== Background Feat: Feat ==== 
-If your Dm allows the background trait to be replaced by a feat as per the Strixhaven Content book or One D&D Unearthed Arcana fill this out 
  
  
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