Loclath: [5]
description

Physical Appearance

  • Ability Score:
    Your Dexterity score increases by 2 and your Constitution score increases by 1.
  • Creature Type:
    Your classified as a Humanoid.
  • Lifespan:
    Locathah mature to adulthood by the age of 10 but have been known to live up to 80 years.
  • Alignment:
    Most locathah are true neutral or have some aspect of neutrality in their alignment. They tend toward good, coming from a culture where compassion for the downtrodden is a commonality.
  • Size:
    Locathah stand between 5 and 6 feet tall and average about 150 pounds. Your size is Medium.
  • Speed:
    Your base walking speed is 30 feet, and you have a swim speed of 30 feet.
  • Languages:
    You can Speak, read and write Common and Primordial
  • Natural Armor You have tough, rubbery, thick skin. When you aren’t wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
  • Observant and Athletic You have proficiency in the Athletics and Perception skills.
  • Leviathan Will You have advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.
  • Limited Amphibiousness You can breathe air and water, but you need to be submerged at least once every 4 hours to avoid suffocating. You also have resistance to cold damage.
  • Toad Nature
    • You have immunity to Poison damage
    • Any creature that touches your bare skin, on purpose, by accident or via a spell or melee attack must make a constitution save (DC = 10 + Proficiency) On a fail they are poison. Taking 2D6 Poison damage and becomes poisoned for 1D4 Hours.
      at the start of each of their turns takes 1D4 poison damage.
      A creature may repeat the save at the end of each of their turns.
  • character/maru/species.txt
  • Last modified: 15 months ago
  • by Cinder