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character:sharphina [2024/07/17 15:40] – [Introduction] Cindercharacter:sharphina [2025/04/02 16:23] (current) Cinder
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 [[user:sam|{{:wiki:media:back.png?65|}}]] [[user:sam|{{:wiki:media:back.png?65|}}]]
-</WRAP> 
- 
-<WRAP center> 
-[[character:sharphina:gallery|{{character:media:gallery_icon.png?65 |}}]]  
 </WRAP> </WRAP>
  
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 ;;# ;;#
  
-[[character:sharphina:stats|{{:wiki:media:backpack.png?75 |}}]]  +[[character:sharphina:stats|{{:wiki:media:sheets.png?75 |}}]]  
-[[character:sharphina:spells|{{ :wiki:media:spells.png?75|}}]] \\ \\+[[character:sam:gallery|{{ :character:media:gallery_icon.png?75|}}]] \\ \\
 </WRAP> \\ </WRAP> \\
 \\ \\
 \\ \\
-^ Name / Titles: | Sharphina Sap-Sap \\ Big Hat +^ Name / Titles: | Sharphina \\ Sap-Sap | 
-^[[character:sharphina:class|Class]]:+^ [[culture:Classes|Class]]:| EXAPLECLASS (SUBCLASS) //Class Character is, Subclass in brackets. See [[resource:Guides]] for a list of Classes and [[culture:Classes]] for lore on the classes in Felwind.//  
-^[[character:sharphina:species|Species]]:Goblin |+^ [[culture:Species]]:| //Species/Race your character is. see [[resource:Guides]] for a list of races you can choose from and [[culture:Species|Species Lore]] for lore details on all available races in Felwind// |
 ^ Nationality: | {{:faction:flag-promise.png?35 }}[[faction:promise|Islander]] | ^ Nationality: | {{:faction:flag-promise.png?35 }}[[faction:promise|Islander]] |
-^ Home:| - |+^ Home: | - //Where character’s actual building home is if they have one.// |
  
 <WRAP centeralign> <WRAP centeralign>
 === Character Information === === Character Information ===
 </WRAP> </WRAP>
-^Background:| | +^Background:- //Mechanical Background, Normally what the Character was/is outside of an adventure or something tied to an origin story. Mostly for flavor but allows some starting gear and a Feat (If Allowed by the DM). // 
-^Born:| | +^Born:- (AGE) //Day-Month-Year, Can exclude year. The Age of your character is mostly for Role Play but some mechanics do relate to ageing your character.//
-^Alignment:| | +^Alignment:- //Alignment character tends to gravitate towards. Chaotic, Lawful, Good, Evil, Neutral. Mostly ignored in modern games of D&D but it may still come up depending on the DM.// 
-^[[culture:Languages]]:| | +^[[culture:Languages]]://Languages your characters speaks/Reads, dictated by race, Background and Class but most start with 'Common'.// 
-^Tools:| | +^Tools:- //tools character is proficient with, Dictated by Race, Background and Class. Handy items to have tools often allow a character to carry out tasks they normally couldn't or grant a boost to skill checks.// 
-^Gear:| | +^Gear:- //Gear character is proficient with, weapons, armor etc. This is dictated by Race, Background and Class. It determines what weapons and gear your character has knowledge In using. Trying to use something your not familiar with often ends in tragedy.// 
-^Saves:| | +^Saves:- //Main Stat Saves character is proficient with, This is dictated by your class. All classes start with two main stat saves of the six available and they will help you in avoiding danger giving you a boost to those particular stat saving throws.// 
-^Profession:| | +^Profession:- //How character earns money. Mostly for Role Play Purpose, may tie in with your background what your character does for coin. everything from baker to thief, Noble to prostitute or even if your only income is being an adventurer.// 
-^Affiliation: | | +^Affiliation:- //Organizations or groups character has relations with. More Role play stuff. its good to think about your character in the world. there are many established groups on the wiki that you character could join. Or if none of them fit quite right you can make a whole new one. Creating a group that works well in an established world can seem challenging but give it a go. You can find a list of Factions here [[faction:start|Factions]]// 
-^[[religion:start|Faith]]: | |+^[[religion:start|Faith]]:- //Gods character follows or no gods at all, There are many Gods or godlike beings that a character can relate too, Clerics and Paladins gain their power from faith, Warlocks from their servitude and sometimes its just ice to know you have a big goodly being to give you support. The list of faith can be found here [[religion:start|Faith]].// |
  
 <WRAP centeralign> <WRAP centeralign>
 === Physical Description === === Physical Description ===
 </WRAP> </WRAP>
-^Type:| | +^Type:- //Beast, Monstrosity, Fey etc. Most D&D Species are Humanoid but some rare ones are slightly different or you ay run into a curse during your session and become a wearwolf.// 
-^Height:| | +^Height:- //in ft & CM. Basics. Meant for introduction and Role Play// 
-^Weight:| | +^Weight:- //in ibs & KG, also what build the character is Meant for Introduction and Role Play but may also tie in with your stats. a character with a high strength score will most likely have quite the body builder look as an example.// //(Under-weight, Average, Muscular, Tone, Over-Weight, Obese)// 
-^Size:| | +^Size:- //Mechanical Size 1x1, 3x3 etc. The Squares your character takes up. 90% of the time you will be 1x1.// 
-^Complexion:| | +^Complexion:- //skin colour, Dark, Pale, Blue, Red, Glow-in-the Dark? normally dictated by Race but their are always mutations.//
-^Eyes:| | +^Texture:| - //Scales, flesh, fur etc, Extra details// 
-^Hair:| | +^Eyes:- //Eye colour// 
-^Gender:| |+^Hair:- //Hair colour// | 
 +^Details:| - //Extra Anatomy, wings tails, Markings, scars, extra texture such as patches scales, magic hair etc// 
 +^Gender:- //identified or Biological, Pronouns if preferred// |
  
 <WRAP centeralign> <WRAP centeralign>
 === Family === === Family ===
 </WRAP> </WRAP>
-^Partner:| | +^Partner:- //Lover or close too it. Family gives the Dungeon Master the power to make story beast personal to your character. ut 9/10 times they will be used to torture your character emotionally.// 
-^Parents:| | +^Parents:- //Adoptive or Blood// 
-^Siblings:| | +^Siblings:
-^Children:| |+^Children:- //Adoptive or Blood// |
  
 <WRAP centeralign> <WRAP centeralign>
 === Other Quirks === === Other Quirks ===
 </WRAP> </WRAP>
-^Favorite Food:| - | +^Favorite Food:| - //Good for Role Play// 
-^Favorite Drink:| - | +^Favorite Drink:| - //Good for Role Play, there is also quite rich D&D lore surrounding the various alcoholic drinks it could tie in to your character's story in some way.// 
-^Games:| - | +^Games:| - //Outside of hobbies, There are a few D&D games around but classics like cards and Dice are always fun to do during down time.// 
-^Hobbies:| - | +^Hobbies:| - //Outside of Occupation, games, music. Things to flesh our your character narratively.// 
-^Sexuality:| - | +^Sexuality:| - //what is the character attracted to if anything. Can be as simple or exotic as you like. If your not comfortable then you can simply delete the entire line.// 
-^Music:| - |+^Music:| - //Types character enjoys to listen or play// | 
  
 <WRAP centeralign> <WRAP centeralign>
-=== Stories & Champaings ===+=== Stories & Campaigns ===
 </WRAP> </WRAP>
-^blank:| | +^-:| 
-^blank:| | +^-:| |
-^blank:| |+
  
 <WRAP centeralign> <WRAP centeralign>
 === Stats === === Stats ===
 </WRAP> </WRAP>
-^Level| | **Base Total** \\ 00 | +++++ View | 
-^Init^Speed ^Prof^ +^Level|0\\ (Class A 0)\\ (Class B 0)\\ | **Base Total** \\ 00 ||
-|+0|++ 30ft| \\ Base:\\ Race:\\ Feat:\\ Item: ++ |+00| +^Init^Speed^Prof^ 
-^Health ^Armor Class^P.Perception+|+0|30ft|+0| 
-|++ 00| \\ Base:\\ Level:\\ Extra: ++ |++ 00| \\ Base: 10\\ Race:\\ Feat:\\ Item: ++|++ 00\\ Base: 10\\ Wis: +0\\ Prof: +0\\ Feat: +++ |+^HP^AC^TempHP
 +|00|00(00)|00| 
 +^  Ability Scores  ^^^ 
 +^STR^DEX^CON^ 
 +|10(0)|10(0)|10(0)| 
 +^ INT ^ WIS ^ CHA ^ 
 +| 10(0) | 10(010(0) | 
 +^  Saving Throws  ^^^
 ^STR^DEX^CON^ ^STR^DEX^CON^
-|++ 10(0)\\ Base:\\ Race:\\ Feat:\\ Item: ++|++ 10(0)\\ Base:\\ Race:\\ Feat:\\ Item: ++|++ 10(+0)| \\ Base:\\ Race:\\ Feat:\\ Item: ++|+|+0|+0|+0|
 ^INT^WIS^CHA^ ^INT^WIS^CHA^
-|++ 10(0)\\ Base:\\ Race:\\ Feat:\\ Item: ++|++ 10(+0)\\ Base:\\ Race:\\ Feat:\\ Item: ++|++ 10(+0)| \\ Base:\\ Race:\\ Feat:\\ Item: +++|+0|+0|+0| 
-//Bold Stat = Proficency in Stat//+//Bold Stat = Proficiency in Stat//
  
 | Acrobatics \\ (Dex)       | +0  | Medicine \\ (Wis)         | +0  | | Acrobatics \\ (Dex)       | +0  | Medicine \\ (Wis)         | +0  |
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 | Intimidation \\ (Cha)     | +0  | Stealth \\ (Dex)          | +0  | | Intimidation \\ (Cha)     | +0  | Stealth \\ (Dex)          | +0  |
 | Investigation \\ (Int)    | +0  | Survival \\ (Wis)         | +0  | | Investigation \\ (Int)    | +0  | Survival \\ (Wis)         | +0  |
-//Bold Stat = Profficeny in Skill//+//Bold Stat = Proficiency in Skill//
  
  
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 ^Ability:| | ^Ability:| |
 ^ Save DC ^ Modifier ^ ^ Save DC ^ Modifier ^
-|++ 00| \\ Base: 8\\ Prof: +0\\ Stat: +0 ++|++ 00 | \\ Prof: +0\\ Stat: +0 ++| +|++ 00| \\ Base: 8\\ Prof: +0\\ Stat: +0 ++|++ +00 | \\ Prof: +0\\ Stat: +0 ++| 
 +++++
 </WRAP> </WRAP>
  
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 Family, lovers, rivals. Mentors, friends// Family, lovers, rivals. Mentors, friends//
 +
 +==== History & Origins ====
 +
 +=== Origins ===
 +
 +Sharphina knows very little about her parents, Like many Goblins in the //Promised Archapeligo// she was part of the society that worshiped the //Serpent Empress//. She was raised by the Goblin elders and the tribe overall as a whole. Her parents willingly gave themselves as sacrifices to the Serpent to become part of her Divinity. \\
 +Sharphina has no ill will against this, its all she has grown up with and the Serpent herself seems nice enough despite her odd religious desires.
 +
 +Despite this she cared little for it all instead following a path of adventuring, specifically a deep passion for the lore and arcaticture of dungeons and similar purpose built locations. \\
 +With the blessing of the Empress she left the tribe to forge her own path as a Dungeon obsessed Adventurer, Even given a unique gift by the Empress to help her on her life long adventure.
 +
 +
 +=== History ===
  
 ====Background: Background==== ====Background: Background====
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