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character:teo:spells [2022/06/18 17:54] – [Level 1 Spells] Cindercharacter:teo:spells [2025/07/01 16:28] (current) – removed Cinder
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-======Spell Page====== 
  
-=====Character Spell List===== 
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-[[character:NAME|{{:wiki:media:back.png?65|}} 
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-**Multiclass Spell casting Level** If Applicable \\ 
-Class 1 LV + Class 2 LV = Multi-class caster level 
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-^ Character Level ^ Class Leveled ^ Slots Gained ^ Spells Gained ^  ^ Character Level ^ Class Leveled ^ Slots Gained ^ Spells Gained ^ 
-| Level 1: |  |  |  |  | Level 11: |  |  |  | 
-| Level 2: |  |  |  |  | Level 12: |  |  |  | 
-| Level 3: |  |  |  |  | Level 13: |  |  |  | 
-| Level 4: |  |  |  |  | Level 14: |  |  |  | 
-| Level 5: |  |  |  |  | Level 15: |  |  |  | 
-| Level 6: |  |  |  |  | Level 16: |  |  |  | 
-| Level 7: |  |  |  |  | Level 17: |  |  |  | 
-| Level 8: |  |  |  |  | Level 18: |  |  |  | 
-| Level 9: |  |  |  |  | Level 19: |  |  |  | 
-| Level 10: |  |  |  |  | Level 20: |  |  |  | 
-| Cantrips: |  |  |  |  | Bonus: |  |  |  | 
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-====Spellcasting Rules & Details==== 
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-**Type of Spell List you can access** 
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-**Spell Slot Recovery** 
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-**Spell Preperation** 
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-**Spellcasting Scores, DC, Bonus** 
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-**Ritual Casting** \\ 
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-**Spellcasting Focus** 
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-=====Spell List===== 
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-<WRAP box> 
-^ Cantrip ^ Level 1 ^ Level 2 ^ Level 3 ^ Level 4 ^  
-| Spell | Spell | Spell | Spell | Spell | 
-| Spell | Spell | Spell | Spell | Spell | 
-| Spell | Spell | Spell | Spell | Spell | 
-| Spell | Spell | Spell | Spell | Spell | 
-| Spell | Spell | Spell | Spell | Spell | 
-^ Level 5 ^ Level 6 ^ Level 7 ^ Level 8 ^ Level 9 ^ 
-| Spell | Spell | Spell | Spell | Spell | 
-| Spell | Spell | Spell | Spell | Spell | 
-| Spell | Spell | Spell | Spell | Spell | 
-| Spell | Spell | Spell | Spell | Spell | 
-| Spell | Spell | Spell | Spell | Spell | 
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-//Bold = Prepared Spell// 
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-</WRAP> 
-====Cantrips==== 
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-====Level 1 Spells==== 
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-//Source: Player's Handbook// \\ 
-1st-level evocation 
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-  *Casting Time: 1 action 
-  *Range: 60 feet 
-  *Components: V 
-  *Duration: Concentration, up to 1 minute \\ 
-Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). 
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-Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius. 
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-Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can’t benefit from being invisible. 
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-//Source: Player's Handbook// \\ 
-1st-level evocation 
-  *Casting Time: 1 action 
-  *Range: Touch 
-  *Components: V, S 
-  *Duration: Instantaneous \\ 
-A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. \\ 
-At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st. 
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-//Source: Player's Handbook// \\ 
-1st-level divination (ritual) 
-  *Casting Time: 1 action 
-  *Range: Self 
-  *Components: V, S 
-  *Duration: Concentration, up to 10 minutes \\ 
-For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any. 
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-The spell can penetrate most barriers, but is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt. 
-====Level 2 Spells==== 
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-====Level 3 Spells==== 
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-====Level 4 Spells==== 
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-====Level 5 Spells==== 
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-====Level 6 Spells==== 
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-====Level 7 Spells==== 
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-====Level 8 Spells==== 
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-====Level 9 Spells==== 
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