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| character:valefor:stats [2023/01/02 19:57] – Cinder | character:valefor:stats [2025/10/06 22:09] (current) – Cinder | ||
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| - | ====== Zyllis' | + | <WRAP centeralign> |
| + | ====== Zyllis' | ||
| + | </ | ||
| + | ---- | ||
| + | |||
| + | |||
| + | <WRAP box right 18em> <WRAP centeralign> | ||
| + | |||
| + | **Feats** | ||
| + | ^ Background: | ||
| + | ^ LV4:| - | | ||
| + | ^ Lv6:| (Fighter) | | ||
| + | ^ LV8:| - | | ||
| + | ^ LV10:| (Rouge) | | ||
| + | ^ LV12:| - | | ||
| + | ^ LV16:| - | | ||
| + | ^ Lv19:| (Epic Boon) | | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP box right 22em> <WRAP centeralign> | ||
| + | |||
| + | **Invocations/ | ||
| + | ^ Feat:| - | | ||
| + | ^ LV0 :| - | | ||
| + | ^ LV0 :| - | | ||
| + | ^ LV0 :| - | | ||
| + | ^ LV0 :| - | | ||
| + | ^ LV0 :| - | | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP box right 15em> <WRAP centeralign> | ||
| + | |||
| + | **Vision** | ||
| + | ^ Common Sight: | ||
| + | ^ Passive Perception: | ||
| + | ^ Dark Vision:| 0ft | | ||
| + | ^ True Sight:| 0ft | | ||
| + | ^ Tremor Sense:| 0ft | | ||
| + | ^ Blind Sight:| 0ft | | ||
| + | |||
| + | </ | ||
| [[character: | [[character: | ||
| - | ===== Character | + | <WRAP clear /> |
| + | |||
| + | ===== Zyllis' | ||
| <WRAP box right 20em> <WRAP centeralign> | <WRAP box right 20em> <WRAP centeralign> | ||
| Line 30: | Line 74: | ||
| | +0 GpD | -0GpD | | | +0 GpD | -0GpD | | ||
| - | ^Other | + | ^Other |
| | | | | | | ||
| Line 41: | Line 85: | ||
| ==== Equipment ==== | ==== Equipment ==== | ||
| ^ Location ^ Item ^ Stats ^ | ^ Location ^ Item ^ Stats ^ | ||
| - | ^ Head | | This is text to make sure the collems in this table expand rather than the whole table itself | + | ^ Head | - | | |
| - | ^ Amulet | + | ^ Amulet |
| - | ^ Cloak | | | | + | ^ Cloak |
| - | ^ Clothes | + | ^ Clothes |
| - | ^ Armour | + | ^ Armour |
| - | ^ Arms/ | + | ^ Arms/ |
| - | ^ Ring/ | + | ^ Ring/ |
| - | ^ Belt | | | | + | ^ Belt | - | | |
| - | ^ Boots | | | | + | ^ Boots |
| - | ^ Weapon | + | ^ Weapon |
| - | ^ Shield/ | + | ^ Shield/ |
| - | ^ Sub-Weapon | + | ^ Sub-Weapon |
| + | ^ Quick Access | - | | | ||
| + | ^ Quick Access | - | | | ||
| + | ^ Quick Access | - | | | ||
| <WRAP clear /> | <WRAP clear /> | ||
| - | ====Consumabels==== | + | |
| + | |||
| + | |||
| + | |||
| + | ====Consumables==== | ||
| **Carrying Capacity** \\ | **Carrying Capacity** \\ | ||
| Strength x 15 = Carrying Capacity \\ | Strength x 15 = Carrying Capacity \\ | ||
| - | Strength x 15 = Lift, | + | Strength x 30 = Lift, |
| ^ Carry Capacity ^ Lift, Push, Pull Capacity ^ Equipped Load ^ | ^ Carry Capacity ^ Lift, Push, Pull Capacity ^ Equipped Load ^ | ||
| Line 70: | Line 121: | ||
| ^ Item Name ^ Details ^ | ^ Item Name ^ Details ^ | ||
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| </ | </ | ||
| Line 88: | Line 139: | ||
| ^ Name ^ Detail ^ | ^ Name ^ Detail ^ | ||
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| </ | </ | ||
| Line 106: | Line 157: | ||
| ^ Item ^ Detail ^ | ^ Item ^ Detail ^ | ||
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| - | | Item | | | + | | - | | |
| </ | </ | ||
| Line 121: | Line 172: | ||
| <WRAP clear /> | <WRAP clear /> | ||
| - | =====Quick Ability Referance==== | + | <WRAP box> |
| + | <WRAP centeralign> | ||
| + | ===== CHARACTER' | ||
| + | </ | ||
| - | <WRAP box centre | + | **[[culture:species|Species Name]]:** \\ |
| + | description | ||
| - | < | + | **Physical Appearance** |
| - | ^ Attack ^ Hit ^ Damage ^ | + | |
| - | | Weapon Attack| +00 | 1d6+0 | | + | < |
| - | | Unarmed Attack | +00 | 1d4+0 | | + | <WRAP half column> |
| + | ***Ability Score:** \\ | ||
| + | |||
| + | ***Lifespan: | ||
| + | |||
| + | ***Alignment: | ||
| + | |||
| + | ***Size:** \\ | ||
| + | |||
| + | ***Speed:** \\ | ||
| + | |||
| + | | ||
| </ | </ | ||
| - | < | + | < |
| - | ^ ^ ^ Core ^ Saves ^ ^ | + | |
| - | | STR | +0 | DEX | +0 | CON | +0 | | + | |
| - | | INT | +0 | WIS | +0 | CHA | +0 | | + | |
| - | ^ ^ ^ Spell ^ Slots ^ ^ | + | |
| - | | 1st | 0 | 2nd | 0 | 3rd | 0 | | + | |
| - | | 4th | 0 | 5th | 0 | 6th | 0 | | + | |
| - | | 7th | 0 | 8th | 0 | 9th | 0 | | + | |
| + | |||
| + | *Species Trait 5 | ||
| + | |||
| + | </ | ||
| </ | </ | ||
| - | <WRAP clear /> | ||
| - | < | + | < |
| - | ^ Skill Saves ^ | + | ===== Species Feats ===== |
| - | | Acrobatics | +0 | | + | |
| - | | Medicine | +0 | | + | |
| - | | Animal Handling | +0 | | + | |
| - | | Nature | +0 | | + | |
| - | | Arcana | +0 | | + | |
| - | | Perception | +0 | | + | |
| - | | Athletics | +0 | | + | |
| - | | Performance | +0 | | + | |
| - | | Deception | +0 | | + | |
| - | | Persuasion | +0 | | + | |
| - | | History | +0 | | + | |
| - | | Religion | +0 | | + | |
| - | | Insight | +0 | | + | |
| - | | Sleight of Hand | +0 | | + | |
| - | | Intimidation | +0 | | + | |
| - | | Stealth | +0 | | + | |
| - | | Investigation | +0 | | + | |
| - | | Survival | +0 | | + | |
| </ | </ | ||
| - | < | + | < |
| - | ^ Passive Ability ^ Stat ^ Source ^ | + | <WRAP half column> |
| - | | ++ Ability Name | \\ Description ++ | Stat | Source | | + | |
| - | | ++ Ability Name | \\ Description ++ | Stat | Source | | + | Text |
| - | | ++ Ability Name | \\ Description ++ | Stat | Source | | + | |
| - | | ++ Ability Name | \\ Description ++ | Stat | Source | | + | |
| - | | ++ Ability Name | \\ Description ++ | Stat | Source | | + | |
| - | | ++ Ability Name | \\ Description ++ | Stat | Source | | + | |
| - | | ++ Ability Name | \\ Description ++ | Stat | Source | | + | |
| - | | ++ Ability Name | \\ Description ++ | Stat | Source | | + | |
| - | | ++ Ability Name | \\ Description ++ | Stat | Source | | + | |
| - | | ++ Ability Name | \\ Description ++ | Stat | Source | | + | |
| </ | </ | ||
| + | <WRAP half column> | ||
| - | <WRAP clear /> | + | Text |
| - | < | + | </WRAP> |
| - | ^ Active Ability ^ Description ^ Action ^ Usage/Recovery ^ Source ^ | + | </WRAP> |
| - | | Name | ++ Stat | \\ description goes here ++| Action/ | + | |
| - | | Name | ++ Stat | \\ description goes here ++| Action/ | + | |
| - | | Name | ++ Stat | \\ description goes here ++| Action/ | + | |
| - | | Name | ++ Stat | \\ description goes here ++| Action/ | + | |
| - | | Name | ++ Stat | \\ description goes here ++| Action/ | + | |
| - | | Name | ++ Stat | \\ description goes here ++| Action/ | + | |
| - | | Name | ++ Stat | \\ description goes here ++| Action/ | + | |
| - | | Name | ++ Stat | \\ description goes here ++| Action/ | + | |
| - | | Name | ++ Stat | \\ description goes here ++| Action/ | + | |
| - | | Name | ++ Stat | \\ description goes here ++| Action/ | + | |
| </ | </ | ||
| + | <WRAP centeralign> | ||
| + | ===== CHARACTER' | ||
| </ | </ | ||
| + | ====CLASS Introduction==== | ||
| + | Lore introduction. \\ | ||
| + | Hit dice: **TEXT** \\ | ||
| + | Saving Throw Proficiencies: | ||
| + | Skill Proficiencies: | ||
| + | Equipment Proficiencies: | ||
| + | Starting equipment: **TEXT** \\ | ||
| - | ====Background: | + | ===Background: |
| - | =====Character Notebook===== | + | //Short Description of Background// |
| - | A handy place for you to write notes as if your character was writing. \\ | + | |
| - | For Reference or Lore fill it how you want. | + | |
| - | =====Note Book===== | + | <WRAP box right 45em > |
| + | === Featured Feat: FEAT === | ||
| + | ---- | ||
| + | </ | ||
| - | ====Events==== | + | **Ability Score Bonuses** (D&D 2024 Background) |
| + | *+2 STAT | ||
| + | *+1 STAT | ||
| + | **Skill Proficiencies** | ||
| + | *Skill | ||
| + | **Languages And/Or Tools** | ||
| + | *Language | ||
| + | *Tool | ||
| + | **Equipment (If Any)** | ||
| - | **Mique' | ||
| - | We...I attempted and interception of what seemed to be a messenger party headed to Naporia, but as I was in the middle of gaining information and forming some even ground between the soldier the rest of my companions all jumped them. it was a mess to say the least and unprofessional at worst. I have little hope for our rebellion if we can't even take hostages without turning them into fish or traumatizing them. \\ | ||
| - | During this event I did see a side of Maiqu that throws his loyalty and thoughts into question. What is he here for? \\ | ||
| - | I intend to ask him a few things during our trip to Naporia. \\ | ||
| - | I wonder if he has ever killed someone? \\ | ||
| - | **Journey back to Grewhawk** \\ | ||
| - | It seems that Oddo Rand's note book was destroyed by the foolishness of Hope. but I have no time. \\ My own selfish desire is to track down the duke and his men to bring them all a swift judgment. however my efforts are needed elsewhere. | ||
| - | I now ride by the wind heading back to greyhawk keep however there are a few stops in my way. | + | <WRAP clear /> |
| - | Three spies have been ordered back to Old tree, I have been tasked to intercept them. \\ | + | ---- |
| - | There is a shipment of gold headed to our enimes. I am to intercept it and take the contents without harming any of the escorts. \\ | + | <WRAP centeralign> |
| - | I must also turn in the bounty for the necrotic beast we slayed. \\ | + | ===== CLASS Levels ===== |
| + | </ | ||
| - | **Visions** | + | <WRAP group> |
| - | I...it happened again....bodies as far as I could see under a starless sky. I could here myself, mocking my choices. and on the horizon. I saw it. that thing. it was twitching uncontrollably. \\ blood covered the marsh floor as I fell to my knees. all I wanted to do was close my eyes. but I couldn' | + | <WRAP half column > |
| + | <WRAP box> | ||
| + | ==== 1st Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | **Hopes New book** \\ | + | <WRAP box> |
| - | Its seems at least the gods are watching over one of us. \\ Hope has recreated the dukes journal and what's inside is quite concerning indeed. | + | ==== 2nd Level CLASS ==== |
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | It seems Narkul has Returned. 2000 years ago I was part of the team that banished him. I wonder if he remembers me? | + | <WRAP box> |
| + | ==== 3rd Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | There were notes about some sort of thing that would solve the problems of the outlawed races. I don't like this one bit. By the way its worded it sounds like something being made or Developed. I miss having my team to rely on. But its only me and these less then proficient comerads. | + | <WRAP box> |
| - | ====Party Members==== | + | ==== 4th Level CLASS ==== |
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | **Dallas** | + | <WRAP box> |
| + | ==== 5th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | **Hope** | + | <WRAP box > |
| + | ==== 6th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | **Riza** \\ Her primitive nature and loud mouth are quite iratating, so why can't I keep my eyes off her? Could this be....Desire? \\ Despite her somewhat strange habbits she has proven reliable at not doing anything out of line. which is more to say then a few other members. | + | <WRAP box> |
| + | ==== 7th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | **Merric** | + | <WRAP box> |
| + | ==== 8th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | **Miaqu** | + | <WRAP box> |
| + | ==== 9th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | He seems to think of our situation as a stage to perform on. I find it highly uncooth to say the least. However misguided his good intentions are they are still good intentions it seems. | + | <WRAP box> |
| + | ==== 10th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | ====Blinding Spear==== | + | </ |
| - | I left my glaive at the grave sights of my friends. I wasn’t able to protect them with it, Hopefully it can at least watch over thier rest. | + | <WRAP half column > |
| + | <WRAP box> | ||
| + | ==== 11th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | Kilvar: Buried in the cemetery at Ferrabreeze. | + | <WRAP box> |
| + | ==== 12th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | Rozie: Buried in the cemetery at Ferrabreeze. I still remember despertly trying to bring her back, but it was no good and I understand why. After learning what we had done none of us would be willing to return. I carried her body all the way back to the others. I don't even remember the journey. | + | <WRAP box> |
| + | ==== 13th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | Bryn: Buried in the Cemetery at Ferrabreeze. Luck had to run out eventually for the twins and when it did it cost Bryn his life. A tragedy to be sure but it could have been avoided if I trained them better perhaps. The death has severely affected his sister. She is not the same, nothing but sadness and revenge swirls in her eyes now. | + | <WRAP box> |
| + | ==== 14th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | Grit: Buried in the Cemetery at Ferrabreeze. Grit's remains were to dangerous to bring out of Exiles. Teaming with the Virus I had to purged the flesh and bring back the bones only. I don't know how deep the livion virus crawls but hopefully not to the bone. | + | <WRAP box> |
| + | ==== 15th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | Seril: Unknown, last time I saw her was during the invasion of Nabilhime. I have been back a few times to try and find her body but no luck. It might have been completely destroyed. | + | <WRAP box> |
| + | ==== 16th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | Parker: Good ridinace. The stain on our names is to be chained to a broken cross and rot at the hands of the great old ones in the depths of the darkest deepest great oceans for all eternity. | + | <WRAP box> |
| + | ==== 17th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | Sarren: | + | <WRAP box> |
| + | ==== 18th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | Lucky: Unknown, last thing I herd was she went to live and work near the royal city of Reton. I haven' | + | <WRAP box> |
| + | ==== 19th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| - | Alister: Last I herd of Alister he was in prison. Not for anything drastic it sounds. More expolsive accidents. I am not sure exactly where he is but it sounds like he is in Oxtrad somewhere. | + | <WRAP box> |
| + | ==== 20th Level CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | ++[?] | //CONTENT SOURCE// ++ \\ | ||
| + | </ | ||
| + | </ | ||
| + | </ | ||
| + | ---- | ||
| - | Jin: Jin told me she was heading to the south of Breton to do her best and help people. That was some years ago. | + | ===== Multi-Class Introduction ===== |
| - | Red: Red Stayed behind at blinding spear' | + | Lore introduction. \\ |
| - | Eryn: I don't know where she is and I highly doubt she will want to see any of us ever again, especially me. | + | As a CLASS, you gain the following class features. |
| - | ====Deepest desires==== | + | |
| - | Before I die, I wish to make a difference in this land. Not a tragedy but a miracle. I wish to rule this land and write the wrongs that have been done. | + | Hit Points |
| + | *Hit Dice: 1d10 per ranger level | ||
| + | *Hit Points at 1st Level: 10 + your Constitution modifier | ||
| + | *Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per ranger level after 1st | ||
| - | The Beholder trio that invaded my home thousands of years ago, I will not rest until they are dead under my blade. | + | Proficiencies |
| + | *Armor: - | ||
| + | *Weapons: - | ||
| + | *Skills: - | ||
| - | I wish to atone for my crimes during after the war, as leader of Blinding Spear I accept full responsibility for the horrors we sewed even if it means put to death or worse. | + | <WRAP centeralign> |
| + | ===== MULTI-CLASS Levels ===== | ||
| + | </ | ||
| - | The entire noble bloodline of the nobles in Reton deserve the same trial and will stand beside me at judges door. | + | <WRAP group> |
| + | <WRAP half column > | ||
| + | <WRAP box> | ||
| + | ==== LEFT COLUMN Level MULTI-CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | </ | ||
| - | I want to find my creators, the great giants of Nabilhime and find out what I was made for. | + | </ |
| - | I wish to leave a legacy, one of law and one of blood. A Nobel cause of Heros to watch over the land of Reton when I am gone and a child. After all this I don’t know if I will be fit to be a father but I want to give it a try. | + | <WRAP half column > |
| + | <WRAP box> | ||
| + | ==== RIGHT COLUMN Level MULTI-CLASS ==== | ||
| + | ---- | ||
| + | Text | ||
| + | </ | ||
| + | </ | ||
| + | </ | ||
| + | ---- | ||
| + | <WRAP clear /> | ||
| + | <WRAP centeralign> | ||
| + | =====Spellcasting Rules & Details===== | ||
| + | </ | ||
| + | **Type of Spell List you can access** | ||
| - | ====Never Forgotten==== | + | **Spell Slot Recovery** |
| - | I thought I could handle it, it has been so long I thought that the memories may be buried deep by the other wrongs I had done. How wrong I was. \\ as soon as I saw the prison cells something deep inside me started to curdle. \\ I tried my best to ignore it, constantly asking questions with the warden, trying desperately to keep my mind off what was rising. I naturally asked the warden’s name to make him seem more human to me, but all he said “you may call me quartermaster” \\ my mind snapped to a sight from the hellish pit of dispair, the same thing my old wardens said, and almost as naturally as people breath I repeated what I said in the depth of Stowjaw “I guess I am called prisoner? | + | <WRAP round left 15em> |
| + | ^ ^ ^ Spell ^ Slots ^ ^ | ||
| + | | 1st | 0/0 | 2nd | 0/0 | 3rd | 0/0 | | ||
| + | | 4th | 0/0 | 5th | 0/0 | 6th | 0/0 | | ||
| + | | 7th | 0/0 | 8th | 0/0 | 9th | 0/0 | | ||
| + | ^ Total Cantrips | ||
| + | ^ Total Spells | ||
| + | </ | ||
| + | <WRAP clear /> | ||
| - | My mind started its desent as I looked around seeing the red stained metal of Stowjaw. Chained to the cross the red hot lashes melting my body as they slashed. I kept asking the warden questions trying to show myself that I was no longer there. I was in a normal prison cell for a simple crime and would be out in a day or two. I even asked multiple times to play my favourite game to keep my mind off the horrors flooding my mind. \\ Eventually the warden stopped responding all together, the silence was deafening as I swear I herd those familiar mind shattering screams from that great maw in the distance. I picked up a bucket nearby and started dragging it across the bars to make some sort of noise, to drown out my own screaming memories. | + | **Spell Preparation** |
| - | How I wished I could sleep, drift off and let those memories fad into black, even for a moment, maybe it would spare my suffering. But alone, I sat in that cell. The nights are long indeed. | + | **Spellcasting Scores, DC, Bonus** |
| - | Sunrise came and I almost cried out in praise to the gods, However I highly doubt any God would listen to my praise. I found myself shaking quite badly as I looked around, all I saw was Stowjaw, the red stained bards, the stench of death and misery. Me sitting in the same cell I was in for 631 days. I saw the warden get up from his chair, but he looked as the wardens do in Stowjaw, faceless creatures of flesh and iron. All I could mutter was “am I free to go? | + | **Ritual Casting** |
| + | **Spellcasting Focus** | ||
| + | |||
| + | =====Spell List===== | ||
| + | |||
| + | <WRAP box> | ||
| + | ^ Cantrip ^ Level 1 ^ Level 2 ^ Level 3 ^ Level 4 ^ | ||
| + | | - | - | - | - | - | | ||
| + | | - | - | - | - | - | | ||
| + | | - | - | - | - | - | | ||
| + | | - | - | - | - | - | | ||
| + | | - | - | - | - | - | | ||
| + | ^ Level 5 ^ Level 6 ^ Level 7 ^ Level 8 ^ Level 9 ^ | ||
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| + | //Bold = Prepared Spell// | ||
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| + | </ | ||