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character:valefor [2025/10/06 22:02] – [History] Cindercharacter:valefor [2025/12/03 17:02] (current) Cinder
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-{{tag>paladin warlock warforged player c3 c4 covania blinding_spear}}+{{tag>paladin warlock construct player c3 c4 covania blinding_spear}}
  
 ====== Zyllis ====== ====== Zyllis ======
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 \\ \\
  
-^ Name / Titles: | //Full Name and other things character may be called. References to class titles and other things can be found here [[resource:Reference]]// +^ Name / Titles: | Zyllis \\ Valefor \\ Forgotten God's Envoy 
-^ [[culture:class|Class]]:EXAPLECLASS (SUBCLASS) //Class Character is, Subclass in brackets. See [[resource:Guides]] for a list of Classes and [[culture:class|Class Lore]] for lore on the classes in Felwind.//  +^ [[culture:class|Class]]:| [[culture:Warlock]] (Hexblade) 
-^ [[culture:Species]]://Species/Race your character is. see [[resource:Guides]] for a list of races you can choose from and [[culture:Species|Species Lore]] for lore details on all available races in Felwind// |+^ [[culture:Species]]:| [[culture:Construct]] (Giant's Warforged) |
 ^ Nationality: | <del>{{:faction:flag-covania.png?25 }} [[faction:covania|Covanian]]</del> \\ <del>{{faction:flag-perditsula.png?35|}} [[faction:perditsula|Perditsula]]</del> | ^ Nationality: | <del>{{:faction:flag-covania.png?25 }} [[faction:covania|Covanian]]</del> \\ <del>{{faction:flag-perditsula.png?35|}} [[faction:perditsula|Perditsula]]</del> |
 ^ Home: | - //Where character’s actual building home is if they have one.// | ^ Home: | - //Where character’s actual building home is if they have one.// |
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 === Character Information === === Character Information ===
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-^Background:- //Mechanical Background, Normally what the Character was/is outside of an adventure or something tied to an origin story. Mostly for flavor but allows some starting gear and a Feat (If Allowed by the DM). // |+^Background:Soldier |
 ^Birthday:| 1st Monday, SeedMoot, 10,744 | ^Birthday:| 1st Monday, SeedMoot, 10,744 |
-^Alignment:- //Alignment character tends to gravitate towards. Chaotic, Lawful, Good, Evil, Neutral. Mostly ignored in modern games of D&D but it may still come up depending on the DM.// |+^Alignment:| Lawful Neutral |
 ^[[culture:Languages]]:| //Languages your characters speaks/Reads, dictated by race, Background and Class but most start with 'Common'.// | ^[[culture:Languages]]:| //Languages your characters speaks/Reads, dictated by race, Background and Class but most start with 'Common'.// |
 ^Tools:| - //tools character is proficient with, Dictated by Race, Background and Class. Handy items to have tools often allow a character to carry out tasks they normally couldn't or grant a boost to skill checks.// | ^Tools:| - //tools character is proficient with, Dictated by Race, Background and Class. Handy items to have tools often allow a character to carry out tasks they normally couldn't or grant a boost to skill checks.// |
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 ^Saves:| - //Main Stat Saves character is proficient with, This is dictated by your class. All classes start with two main stat saves of the six available and they will help you in avoiding danger giving you a boost to those particular stat saving throws.// | ^Saves:| - //Main Stat Saves character is proficient with, This is dictated by your class. All classes start with two main stat saves of the six available and they will help you in avoiding danger giving you a boost to those particular stat saving throws.// |
 ^Profession:| - //How character earns money. Mostly for Role Play Purpose, may tie in with your background what your character does for coin. everything from baker to thief, Noble to prostitute or even if your only income is being an adventurer.// | ^Profession:| - //How character earns money. Mostly for Role Play Purpose, may tie in with your background what your character does for coin. everything from baker to thief, Noble to prostitute or even if your only income is being an adventurer.// |
-^Affiliation:- //Organizations or groups character has relations with. More Role play stuff. its good to think about your character in the world. there are many established groups on the wiki that you character could join. Or if none of them fit quite right you can make a whole new one. Creating a group that works well in an established world can seem challenging but give it a go. You can find a list of Factions here [[faction:start|Factions]]/+^Affiliation:<del>[[faction:blinding_spear|Blinding Spear]]</del> 
-^[[religion:start|Faith]]:- //Gods character follows or no gods at all, There are many Gods or godlike beings that a character can relate too, Clerics and Paladins gain their power from faith, Warlocks from their servitude and sometimes its just ice to know you have a big goodly being to give you support. The list of faith can be found here [[religion:start|Faith]].// |+^[[religion:start|Faith]]: | [[religion:hexblade|The Forgotten God]] |
  
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 ^ [[story:valefor| Stories of Zyllis]]:| Various Stories | ^ [[story:valefor| Stories of Zyllis]]:| Various Stories |
-^[[c4:summaryGreyhawk Rebelion]]:| Player Character | +^ [[c0:start|One Shot: The Fall of Narkul]]:| Player Character | 
-^ The Trail of Zyllis Special | Main Character | +^ [[c3:summary| The Land of Exilis]]:| NPC | 
-^ [[c3:summary| The Land of Exilis]] | NPC | +^ [[c4:summaryGreyhawk Rebelion]]:| Player Character | 
-^ [[c0:start|The Fall of Narkul]] //OneShot//:| Player Character |+^ The Trail of Zyllis Special:| Main Character | 
 +^ -:| - | 
 + 
  
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 ===== Introduction ===== ===== Introduction =====
  
-If you are looking for Dungeons and Dragons material to use or reference from their is a collection of PDF's found here for members only [[resource:books|Content Books]]+Manufactured life. Zyllis is one (1) of three (3) [[culture:construct|Warforged]] beings crafted by the //Fire Giants of Nabilhime// thousands of years ago. A Soul taken from an unknown source put into a body yet void of life was the birth of Zyllis.
  
-An Introduction top your character should be like the blurb on the back of a DVD boxSomething interesting and gripping to make the reader wat more. \\ +Zyllis is a powerful warrior, Strong willed and aims to be heroic when she can, Despite her long life of conflict part of her still wants to fight for those who cannotShe comes across as cold and distant, with beautiful dark purple eyes that have seen all to much and only wish to rest, even for a moment. \\ 
-A brief summery of your character as whole currently. good physical description can go here tooPeople wanna know what you look like.+Her very life is held on tight leash by //Hexblade Patron// simply known as //The Forgotten God//, Refusing to let her soul rest in death until its satisfaction is metYet its influence on Zyllis's day to day life is minimal. Only really making demands in sparce moments. \\ 
 +Despite her cold impressions most that come to her with please for help will find it without much hesitation. Becoming somewhat of a well known name in the country.
  
-Any wishesgoals or aspiration your character may want.+Her manufactured body has been stained and scarred with the corruption of the //Livion Virus// although its presence has faded to all but nothingthe effects still remain as the deep purple staining of her construct body. \\ 
 +Her body itself has gone through a myriad of changes over the years. The Virus warping and changing in into a reptilian monster at one point. After falling in battle to an old friend her body was reconstructed from the remains as a female figure rather than male. Yet Zyllis feels more comfortable in this form than any previous form, some primal feeling of truth.
  
-Any quirks or teases to dark pasts.+Being a Constructed being with thousands of years in experience Zyllis is a master in combatHer pole-arm skill is almost unmatched in this age, Her endurance is that of a war machine lacking the same level of pain as a normal flesh creature. Her skills are graceful and precise, yet unrelenting
  
-Remember aside from your physical description keep tings briefthis is most likely going to be the part you show to your Dungeon MasterThey have a lot of work and can't ready through everything. so snappy and important information should be here.+**Downtime** \\ 
 +In the moments of downtime she gets, Zyllis enjoys playing games of intelligence such as Chess, checkers or more simple games of 4-in-a-Line or listening to the stories of other adventurersStanding at the entrance to town or hanging out in a tavern waiting for the opportunity to strike up a convocation with a rowdy party of adventurers, Living through some semblance of charming adventure through the stories of others. \\ 
 +Despite not needing to eat, Zyllis enjoys the social aspect of having a meal with others and will eat along with others. Despite what most think her body is able to digest food. breaking it down until there is nothing left. 
 + 
 +She has become far more involved in reading and remembering children's stories. During war time she would often tell the young ones the stories she had read to calm them downToday its still a handy skill to have, Saving families form monsters or bandits, helping the children remain calm and even happy is critical key in heroism. 
 + 
 +**Evolved from the Past** \\ 
 +For much of her life, Zyllis was Calm, Cold and Collected. Being direct and blunt with her words, Small talk was non-existent with her. we was always carful with her words. one of her older comrades [[character:sarren|Sarren]] taught her that long ago. \\ 
 +Yet after everything and after loosing //Sarren// she found herself regretting the words she had not saidWords she wished se could say to those she met, those she lost and those she hurt. Now her feelings are more on display and she has become far more approachable for a convocation. 
 + 
 +As a Paladin she had taken an oath of vengeance. Mercy, remorse and empathy were aspects alien to her. Now that oath has been lost and she finds those aspect are some of the most important as a protector of the people. Though hesitation is still minimal, situations are now looked at with new angels and multiple decisions present themselves more easy
  
  
 ===== History ===== ===== History =====
  
-{{:character:decota:valefor:valefore_wob.png?260 |}} 
  
-Despite the dramatic physical change, Zyllis, As he was known remains mostly the sameCalm, cold and collected, Being direct and blunt with his words small talk with him is non-ExistentWords used must be purposeful that was taught to him by one of his oldest comrades [[character:sarren|Sarren]]. He has been known to loosen feelings over game of chess late at night, old war stories and happy memories of his team-mates. Perhaps he may even open up about his thoughts and feelings, the thousands of years of trauma. \\ +=== Origins: Nabilhime === 
-As with the Oath he took when he was youngMercy and remorse are aspects mostly alien to him. He understands their use but never practices them when judgment is at hand. To this day he still doesn't understand why the leaders of Mor-Thir let him and his comrades leave the lands alive after the atrocities he and they wort. \\ + 
-The clay Warforged were never designed to be soldiers but the perks of being more machine than mortal suite well to the battlefieldAn expect in pole-arm fighting. despite this Zyllis is seen wielding the [[religion:Hexblade]] Mainly as colossal swordThe //Hexblade// is known to change forms to suite its master's wishes so perhaps some deeper meaning is at hand.\\ +=== Blinding Spear === 
 +**Year: 10,749** 
 + 
 +=== Stowjaw === 
 +**Year: 10,754** 
 + 
 +Zyllis is caught and the Devils hatch a plan 
 + 
 +=== Fall of Narkul === 
 +**Year: 10,756** 
 + 
 +Zyllis had been contacted by the leaders of the land to prevent the coming disaster known as the Lich NarkulHis skills as leader of Blinding spear had caught the attention as they pleaded with him and few other very skilled warriors/ adventurers to seal away the lich before he gained power once againAccepting the job as nothing more then that fact he set off with the others. 
 + 
 +=== Ashlem War === 
 +**Year: 12,264** 
 + 
 +=== Land of Exilis === 
 +** Year 12,285** 
 + 
 +=== The Forgotten God === 
 + 
 +Come to the Perditsula when you have lost everything. 
 + 
 +=== Guiding Spear === 
 + 
 +=== Rise of NarkulCarric's Keep === 
 +**2nd Saturday, Reapmoot, Year 12,335** 
 + 
 +Working as Guiding spear would lead Zyllis into saving family of //Teiflings// from a beholder's lair however he would be turned to stone by one of the Beholder's attacks and left there for some years \\  
 +Many years later a group of adventures managed to stumble into this same lair, their fight with the beholder awakened Zy from his stone prison. Still acting on instinct he helped slay the Beholder. Only knowing his name there was a bit of a scuffle before he set out wandering again, not remembering anything in a sort od safe mode state until he was found by Dallas. 
 + 
 +=== Greyhawk Rebelion === 
 +**1st MondayReapwane, Year 12,335** 
 + 
 +Sometime has past since being turned to stone in Carric's keep, a group of adventures managed to free him and in kind he bested the Beholder for them before turning on his unknown saviors. It took a few days but eventually Zyllis regained his compositor and remembered himself, Returning to Duke Fedric only to find he had been killed. \\ Devastated he could not bare the failure and had to take time to reflect on the situation\\ Eventually his wandering lead him back to the keep but now with small force occupying it. 
 + 
 +=== Trial of Zyllis === 
 +**FrostmootYear 12,335** 
 + 
 +=== Exile === 
 +**Deepsnow, Year 12,335** 
 + 
 +=== A Grace Period Within the Perditsula === 
 + 
 +=== Putting the Spear to Rest === 
 +**Year 12,339** 
 + 
 +=== Perish On My Command === 
  
-Zyllis still tends to take first impressions as gospel and doesn't take kindly to childish behavior. Jokes and other attempts at humour fall flat and dark more offensive humour is met with honest serious reactions. there is no such thing as "Just a joke" around Zyllis. \\ +----
-  +
-He still enjoys getting lost in fictional books, Most Warforged are unable to fully commit to imagination but Zyllis seems to run away with it when experiencing a story he knows to not be true. He knows quite a few children's stories he used to tell to keep the young ones calm and happy during wartime. He has little use for these children stories now. \\ +
-The game of Chess even after thousands of years is still Zyllis's favorite. The tactical aspect while keeping to a set list of rules always brought him great joy, The style of battle without the spill of blood and no chance for dirty tricks. Part of Zyllis wishes life were so tightly regulated.+
  
 Machine? Demon? Monster? its not clear exactly what Zyllis is anymore but it all means he lacks the natural charisma of most mortals. What he lacks in social skills he makes up for in compassion and strength of will. He still hopes to protect those who cannot protect themselves though as he is now would anyone want him around? It seems [[character:raine|Raine]] wants him around. \\ Machine? Demon? Monster? its not clear exactly what Zyllis is anymore but it all means he lacks the natural charisma of most mortals. What he lacks in social skills he makes up for in compassion and strength of will. He still hopes to protect those who cannot protect themselves though as he is now would anyone want him around? It seems [[character:raine|Raine]] wants him around. \\
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 //My Time in Stowjaw has been my key source of torment, its what it feeds on, its what i am abused by, its what no matter how hard i try i cannot suppress, forget or erase those memories. Any type of imprisonment starts bringing back the days i spent, the hot lashes, the chaining, the faceless wardens. Sometimes I wonder if the memories come to torment or to remenis...// \\ Seen Also: [[story:stowjaw_scraps|Scraps of Stowjaw]] //My Time in Stowjaw has been my key source of torment, its what it feeds on, its what i am abused by, its what no matter how hard i try i cannot suppress, forget or erase those memories. Any type of imprisonment starts bringing back the days i spent, the hot lashes, the chaining, the faceless wardens. Sometimes I wonder if the memories come to torment or to remenis...// \\ Seen Also: [[story:stowjaw_scraps|Scraps of Stowjaw]]
 +
 +{{:character:decota:valefor:valefore_wob.png?260 |}}
  
  
 =====Campaign Hooks===== =====Campaign Hooks=====
  
-**Zyllis in the Sealing of Narkul** \\ +
-Zyllis had been contacted by the leaders of the land to prevent the coming disaster known as the Lich Narkul. His skills as leader of Blinding spear had caught the attention as they pleaded with him and few other very skilled warriors/ adventurers to seal away the lich before he gained power once again. Accepting the job as nothing more then that fact he set off with the others.+
  
 **Zyllis in The land of Exilis** \\ **Zyllis in The land of Exilis** \\
 One of Blinding spear was a traitor, they fled just before judgment could fall on them, Zyllis took the few remaining members of Blinding spear and followed the traitor to Exilis. One of Blinding spear was a traitor, they fled just before judgment could fall on them, Zyllis took the few remaining members of Blinding spear and followed the traitor to Exilis.
  
-**Zyllis in the Rise of Narkul** \\ 
-After the events of Exilis Zyllis Returned but not as himself, consumed by anger and hatred he wandered the land of Reton as a machine with only the basic functions left operating. by chance he managed to wander into a beholder's lair and turned to stone. \\ Many years later a group of adventures managed to stumble into this same lair, their fight with the beholder awakened Zy from his stone prison. Still acting on instinct he helped slay the Beholder. Only knowing his name there was a bit of a scuffle before he set out wandering again, not remembering anything in a sort od safe mode state until he was found by Dallas. 
  
-**Zyllis in The Greyhawk Rebelion** \\ + 
-Sometime has past since being turned to stone in Carric's keep, a group of adventures managed to free him and in kind he bested the Beholder for them before turning on his unknown saviors. It took a few days but eventually Zyllis regained his compositor and remembered himself, Returning to Duke Fedric only to find he had been killed. \\ Devastated he could not bare the failure and had to take time to reflect on the situation. \\ Eventually his wandering lead him back to the keep but now with a small force occupying it.+
  
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