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character:zemnie [2025/11/15 16:50] Cindercharacter:zemnie [2025/11/19 16:53] (current) Cinder
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 {{tag> CLASS thrikreen PLAYER?NPC CAMPAING NATONALITY }} {{tag> CLASS thrikreen PLAYER?NPC CAMPAING NATONALITY }}
  
-====== Zemnie Crescendo Welington ====== +====== Zemnie Welington ======
-The secrets page is for you to store any information about the character you don't want public. Only you and a super user are able to access your secrets pages. Change USER to your username and CHANGEME to the character you want the secrets page to belong too. [[user:USER:CHANGEME]] +
- +
-This template is meant for use for Dungeons & Dragons 5th+ Edition but feel free to repurpose it however you wish.  +
-Versions for //Draw Steel// and //The Caldera// might be available later.+
  
 <WRAP left> <WRAP left>
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 {{ :character:decota:zemnie_ref_1_wingless_scaled.png?400 |}} {{ :character:decota:zemnie_ref_1_wingless_scaled.png?400 |}}
 <sub> Artist Credit </sub> <sub> Artist Credit </sub>
 +{{:character:decota:zemnie_ref_1_scaled.png?300|}}
 ;;# ;;#
 //[[user:user:NEWCHARACTER|Secrets]]// //[[user:user:NEWCHARACTER|Secrets]]//
 ;;# ;;#
  
-[[character:NEWCHARACTER:stats|{{:wiki:media:sheets.png?75 |}}]] +[[character:zemnie:stats|{{:wiki:media:sheets.png?75 |}}]] 
 {{ :character:media:gallery_icon.png?75|}} \\ \\ {{ :character:media:gallery_icon.png?75|}} \\ \\
 </WRAP> \\ </WRAP> \\
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 \\ \\
  
-^ Name / Titles: | //Full Name and other things character may be called. References to class titles and other things can be found here [[resource:Reference]]// |+^ Name / Titles: | Zemnie Crescendo Welington |
 ^ [[culture:class|Class]]:| EXAPLECLASS (SUBCLASS) //Class Character is, Subclass in brackets. See [[resource:Guides]] for a list of Classes and [[culture:Class|Class Lore]] for lore on the classes in Felwind.//  | ^ [[culture:class|Class]]:| EXAPLECLASS (SUBCLASS) //Class Character is, Subclass in brackets. See [[resource:Guides]] for a list of Classes and [[culture:Class|Class Lore]] for lore on the classes in Felwind.//  |
-^ [[culture:Species]]://Species/Race your character is. see [[resource:Guides]] for a list of races you can choose from and [[culture:Species|Species Lore]] for lore details on all available races in Felwind// |+^ [[culture:Species]]:| [[culture:thrikreen|Thri-Kreen]] |
 ^ Nationality: | - //what nation character considers home. The Normal mortal world and all is nations can be found here [[planes:Felwind]] If your looking for something outside the normal a list of all known planes outside and including the mortal worlds can be found here [[planes:Cosmology]]. // | ^ Nationality: | - //what nation character considers home. The Normal mortal world and all is nations can be found here [[planes:Felwind]] If your looking for something outside the normal a list of all known planes outside and including the mortal worlds can be found here [[planes:Cosmology]]. // |
 ^ Home: | - //Where character’s actual building home is if they have one.// | ^ Home: | - //Where character’s actual building home is if they have one.// |
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 </WRAP> </WRAP>
 ^Partner:| - //Lover or close too it. Family gives the Dungeon Master the power to make story beast personal to your character. ut 9/10 times they will be used to torture your character emotionally.// | ^Partner:| - //Lover or close too it. Family gives the Dungeon Master the power to make story beast personal to your character. ut 9/10 times they will be used to torture your character emotionally.// |
-^Parents:- //Adoptive or Blood// |+^Parents:[[character:Anaise]] (Mother) \\ [[character:Honoshin]] (Father) |
 ^Siblings:| - | ^Siblings:| - |
 ^Children:| - //Adoptive or Blood// | ^Children:| - //Adoptive or Blood// |
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 ===== Introduction ===== ===== Introduction =====
  
-{{:character:decota:zemnie_alure_scaled.jpg?250 |}}+A Rare //Thri-Kreen// from the //Feywild//. Zemnie spends alot of his time hold up in any and every librairy he hasn't been kicked out of yet.
  
 If you are looking for Dungeons and Dragons material to use or reference from their is a collection of PDF's found here for members only [[resource:books|Content Books]] If you are looking for Dungeons and Dragons material to use or reference from their is a collection of PDF's found here for members only [[resource:books|Content Books]]
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 Remember aside from your physical description keep tings brief. this is most likely going to be the part you show to your Dungeon Master. They have a lot of work and can't ready through everything. so snappy and important information should be here. Remember aside from your physical description keep tings brief. this is most likely going to be the part you show to your Dungeon Master. They have a lot of work and can't ready through everything. so snappy and important information should be here.
  
-{{:character:decota:zemnie_ref_1_scaled.png?400|}}+
  
 ===== History ===== ===== History =====
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-<WRAP centeralign> +{{ :character:decota:zemnie_alure_scaled.jpg?250 |}}
-=====Dooza the Thri-Kreen===== +
-</WRAP>+
  
- 
-<WRAP box> 
-<WRAP centeralign> 
-====Thri-Kreen==== 
-</WRAP> 
- 
-Source: Spelljammer: Adventures in Space - Astral Adventurer's Guide 
- 
-**Physical Appearance** \\ 
-description 
- 
- 
- 
-<WRAP box left 25em> 
-  ***Ability Score:** \\  Increase one ability score by 2, and increase a different one by 1, or increase three different scores by 1. 
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-  ***Creature Type;** \\ You are a Monstrosity. 
- 
-  ***Lifespan:** \\ 
- 
-  ***Alignment:** \\ 
- 
-  ***Size:** ++ [6]| Source: MCDM Vol 14++ \\ Your size is Large. Large characters have a few things to consider when playing, several restrictions and benefits as listed bellow. \\   
-    *Armor: You can’t wear armor made for creatures smaller than you by normal means. 
-    *Hit Dice:  Your Hit Die increases by one step. 
-    *Range Self: The area of effect for your features, traits, the properties of magic items you wield, and spells you cast that have a range of self is reduced by 5 feet in all dimensions (to a minimum of 5 feet). 
-    *Availing Arms: You can wield a two-handed melee weapon in one hand, and when you wield a weapon with the versatile property in one hand, you use the larger die for damage rolls. 
-    *Cover less: terrain that would grant 1/2 cover grants you no cover, while 3/4 cover grants 1/2 cover and so on. 
- 
-  ***Speed:** \\ Your walking speed is 30 feet. 
- 
-  ***Languages:** \\ You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. 
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-</WRAP> 
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-<WRAP box right 25em> 
-  ***Chameleon Carapace** \\ While you aren’t wearing armor, your carapace gives you a base Armor Class of 13 + your Dexterity modifier. As an action, you can change the color of your carapace to match the color and texture of your surroundings, giving you advantage on Dexterity (Stealth) checks made to hide in those surroundings. 
- 
-  ***Darkvision** \\ You can see in dim light within 60 feet of yourself as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. 
- 
-  ***Secondary Arms** \\ You have two slightly smaller secondary arms below your primary pair of arms. As part of an action taken with your main arms the secondary arms can manipulate an object, open or close a door or container, pick up or set down a Tiny object, or wield/swing a weapon that has the light property and provide ammunition (reload) to weapons requiring it. 
- 
-  ***Sleepless** \\ You do not require sleep and can choose to remain conscious during a long rest, though you must still refrain from strenuous activity to gain the benefit of the rest. 
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-  ***Thri-kreen Telepathy** \\ Without the assistance of magic, you can’t speak the non-thri-kreen languages you know. Instead you use telepathy to convey your thoughts. You have the magical ability to transmit your thoughts mentally to willing creatures within 120 feet of yourself. A contacted creature doesn’t need to share a language with you to understand your thoughts, but it must be able to understand at least one language. Your telepathic link to a creature is broken if you and the creature move more than 120 feet apart, if either of you is incapacitated, or if either of you mentally breaks the contact (no action required). 
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-</WRAP> 
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-</WRAP> 
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  • by Cinder