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| culture:undead [2025/10/27 11:59] – Cinder | culture:undead [2026/03/31 15:50] (current) – Cinder | ||
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| ===== Revenant ===== | ===== Revenant ===== | ||
| - | {{ :wiki:media: | + | {{ :culture:ds_revenant.png?230 |}} |
| + | <WRAP info center 30em> | ||
| + | **[[resource: | ||
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| // Source: \\ Book 1: Heroes, Pg 46 \\ (Draw Steel) // | // Source: \\ Book 1: Heroes, Pg 46 \\ (Draw Steel) // | ||
| + | </ | ||
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| + | // | ||
| + | </ | ||
| + | </ | ||
| Souls risen from death that keep their personality and sense of self, they may be free souls or bound to serve a master but they are far above your typical moaning zombie or rattling skeleton. | Souls risen from death that keep their personality and sense of self, they may be free souls or bound to serve a master but they are far above your typical moaning zombie or rattling skeleton. | ||
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| {{ : | {{ : | ||
| + | <WRAP info center 25em> | ||
| + | **[[resource: | ||
| // Source: \\ Battelzoo Ancestries, Psychopomps \\ (3rd Party) // | // Source: \\ Battelzoo Ancestries, Psychopomps \\ (3rd Party) // | ||
| - | + | </ | |
| Souls who's actions in life did not lead them to Celestia or the Hells so ended up in // | Souls who's actions in life did not lead them to Celestia or the Hells so ended up in // | ||
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| {{ : | {{ : | ||
| + | <WRAP info center 25em> | ||
| + | **[[resource: | ||
| //Source: \\ Grim Hollow, Campaign Guide, Pg 63 \\ (3rd Party) // | //Source: \\ Grim Hollow, Campaign Guide, Pg 63 \\ (3rd Party) // | ||
| + | </ | ||
| - | a Vampire or Vampirism is not strictly a species on its own but rather a genetic | + | a Vampire or Vampirism is not strictly a species on its own but rather a viral condition as most other species are able to be infected with Vampirism and so become Vampires of their species. \\ But it is not a developing condition and rather a transformative one when hosts of the condition all share similar traits. Such a unique situation deems there be some level of categorisation for Vampires and their ilk. |
| </ | </ | ||
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| {{ : | {{ : | ||
| + | <WRAP info center 25em> | ||
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| // Source: \\ Grim Hollow, Player' | // Source: \\ Grim Hollow, Player' | ||
| + | </ | ||
| - | Text. | + | When death takes a mortal and destroys the flesh. If the soul has a strong enough will or is perhaps cursed or bound in some way a Spectre is created. Most such creatures fall into some sort of hysteria or madness over their death, if not right away the never ending years of eternal undeath may. Or they may be hunted by representatives of the __Grave Domain__ coming to cleanse their personified upset in the cycle \\ |
| + | Though not all Spectres may be so mindless. \\ | ||
| + | Some are able to hold their form and mind together to become something more tangible and coherent, Others may have been forced into transformation via dark rituals, Bargains may have been struck with higher powers. What ever the case there are rare few Spectres in //Felwind// that could be considered companion yet they still fear the hunt of a silver blade. | ||
| </ | </ | ||
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| + | <WRAP info center 25em> | ||
| + | **[[resource: | ||
| // Source: \\ Grim Hollow, Campaign Guide, Pg 46 \\ (3rd Party) // | // Source: \\ Grim Hollow, Campaign Guide, Pg 46 \\ (3rd Party) // | ||
| + | </ | ||
| Text. | Text. | ||
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| - | ===== TEXT ===== | + | ===== Dullahan |
| {{ : | {{ : | ||
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| + | <WRAP info center 25em> | ||
| + | **[[resource: | ||
| + | // Source: \\ Battlezoo Ancestries: Dullahan, \\ (3rd Party) // | ||
| + | </ | ||
| Text. | Text. | ||