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- | ===== Full Dialias ===== | + | ====== Dialias |
- | **Ability Score Increase:** +2 Dex, +1 Cha \\ | + | For lore and culture see: [[culture:dialias|Dialias Culture]]\\ |
- | **Age:** Typically live around 500 years but pacts with more powerful Demons can extend this to 1,000 or more \\ | + | |
- | **Speed:** Your base walking speed is 30ft \\ | + | |
- | **Languages: | + | |
- | **Primal Hell vision:** You can hold their eyes closed for a second. Upon reopening them, they gain heatvision out to a range of 60 feet. Beyond that range, | + | **Description** \\ |
+ | Dialias are corrupted creatures born defected. An unholy unique offspring from Demonic and lycanthrope parents. \\ Their very existence is in itself | ||
- | **Blood Thirst:** You must feed on blood once every 2 days, Feeding on life force restores health equal to half the damage a bite attack caused. Failure to feed you turn feral attacking allies and if still not satisfied within 1 week after turning feral you will die.\\ | + | |
- | Bite damage is calculated as 1d4 bite + 1d6 necrotic Half of this total damage is restored as health. If you have the target in a grapple or pinned down you can bite them with using a bonus action. | + | |
- | **Hell’s scales:** You have immunity | + | |
- | **Demonic Claws:** You have claws that restrict you from wielding any kind of weapon effectively giving all weapons she uses disadvantage. Your claws can be used as a weapon and cannot be enchanted or enhanced in anyway. Your claws count as a finesse weapon and can choose whether | + | |
- | ^Levels^Damage | + | |
- | |1-4 | + | |
- | |5-10 |1d6+STR | | + | |
- | |11-16 |1d8+STR | | + | |
- | |16-20 |1d10+STR| | + | |
- | **Feral Stance:** As a bonus action you can let your Primal blood take over to switch to a feral stance. This stance increases your Hit roll +1 and gives you an additional unarmed attack per turn. you are unable to make any Charisma attacks/ | + | |
- | ---- | + | ***Speed:** \\ You have a base walking speed of 30ft. |
- | ===== Half Dialias ===== | + | |
- | **Ability Score Increase:** +2 Dex, +1 Cha \\ | + | |
- | **Age:** Typically live around 250 years \\ | + | |
- | **Speed:** Your base walking speed is 30ft \\ | + | |
- | **Languages: | + | |
- | **Hell vision:** You can hold their eyes closed for a second. Upon reopening them, they gain heatvision out to a range of 30 feet. Beyond that range, the world appears | + | |
- | **Blood Thirst:** You must feed on blood once every 2-3 days, Feeding on life force restores health equal to half the damage a bite attack caused. Failure to feed you turn feral, attacking allies and if still not satisfied within 1 week after turning feral you will become extremely weak. \\ | + | |
- | Bite damage is calculated as 1D6+STR bonus. Half of this total damage is restored as health. You can store blood in vials with a successfully medicine check depending on the creature | + | |
- | 1st day after 3 day threshold You suffer disadvantaged on charisma checks \\ | + | |
- | 2nd-3rd days you are loosing yourself, when you start your turn in combat roll DC10 WIS save on a fail roll a D12 as a compass to decide your target. \\ | + | |
- | Any further days you fail or refuse to drink blood you will suffer level 3 exhaustion until you satisfy your thirst. | + | |
- | **Demonic | + | ***Demonic |
- | **Demonic Talent:** You have proficiency in the Arcana skill. | + | |
- | + | ||
- | **Feral Stance:** As a bonus action you can let your Primal blood take over to switch to a feral stance. This stance increases your Hit roll +1 and gives you an additional unarmed attack per turn. you are unable to make any Charisma attacks/ | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ===== Demonic Contract ===== | + | |
+ | ***Soul Bond:** \\ From birth your soul is shattered/ incomplete. your very exsitance is a sin to the gods and before the decade ends you will have left the mortal realm. Unless.... \\ You have the very unique ability to meld your soul with another becoming something stronger then the sum of its parts. \\ You and a creature with a CR of 1 or lower have bonded souls. | ||
+ | *You share a telepathic link with this creature. | ||
+ | *The Creatures lifespan is extended to match your own. | ||
+ | *You and this creature *share* a health pool. You add the creatures Con Bonus to your level up health increases. | ||
+ | *You increase the intelligence score of this creature to match your own | ||
+ | *you have 2 ability score increases to give to this creature but you cannot increase a creatures stats over 20. | ||
+ | *This creature gains the ability to understand Infernal. | ||
+ | *This Creature keeps its racial traits, DM's Descretion. | ||
+ | *You command this creature as you would a normal pet. Use a bonus action to issue a command. The creature carries this command out to the best of its ability and if applicable will repeat the command until unable or told to stop. |