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homebrew:race:dialias [2019/02/07 13:11] Kylehomebrew:race:dialias [2020/07/27 09:45] (current) – external edit 127.0.0.1
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-===== Lore ===== +====== Dialias ====== 
-Dialias are a rare and ancient race shrouded in mystery. Not much is known about them outside [[planes:The Nine Hells]]+For lore and culture see: [[culture:dialias|Dialias Culture]]\\
-It's said that they were created when the Demon overlords tried to create Demons in a human image in an attempt to invade the mortal realms with sleeper agents. However they suffered the same restrictions as any other Demon not being able to leave the circles of hell willingly and were left to die off. but they were fertile with the other primal demons and themselves and so lived on.+
  
-Dialias are of Humanoid appearance with perhaps wings, tails or HornsSome more monstrous then others looking more like beasts or reptiles rather then humansothers have extra limbsextra eyes or other odd appearancesthey can be anywhere between 5ft and 10ft tallall these make it very difficult for a Dialias to be picked out from just regular demon or Tiefling even being confused for Tabaxi or Half Orcs +**Description** \\ 
-Dialias are strangle kind hearted to their brethren compared to their world and overlords. trying to help their fellow demons as long as its not putting themselves in danger.+Dialias are corrupted creatures born defectedAn unholy unique offspring from Demonic and lycanthrope parents. \\ Their very existence is in itself a miracle but also sin as every breath drawn is an insult to the Gods. \\ Many Dialias appears as simple tieflingsShiftersLycans or odd Tabaxi to the common folk but are easily noticeable to the well trained eyeAll Dialias share a few common traits mainly the eyes\\ Bad luck follows a Dialias whenever it may go. \\ As a Dialias you have most likely been alone your entire life up until you met you soul bond partner. How you met this partner of yours is up to you. \\ Maybe it saved you in time of need or the other way around. Maybe it was given as a gift or accidentally happenedMaybe you are still young and yet to find your soul bond partner.
  
-Most Dialias long for the realms outside of the circles of hellsomething inside them compels them to leave and they have a very fragile but powerful way of doing it.+  ***Ability Score:** Constitution +2 Dexterity +1
  
-===== Full Dialias ===== +  ***Age:** \\ Dialis without a soul-bond have never lived past the age of 8. \\ With a soul-bond Dialias are known to live well into their 9th Century. They mature similar to humans reaching adult hood in thier 20'and following a normal human ageing process but spread over thier life time rather then a human lifetime. \\ reproduction is dangerous for a Dialias as each child harbord reduces the lifespan of the mother considerably.
-**Ability Score Increase:** +2 Dex, +1 Cha \\ +
-**Age:** Typically live around 500 years but pacts with more powerful Demons can extend this to 1,000 or more \\ +
-**Speed:** Your base walking speed is 30ft \\ +
-**Languages:** You can speak, read and write Infernal, You can also understand Common but not speak or write\\+
  
-**Primal Hell vision:** You can hold their eyes closed for a second. Upon reopening them, they gain heatvision out to a range of 60 feet. Beyond that range, the world appears a smoky violet blueThis ability can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, thin sheet of lead, or 3 feet of wood or dirt. While you have Primal Hell vision active your eyes glow a bright orange and have disadvantage with stealth.+  ***Alignment:** \\ Dialias leans towards the chaotic side of the alignment tableNormally always followed by a creature Dialias are treated with a wide mixture of reactions leading them to be quite mixed themselves
  
-**Blood Thirst:** You must feed on blood once every 2 days, Feeding on life force restores health equal to half the damage a bite attack caused. Failure to feed you turn feral attacking allies and if still not satisfied within 1 week after turning feral you will die.\\ +  ***Size:** \\ Dialias vary in shapes & sizes but your size is always medium.
-Bite damage is calculated as 1d4 bite + 1d6 necrotic Half of this total damage is restored as health. If you have the target in a grapple or pinned down you can bite them with using a bonus action+
  
-**Hell’s scales:** You have immunity to fire and resistance to acid damage, with weakness to radiant damage. You can only move at 10ft while on Holy ground. You cannot touch holy symbols or items without taking radiant damage.+  ***Speed:** \\ You have a base walking speed of 30ft.
  
-**Feral Stance:** As a bonus action you can let your Primal blood take over to switch to a feral stance. This stance increases your Hit roll +1 and gives you an additional unarmed attack per turn. you are unable to make any Charisma attacks/checks and have disadvantage on charisma saves while in this stance. The stance lasts until you use a action to drop the stance, which reverts the character to their previous stats, This stance cannot be used outside of combat.+  ***Languages:** \\ You can speak, read and write Infernal and 1 other standard language of your choice.
  
-**Subraces:** There are many types of Dialias, you may choose one of the below subraces if choosing full blooded Dialias+  ***Demonic Hide:** \\ You gain resistance to Fire Damage. \\ you also have a weakness to radiant damage and Silvered weapons. \\ Your movement speed is reduced to 10ft while on holy ground and cannot hold holy objects/symbols willingly. \\ A simple piece of holy jewellery such as necklace is enough to incapacitate you.
  
-==== Subraces ==== +  ***Lycan Herritage:** \\ Your eyes like your animalistic parent are attuned to the dark where you hunt. You gain Dark vision out to 60ft.
-**Demonic Claws:** \\ +
-You have claws that restrict you from wielding any kind of weapon effectively giving all weapons you use disadvantage. Your claws can be used as a weapon and cannot be enchanted or enhanced in anyway. Your claws count as a finesse weapon and can choose whether to use Strength or Dexterity to hit, you can use your action and or bonus action to make an attackSee below table for damage increases per level. +
-^ Levels  ^ Damage           ^ +
-| 1-4     | 1d4+STR or DEX   | +
-| 5-10    | 1d6+STR or DEX   | +
-| 11-15   | 1d8+STR or DEX   | +
-| 16-20   | 1d10+STR or DEX  |+
  
-**Flash Step** \\ +  ***Demonic Herritage:** \\ Everyday is a fight for demon, the trait stains your exsistance and nobody is willing to help a demon of anysortYou gain proficiency in the Survival skill.
-You can Teleport 30ft in any direction in flash of flamethis movement does not provoke attack of opportunity. can be used once before a short or long rest, twice from level 7, three times from level 13.+
  
-**Demonic Wings** \\  +  ***Magical Drain:** \\ Spell casting is extreamly difficult for youSpells you cast require double the spell slots it would normally take without getting the advantages of casting the spell with a higher level spell slot\\ **Example:** \\ 2nd level spell requires 4th level spell slot. \\ 5th level spell requires 10th level spell slot (impossible)
-You have demonic wingsWith your wings, you have a flying speed of 20 feet if you aren’t wearing heavy armor and aren’t exceeding your carrying capacity.+
  
----- +  ***Soul Bond:** \\ From birth your soul is shattered/ incomplete. your very exsitance is sin to the gods and before the decade ends you will have left the mortal realm. Unless.... \\ You have the very unique ability to meld your soul with another becoming something stronger then the sum of its parts\\ You and a creature with CR of 1 or lower have bonded souls.  
- +    *You share telepathic link with this creature
-===== Half Dialias ===== +    *The Creatures lifespan is extended to match your own
-**Ability Score Increase:** +2 Dex, +1 Cha \\ +    *You and this creature *sharea health pool. You add the creatures Con Bonus to your level up health increases
-**Age:** Typically live around 250 years \\ +    *You increase the intelligence score of this creature to match your own 
-**Speed:** Your base walking speed is 30ft \\ +    *you have 2 ability score increases to give to this creature but you cannot increase creatures stats over 20
-**Languages:** You can speak, read and write Common and Infernal +    *This creature gains the ability to understand Infernal
- +    *This Creature keeps its racial traitsDM's Descretion. 
-**Hell vision:**  You can hold their eyes closed for a secondUpon reopening them, they gain heatvision out to a range of 30 feet. Beyond that range, the world appears a smoky violet blue. This ability cannot penetrate any barriers opaque or transparent. While you have hell vision active your eyes glow dim orange and you lose proficiency or advantage with stealth checks when using this ability. +    *You command this creature as you would a normal petUse bonus action to issue a commandThe creature carries this command out to the best of its ability and if applicable will repeat the command until unable or told to stop.
- +
-**Blood Thirst:** You must feed on blood once every 2-3 days, Feeding on life force restores health equal to half the damage a bite attack caused. Failure to feed you turn feral, attacking allies and if still not satisfied within 1 week after turning feral you will become extremely weak. \\ +
-Bite damage is calculated as 1D6+STR bonus. Half of this total damage is restored as health. You can store blood in vials with successfully medicine check depending on the creature to drink at later dates, blood only keeps for few weeks\\ +
-1st day after 3 day threshold You suffer disadvantaged on charisma checks \\ +
-2nd-3rd days you are loosing yourself, when you start your turn in combat roll DC10 WIS save on fail roll a D12 as a compass to decide your target\\  +
-Any further days you fail or refuse to drink blood you will suffer level 3 exhaustion until you satisfy your thirst+
- +
-**Demonic Skin/Fur:** You have resistance to fire and acid damage, you also have weakness to radiant damage. Holy items and equipment burn to the touch, trying hold or carry such items will deal radiant damage+
- +
-**Demonic Talent:** You have proficiency in the Arcana skill. +
- +
-**Feral Stance:** As a bonus action you can let your Primal blood take over to switch to a feral stance. This stance increases your Hit roll +1 and gives you an additional unarmed attack per turn. you are unable to make any Charisma attacks/checks and have disadvantage on charisma saves while in this stance. The stance lasts until you use action to drop the stance, which reverts the character to their previous stats, This stance cannot be used outside of combat+
- +
----- +
- +
-===== Demonic Contract ===== +
-Dialias are born, bread, live and die within [[planes:the Nine Hells]] as it has been since the dawn of time, however more recently powerful Dialias are able to make infernal contracts with the primal demons of the Nine Hells to grant access to the mortal realm\\ +
-this contract is not to be taken lightly as it is eternal and the mortal realm will never truly accept Demonsit also comes with some draining drawbacks on ones magical abilitiesthe reward however is a powerful demon as your partner for life and an unatually long life. +
- +
-If a Dialias were to be born outside of the Nine Hells they would have to return to the Nine Hells or be dragged down to the deepest parts never to be seen again. it is the duty of any parents wishing to bare children in the mortal realm to plan ahead for such ritual or be shamed and outcasted by the Nine Hells. +
- +
-If the Demon in the contract is killed your character looses Half their Maximum HP and falls Unconscious.  +
-your character can revive their demon by performing Ritual (100GP + (10GP x Character level) and 12 hours of prep) which point your max HP will return to normal and the Demon will be brought back at full health\\ +
-If your character's HP falls to the Demon will disappear and they will have to perform the Ritual to bring their demon back and restore their maximum HP.  +
-This Contract puts a massive strain on your character's magical abilities, they are unable to learn any 9th level spells and no 1st-8th level offensive spells, you can still learn offensive cantrips and you are able to use magical items and scrolls.+
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