Differences
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| item:spell:grasping-ghost [2026/02/16 20:12] – created Cinder | item:spell:grasping-ghost [2026/02/16 21:03] (current) – Cinder | ||
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| - | {{tag> lv2 spellclass | + | {{tag> lv2 bard cleric warlock |
| ===== Grasping Ghost ===== | ===== Grasping Ghost ===== | ||
| [[item: | [[item: | ||
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| //Source: \\ Guide to Drakenhime, Pg 188 \\ (3rd party) // | //Source: \\ Guide to Drakenhime, Pg 188 \\ (3rd party) // | ||
| - | === SPELL LEVEL, SCHOOL | + | === Level 2, Necromancy |
| - | //**Casting Time: | + | //**Casting Time: |
| **Effect** | **Effect** | ||
| - | *Text | + | *A flock of floating spectral hands appear and grasp a target you can see within range. The target must succeed on a Strength saving throw. A target takes 3d8 necrotic damage on a failed save, or half as much damage on a successful one. In addition, on a failed saving throw the ghostly hands grapple the target until the end of your next turn, and immediately move the target up to 30 feet in a direction of your choice (but not upward). On its turn, the creature can use an action to attempt to escape the grapple by making a Strength or Dexterity check (its choice) against your spell save DC. If it succeeds, the grapple ends. |
| **At Higher Levels** | **At Higher Levels** | ||
| - | *Text | + | *If you cast this spell using a spell slot of 3rd level or higher, the grasping ghost can target one additional creature within range for each spell level above 2nd. |
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