Casting Time: Action , Range: 60 Feet , Components: V (Vocal) - S (Somatic) , Duration: Instantaneous
Special Material: -
Effect
A sheet of gleaming ice spreads across the ground in a location you choose within range. The area of the ice sheet consists of up to ten 10-foot squares, which you can arrange as you wish. Each square must have at least one side adjacent to the side of another square. Each creature in the area when it appears must succeed on a Dexterity saving throw or fall prone and take 2d6 cold damage. In addition, a creature who moves more than 5 feet on a turn in the area must succeed on a Dexterity saving throw when it stops moving, or fall prone and take 2d6 cold damage.
Each 10-foot-square section of the ice has AC 12, 15 hit points, vulnerability to fire damage, and immunity to cold, poison, and psychic damage. Reducing a 10-foot section of ice to 0 hit points destroys it and leaves behind a puddle that is difficult terrain until it dries.
At Higher Levels
Lore, some nice lore flavour and/or history