Casting Time: Action , Range: 150 Feet , Components: V (Vocal) - S (Somatic) - M (Material) , Duration: Up to 1 Minuet (Concentration)
Special Material: a piece of sulphur
Effect
You manifest a pocket of Hell . A 15-foot-radius sphere of darkness, brimstone, and blasting heat appears, centered on a point within range and lasting for the duration . The cloud of hellfire echoes with the cries of damned souls that can be heard by creatures within 30 feet of it . No light, even magical light, can illuminate the cloud, and any creatures fully within that area are blinded. The cloud warps the timescape, making the cloud’s area difficult terrain.
A creature who starts their turn in that area takes 3d6 fire damage . A creature who ends their turn in that area must succeed on a Wisdom saving throw or take 3d6 psychic damage as the voices of the damned crowd their mind
At Higher Levels
Lore, some nice lore flavour and/or history