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item:spell:spike-growth [2026/03/10 15:56] – created Cinderitem:spell:spike-growth [2026/04/28 16:43] (current) Cinder
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-{{tag> lv00 spellclass phb spellschool uniqueclass }}+{{tag> lv2 druid ranger phb transmutation }}
 ===== Spike Growth ===== ===== Spike Growth =====
 [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]]
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 //Source: \\ Player's Handbook, Pg 275 \\ (Core) // //Source: \\ Player's Handbook, Pg 275 \\ (Core) //
  
-=== Level 00SCHOOL ===+=== Level 2Transmutation ===
  
-//**Casting Time:** Action , **Range:** Feet , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** Up to 1 Minuet (Concentration)  \\ **Special Material:** // \\+//**Casting Time:** Action , **Range:** 150 Feet , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** Up to 10 Minuets (Concentration)  \\ **Special Material:** seven sharp thorns or seven small twigs, each sharpened to a point // \\
  
 **Effect** **Effect**
-  *Text+  *The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. \\ The transformation of the ground is camouflaged to look natural. Any creature that can’t see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.
  
 **At Higher Levels** **At Higher Levels**
  • item/spell/spike-growth.1773123990.txt.gz
  • Last modified: 7 weeks ago
  • by Cinder