Spiritual Weapon
Level 2, Evocation
Casting Time: Bonus Action , Range: 60 Feet , Components: V (Vocal) - S (Somatic), Duration: 1 Minuet,
Special Material: -
Effect
You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again.
When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.
At Higher Levels
Lore, some nice lore flavour and/or history
Spiritual Weapon (2024)
Source:
Player's Handbook 5.5e, Pg 00
(Core)
Level 2, Evocation
Casting Time: Bonus Action , Range: 60 Feet , Components: V (Vocal) - S (Somatic), Duration: Up to 1 Minuet Concentration,
Special Material: -
Effect
You create a floating, spectral force that resembles a weapon of your choice and lasts for the duration. The force appears within range in a space of your choice, and you can immediately make one melee spell attack against one creature within 5 feet of the force. On a hit, the target takes Force damage equal to 1d8 plus your spellcasting ability modifier.
As a Bonus Action on your later turns, you can move the force up to 20 feet and repeat the attack against a creature within 5 feet of it.
The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.
At Higher Levels