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item:spell:wind-walk [2026/02/26 10:59] – created Cinderitem:spell:wind-walk [2026/02/26 14:44] (current) Cinder
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-{{tag> lv6 spellclass phb transmutation }}+{{tag> lv6 druid phb transmutation }}
 ===== Wind Walk ===== ===== Wind Walk =====
 [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]]
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 === Level 6, Transmutation === === Level 6, Transmutation ===
  
-//**Casting Time:** Action , **Range:** Feet , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** Up to 1 Minuet (Concentration)  \\ **Special Material:** // \\+//**Casting Time:** 1 Minuet , **Range:** 30 Feet , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** 8 Hours  \\ **Special Material:** fire & holy water // \\
  
 **Effect** **Effect**
-  *Text+  *You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and has resistance to damage from nonmagical weapons. The only actions a creature can take in this form are the Dash action or to revert to its normal form. \\ Reverting takes 1 minute, during which time a creature is incapacitated and can’t move. Until the spell ends, a creature can revert to cloud form, which also requires the 1-minute transformation. 
 +  *If a creature is in cloud form and flying when the effect ends, the creature descends 60 feet per round for 1 minute until it lands, which it does safely. If it can’t land after 1 minute, the creature falls the remaining distance.
  
 **At Higher Levels** **At Higher Levels**
  • item/spell/wind-walk.1772069365.txt.gz
  • Last modified: 4 days ago
  • by Cinder