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Source:
Player's Handbook, Pg 288
(Core)

Level 6, Transmutation

Casting Time: 1 Minuet , Range: 30 Feet , Components: V (Vocal) - S (Somatic) - M (Material) , Duration: 8 Hours
Special Material: fire & holy water

Effect

  • You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and has resistance to damage from nonmagical weapons. The only actions a creature can take in this form are the Dash action or to revert to its normal form.
    Reverting takes 1 minute, during which time a creature is incapacitated and can’t move. Until the spell ends, a creature can revert to cloud form, which also requires the 1-minute transformation.
  • If a creature is in cloud form and flying when the effect ends, the creature descends 60 feet per round for 1 minute until it lands, which it does safely. If it can’t land after 1 minute, the creature falls the remaining distance.

At Higher Levels

  • Cannot be Up-Cast

Lore, some nice lore flavour and/or history

  • item/spell/wind-walk.txt
  • Last modified: 3 days ago
  • by Cinder