Paprika Decota
Content Used
[1] Player's Handbook
[2] Text
[3] Text
[4] Text
Name / Titles: | Full Name and other things character may be called. References to class titles and other things can be found here Reference |
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Class: | EXAPLECLASS (SUBCLASS) Class Character is, Subclass in brackets. See Guides for a list of Classes and Class Lore for lore on the classes in Felwind. |
Species: | Species/Race your character is. see Guides for a list of races you can choose from and Species Lore for lore details on all available races in Felwind |
Nationality: | - what nation character considers home. The Normal mortal world and all is nations can be found here Felwind If your looking for something outside the normal a list of all known planes outside and including the mortal worlds can be found here Cosmology. |
Home: | - Where character’s actual building home is if they have one. |
Character Information
Background: | - Mechanical Background, Normally what the Character was/is outside of an adventure or something tied to an origin story. Mostly for flavor but allows some starting gear and a Feat (If Allowed by the DM). |
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Born: | - (AGE) Day-Month-Year, Can exclude year. The Age of your character is mostly for Role Play but some mechanics do relate to ageing your character. |
Alignment: | - Alignment character tends to gravitate towards. Chaotic, Lawful, Good, Evil, Neutral. Mostly ignored in modern games of D&D but it may still come up depending on the DM. |
Languages: | Languages your characters speaks/Reads, dictated by race, Background and Class but most start with 'Common'. |
Tools: | - tools character is proficient with, Dictated by Race, Background and Class. Handy items to have tools often allow a character to carry out tasks they normally couldn't or grant a boost to skill checks. |
Gear: | - Gear character is proficient with, weapons, armor etc. This is dictated by Race, Background and Class. It determines what weapons and gear your character has knowledge In using. Trying to use something your not familiar with often ends in tragedy. |
Saves: | - Main Stat Saves character is proficient with, This is dictated by your class. All classes start with two main stat saves of the six available and they will help you in avoiding danger giving you a boost to those particular stat saving throws. |
Profession: | - How character earns money. Mostly for Role Play Purpose, may tie in with your background what your character does for coin. everything from baker to thief, Noble to prostitute or even if your only income is being an adventurer. |
Affiliation: | - Organizations or groups character has relations with. More Role play stuff. its good to think about your character in the world. there are many established groups on the wiki that you character could join. Or if none of them fit quite right you can make a whole new one. Creating a group that works well in an established world can seem challenging but give it a go. You can find a list of Factions here Factions |
Faith: | - Gods character follows or no gods at all, There are many Gods or godlike beings that a character can relate too, Clerics and Paladins gain their power from faith, Warlocks from their servitude and sometimes its just ice to know you have a big goodly being to give you support. The list of faith can be found here Faith. |
Physical Description
Type: | - Beast, Monstrosity, Fey etc. Most D&D Species are Humanoid but some rare ones are slightly different or you ay run into a curse during your session and become a wearwolf. |
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Height: | - in ft & CM. Basics. Meant for introduction and Role Play |
Weight: | - in ibs & KG, also what build the character is Meant for Introduction and Role Play but may also tie in with your stats. a character with a high strength score will most likely have quite the body builder look as an example. (Under-weight, Average, Muscular, Tone, Over-Weight, Obese) |
Size: | - Mechanical Size 1×1, 3×3 etc. The Squares your character takes up. 90% of the time you will be 1×1. |
Complexion: | - skin colour, Dark, Pale, Blue, Red, Glow-in-the Dark? normally dictated by Race but their are always mutations. |
Texture: | - Scales, flesh, fur etc, Extra details |
Eyes: | - Eye colour |
Hair: | - Hair colour |
Details: | - Extra Anatomy, wings tails, Markings, scars, extra texture such as patches scales, magic hair etc |
Gender: | - identified or Biological, Pronouns if preferred |
Family
Partner: | - Lover or close too it. Family gives the Dungeon Master the power to make story beast personal to your character. ut 9/10 times they will be used to torture your character emotionally. |
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Parents: | - Adoptive or Blood |
Siblings: | - |
Children: | - Adoptive or Blood |
Other Quirks
Favorite Food: | - Good for Role Play |
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Favorite Drink: | - Good for Role Play, there is also quite rich D&D lore surrounding the various alcoholic drinks it could tie in to your character's story in some way. |
Games: | - Outside of hobbies, There are a few D&D games around but classics like cards and Dice are always fun to do during down time. |
Hobbies: | - Outside of Occupation, games, music. Things to flesh our your character narratively. |
Sexuality: | - what is the character attracted to if anything. Can be as simple or exotic as you like. If your not comfortable then you can simply delete the entire line. |
Music: | - Types character enjoys to listen or play |
Stories & Campaigns
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Stats
Introduction
Eldest daughter to Chaos & Teo, Paprika has grown up trying to be strong and dependable for her family, as someone to look for when in need of help.
Inheriting Lycanthropy which started from her Grandmother, Paprika has had a lot to deal with during her Childhood, Her strain unique among the Decota family and hard to control. Receiving personal training from Grandmother Ravi she has become a very skilled & experienced Slayer.
Paprika is a tall Canine coded Tabaxi with rich dark fur covering her body. Patches of cherry pink/red fur create a simple pattern, With cursed Yellow ring eyes similar to most members of the Decota family, a large bushy tail and larger paws she is a typical “furry” through and through.
She is confident but reserved, rather letting her presence fester allowing people to make incorrect first impressions before she pulls out a terrible pun and flips peoples perception, Its a good way to be memorable.
She never likes to be alone, Quiet tends to let Paprika’s mind wander to dark thoughts, though company is not what she craves either, simply being the ignored part of a busy tavern or a dark corner during a big celebration is where she wants to be.
Outside her works as a Slayer and a Sailor, Paprika's time is spent on the family bestiary, Beasts, Evils & Other Horrid Creatures: Decota Bestiary Passed down to her by Grandmother Ravi who never got around to finishing it, Paprika has made it a personal life goal to see it filled and completed.
Like many members of her family Paprika has a passionate distaste for portal travel. Though she admits it is the fastest method of travel she can never shake the feeling one might close on her unexpectedly slicing a limb or two off.
Combat
Unlike most of her other siblings Paprika's childhood was spent training, Learning the ways of a Slayer and Honing her sense of self to better control her Lycanthropy. Most of her training was spent with Grandmother Ravi but as Paprika's personality started to develop it was clear that the fighting style se wished to pursue could not be learned from family. So with direction she left home for the first time to study the ways of the monks in Hand to Hand combat.
After a few years he monk masters granted her recognition, allowing Paprika to continue her training away from the Monastery heading back home almost right away missing her family. greeted with more siblings and open arms.
Paprika wields custom made weapons designed as large claws. Going with that bestial vibe she strikes with fierce rapid attacks getting up close and personal with her foe.
Sailor
It was soon after her first adventure away from home she encountered the joy of sailing. Being part of a crew all working together, the sea breeze the atmosphere it was all quite enjoyable. It had its rough parts but Paprika thought it was a mostly positive experience. She sailed a few more times part of a crew until deciding she wished to buy her own ship.
History & Origins
Origins
Before Paprika was born her Grandmother added a experimental elixer to her in the womb. With Mother Chaos's permission it was a syrim Ravi obtained from the Promised Arcapeligo That she thought could grant someone great power. Though the outcome granted her a very powerful Lycanthropy blessing it also made it that much harder to control. So Ravi knowing se was responsible committed to Paprika's training and development personally.
History
Major events that have happened, Previous stories or campaigns the character may have taken part in. More recent events that have more plot dependence and relevance.
Other characters your character has relevant relations with. Family, lovers, rivals. Mentors, friends
Background: Background
Choose a background, Mechanical lore based on your characters current or past experience