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Description
While classes have a wide range of origins and roles, some lean towards certain lifestyles and origins. This is by no means a dictation on where player characters come from or have done, this is more inclined to NPCs and how the classes are viewed in the world. Below are details on less common or unique classes.
Beastheart
Many incorrectly assume the dynamic of Beasthearts are that of master and beast akin to rangers, their dynamic with creatures is more of a symbiotic nature, neither is the master over the other, both are free to do as they wish but their relation to each other goes beyond that of any 'owner and pet'.
Blood Hunter
Blood Hunter orders are sparse and few in members as they tend towards the darker elements of the world and life. Sacrificing parts of themselves to gain power, they are the monsters you hire to hunt monsters. Due to their small groups it is surprisingly common for Blood Hunters to go their own ways, distancing themselves from other hunters.
Illrigger
Often described as Anti-Paladins, they like to think themselves more of Knights of Hell. Illriggers serve the Arch-Devils of the Nine Hells and tasked with hunting other devils, disrupt enemy organizations, and command Hell’s armies. During their downtime, once they've earned freedom or escaped many work as mercenaries, thieves, assassins and spies.
Talents
WIP
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Source: | XXX1) |
Population: | Common |
Physical: | Martial Weapons |
Magic: | Limited to some Sub-Classes |
Skills: | Combat Orientaited |
Traits: | Highly Versatile Physical Combat Class |
More Fighter Details
For most adventurers in Felwind, Fighter is the go-to class. Requiring no magical study, religion conversion or gifts from dark lords, Only sturdy equipment and decent weapon skills with the possibility of dabbling in some interesting side specialities as they gain more expirance.
Despite the fighter’s rather plain packaging on the inside is a wide variety of flavours having access to additional feats and a slew of interesting subclasses.
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Source: | XXX2) |
Population: | Uncommon |
Physical: | Martial Weapons |
Arcane: | Unique traits on Sub-Class |
Skills: | Combat Orientated, Some Utility |
Traits: | ‘Rage’3), Tanky & highly mobile |
More Barbarian Details
Possibly one of the oldest classes in Felwind. Requiring less finess than a fighter but a lot more courage, Barbarians are where the phrase “Too angry to Die” came from. You will often hear people of Felwind reference it when talking about Barbarians.
Tapping into a rather unknown source of Primal Energy rooted in emotions to bolster their physical traits beyond what a normal mortal is capable of.
Barbarians are typically tough, Physically stronger than most. Hulking figures on the battlefield and known for being reckless, but you do get another common form being rather small pocket sized bundles of rage and strength. Normally wielding mighty weapons with little armour due to their Primal energy, They are terrifyingly quick on their feet able to chase down any target.
Barbarians have a wide flavour variety of specialisations, Some tap into wild magic while others commune closer to nature. Some take up an oath with the Divine and some just double down on that anger fuled power.
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Source: | XXX4) |
Population: | Uncommon |
Physical: | Unarmed Combat |
Arcane: | Unique Resource, Ki |
Skills: | Combat & Utility |
Class Blurb
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Source: | XXX5) |
Population: | Common |
Physical: | Simple Weapons |
Magic: | Wisdom Spell-caster |
Skills: | Combat & Support |
Traits: | Exclusive Spells, Channel Divinity |
More Cleric Details