Ashlem War
Campaign 13 - Kyle DM
Story - Technical - Sessions - Calendar
The year is 12272. War between the Kingdom of Covania and the Crown of Oxtrad had already dragged on for six years, fighting for control of the resource rich Ashlem Rise, a once beautiful mountain range dividing the two nations. Two years ago demons and devils from the Nine Hells opened gates across the rise and flooded through, a few months ago Covania and Oxtrad formed an alliance, The Royal Conglomerate, against the demonic invasion.
Defectors and mercenaries establish their own bands to help those who can't help themselves or those who have coin, others remain in the employ of the two nations now allied against the Hells. Life away from the rise continues sending people and resources to the war effort. Cities near the Ashlem Rise strain under the bolstering of defences and taking in of refugees from smaller towns and villages. You find yourselves in Octavius a coastal desert city in Oxtrad a few days' ride from the warzone.
The fall of Octavius begins on a calm morning at the Drunken Fool, a three-story inn renowned for it's baths and jaunty atmosphere. When Hell's forces plunge the city in chaos you must decide how to survive and escape the city falling around you, innocent people who thought they were far enough from the war now seek to flee by road or ships while adventurers and the Oxtrad army scatter to fight back and hold the city. Welcome to the Ashlem War and the Fall of Octavius.












