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| town:hazelpost [2023/10/17 15:12] – Cinder | town:hazelpost [2025/04/16 15:49] (current) – Cinder | ||
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| ======HazelPost====== | ======HazelPost====== | ||
| - | //Hamlet, Village, Town, City, Capital | + | |
| Hazelpost is the first major settlement most travelers will reach when crossing the border from Reton to Covania. \\ | Hazelpost is the first major settlement most travelers will reach when crossing the border from Reton to Covania. \\ | ||
| The population dramatically increases during trade season so most housing here are inns and temporary property. \\ | The population dramatically increases during trade season so most housing here are inns and temporary property. \\ | ||
| - | There is a large camp site for carts to set up. | + | There is a large camp site for carts to set up north of the main gate. |
| - | Most of the town is built into the surrounding rocky terrain. buildings carved into the solid stone. Few buildings have been made differently | + | Most of the buildings in town are built from stone to combat the harsh environment of a desert. Some Buildings |
| <WRAP box right 25em> <WRAP centeralign> | <WRAP box right 25em> <WRAP centeralign> | ||
| ===== HazelPost ===== | ===== HazelPost ===== | ||
| - | {{ planes:reton.png?300 |}} /*Map*/ | + | {{ town:hyazelpost_map_expanded_1_.jpg?300 |}} /*Map*/ |
| + | < | ||
| </ | </ | ||
| ^ Lord/ | ^ Lord/ | ||
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| ^ Population | Total ~7, | ^ Population | Total ~7, | ||
| ^ Demographics | ^ Demographics | ||
| - | ^ Location | + | ^ Location |
| </ | </ | ||
| - | /* Classification guideline | + | ===== Details ===== |
| - | - Hamlet: Up to 100. | + | |
| - | - Village: Between 100 and 1,000. | + | |
| - | - Town: Between 1,000 and 10,000. | + | |
| - | - City: Between 10,000 and 20,000. | + | |
| - | - Capital: Between 20,000 and 50,000+ */ | + | |
| - | /* Demograpics - Don't need all, acts as a guideline | + | //Who is running this town? Nobles, elects, military and how do they run this town? is thier a higher |
| - | Dominant: | + | |
| - | Minority: | + | |
| - | Enclave: | + | |
| - | Groups: | + | |
| - | Individuals: | + | |
| - | Singular: | + | |
| - | =====Overview===== | + | //What is the town like? happy Sad, is it specilised in a certian craft? is it filled with a particular species?// |
| - | **Government: | + | |
| - | **Defense: | + | //Is the town big eoug to have districs? if so what are they// |
| - | Has a higher soldier amount then most towns of similar size. Due to the high influx of forginers traveling through and the chaos brought about by the trade season. Most guards | + | |
| - | **Commerce: | + | Has a higher soldier amount then most towns of similar size. Due to the high influx of forginers traveling through and the chaos brought about by the trade season. Most guards are dressed in disguise or casually as to not warp the atmosphere of the town. \\ |
| - | **Organizations: | + | Most reported crime is petty fights between merchants having a disagreement about price. There are also reports of pick pocketers and attempted break ins but most who come to Hazelpost are savvy enough to avoid such crime. Its normally naïve travelers who0 fall victim to a missing coin pouch. |
| - | ====Government==== | + | //Is the town in a desert? in an ocean? are the buildsns made of stone? wood, crystal, trees// |
| - | ====Crime==== | ||
| - | Most reported crime is petty fights between merchants having a disagreement about price. There are also reports of pick pocketers and attempted break ins but most who come to Hazelpost are savvy enough to avoid such crime. Its normally naïve travelers who0 fall victum to a missing coin pouch. | ||
| - | ====Geography==== | + | ==== Locations of Note ==== |
| - | =====District===== | + | **Mayor' |
| - | ====Feature==== | + | Less of a Mayor and more so just the wealthiest person in town, Made defector leader. their house encompasses the oasis' |
| - | The town square, an old tomb, vast vineyards, pristine beach, etc. | + | |
| - | ====Shop==== | + | **Obelisk Tower** \\ |
| + | The tallest building in Hazelpost used by the few religious people that occupie the town. Its a symbol of //GODNAME// might. Many traders come here to pray for good fortune during their trade season | ||
| // | // | ||
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| /* Store types: Tavern, Inn, Blacksmith, Alchemist, Jeweler, Enchanter, General, Stables, Tanner, Tailor, Temple, and Adventurer */ | /* Store types: Tavern, Inn, Blacksmith, Alchemist, Jeweler, Enchanter, General, Stables, Tanner, Tailor, Temple, and Adventurer */ | ||
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