A small wealthy city located about a week from the North-East coast of Reton in the region of Carlfell Rise
| Leader/Representative | Lord/Lady/King/Mayor/Noble |
|---|---|
| Classification | Hamlet, Village, Town, City, Capital |
| Population | Total 000 |
| Demographics | ? |
| Location | Carlfell Rise Reton |
Lavendarbreak is known for many things, Mainly to do with nobles, money and trade. Many Nobles have made their money from the Sea trade with Oxtrad. The officials of Lavendarbreak have a hand in the operations at both Swinford and Garmsby and support much of the trade routes along the north-eastern settlements.
Its no secret that the culture of Lavenderbreak has adopted and thrived off the Outlawed Races put forth. Slavery, Public executions, trafficking. it all happens in this city.
What is the town like? happy Sad, is it specilised in a certian craft? is it filled with a particular species?
Who is running this town? Nobles, elects, military and how do they run this town? is thier a higher power they refer too?
Who or what is protecting this town? big walls? strong soldiers? a lone hero?
Is the town in a desert? in an ocean? are the buildsns made of stone? wood, crystal, trees
Is the town big enough to have districs? if so what are they
Shops, Features, Guilds, NPC homes, Player homes ETC The town square, an old tomb, vast vineyards, pristine beach, etc.
Almost guaranteed in every settlement no mater its size. In smaller areas may also double up as an Inn for the rare traveller/visitor.
Highly likely for settlements on well travelled roads. In smaller areas the In is usually party of a tavern. In larger towns and cities there is guaranteed to be one or multiple Inns available with varying levels of quality. Some may offer a bath house. some offer in house cleaning of cloths and equipment.
Highly likely for settlements of all kinds. normally the supplier to the town as well as visitors. Stock may vary on the size of the settlement and its location in the world.
Common for settlements to have at least one smith depending on their size. Smaller more isolated settlements may be lacking a blacksmith while anything of a 'town' (1000 to 10,000) or bigger is almost guaranteed to have one.
All smiths are able to carry out basic repairs and forge basic equipment but for more advanced services such as refinement, enchanting or upgrades or special materials you may need to check with the towns smith if they are capable of more advanced work.
Type
Owner
Desciption
| Item | Price |
|---|---|
| Something | 1gp |