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| user:rudy01 [2025/12/06 01:11] – [Intro] Jeronimo | user:rudy01 [2025/12/08 00:01] (current) – [Character creation ideas] Jeronimo | ||
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| - | ====Concept: | ||
| - | Will workout backstory details later, ironing out combat details right now\\ | ||
| - | class: paladin\\ | ||
| - | race:any ( likely will be one with damage boost to unnarmed strikes)\\ | ||
| - | feats: unarmed fighting, grappler, \\ | ||
| - | weapon: any \\ | ||
| - | concept: Piteous paladin whose hands are "the hands of x god(dess) and should only be used for her". Hands will be gloved/ | ||
| - | ====Concept: Fallen Dogma ==== | + | <WRAP box quarter column> |
| - | Class : paladin\\ | + | [[user:|{{ : |
| - | Race : any, likely asimar\\ | + | \\ |
| - | Concept | + | ^ [Weapon + Unarmed] |
| - | | + | ^[[culture:Class]]:| Paladin | |
| + | ^[[culture: | ||
| + | ^ Nationality: | ||
| + | ^ Occupation: | - | | ||
| + | ^ Affiliation: | ||
| + | ^ Level : | 00 | | ||
| + | ++++ Concept | ||
| + | piteous paladin whose hands are "the hands of x god(dess) | ||
| + | ++++ | ||
| - | ====Concept: classic dwarve(dwarf?) ==== | + | </ |
| - | Class: a martial that preferably has access | + | |
| - | Race:dwarve, duh\\ | + | |
| - | Concept: in the past players have gotten to make really cool equipment that is unique to their characters, this dwarve | + | <WRAP box quarter column> |
| + | [[user:|{{ : | ||
| + | \\ | ||
| + | ^ [Fallen Dogma] | ||
| + | ^[[culture:Class]]:| Paladin | | ||
| + | ^[[culture: | ||
| + | ^ Nationality: | ||
| + | ^ Occupation: | - | | ||
| + | ^ Affiliation: | ||
| + | ^ Level : | 00 | | ||
| + | ++++ Concept | | ||
| + | a fallen god from the dogma domain. Stripped of his power and celestial status by a force unbeknownst | ||
| + | ++++ | ||
| + | </ | ||
| + | |||
| + | <WRAP box quarter column> | ||
| + | [[user:|{{ : | ||
| + | \\ | ||
| + | ^ [Classic Dwarf] | ||
| + | ^[[culture:Class]]:| CLASS | | ||
| + | ^[[culture: | ||
| + | ^ Nationality: | ||
| + | ^ Occupation: | - | | ||
| + | ^ Affiliation: | ||
| + | ^ Level : | 00 | | ||
| + | ++++ Concept | | ||
| + | Class will be any with smithing themes. In the past players have gotten to make really cool equipment that is unique to their characters, this dwarf is an aim at facilitating and making this more accessible to the entire party. No heavy backstory stuff or specific quests, but pure focus on smithing both for friends and himself. | ||
| + | ++++ | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP box quarter column> | ||
| + | [[user:|{{ : | ||
| + | \\ | ||
| + | ^ [Color Saints] | ||
| + | ^[[culture: | ||
| + | ^[[culture: | ||
| + | ^ Nationality: | ||
| + | ^ Occupation: | - | | ||
| + | ^ Affiliation: | ||
| + | ^ Level : | 00 | | ||
| + | ++++ Concept | | ||
| + | A member of a new religious order worshiping a new god of the Light domain. This god is heavily focused on color and is often associated with symbols such as a prism or other color related themes, referred to as "The Painter" | ||
| + | ++++ | ||
| + | </ | ||
| ======The House of Halls====== | ======The House of Halls====== | ||
| Line 46: | Line 91: | ||
| The House is almost completely disconnected from reality and often ignores the laws of nature, any attempts to explain its phenomenon | The House is almost completely disconnected from reality and often ignores the laws of nature, any attempts to explain its phenomenon | ||
| - | fail. There are no records of its history, it being built, its past residents, or of its existence. Those that know it exists only do either through word of mouth or because they themselves have seen it. It is capable of moving through planes, but only to one spot in each plane. Old Gods have a minimal influence on The House. Ideas of sight, individuality, | + | fail. There are no records of its history, it being built, its past residents, or of its existence. Those that know it exists only do either through word of mouth or because they themselves have been there. |
| - | While it is not perfectly accurate to describe the house as an active, conscious, living being it is the best approximation to what it is. It requires nutrients in the form of thought of its residents | + | |
| + | While it is not perfectly accurate to describe the house as an active, conscious, living being it is the best approximation to what it is. It requires | ||
| Line 59: | Line 105: | ||
| // | // | ||
| + | //;#; | ||
| + | "Once you dedicate yourself to the house and learn to coexist with it you will find that it's actually quite a nice place to be in. The house provides, and you thrive in it." | ||
| + | ;#; | ||
| + | // | ||
| ====Dreams==== | ====Dreams==== | ||