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c1:sessions [2019/10/09 15:49] Kylec1:sessions [2023/07/23 17:25] (current) Kyle
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-For a more story like summary see [[c1:summary|Rise of Narkul]] \\ +=====Rise of Narkul===== 
-For calendar of sessions see [[c1:calendar|Calendar]] +====Chapter 1The Forsaken====
 **1 - D&D** \\ **1 - D&D** \\
 Singsong, Mackenzie, Bemin and Stem form a group and are contracted to deliver supplies from Whitkin to Meford, but things don’t go as smoothly as one might think. Singsong, Mackenzie, Bemin and Stem form a group and are contracted to deliver supplies from Whitkin to Meford, but things don’t go as smoothly as one might think.
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 The group arrive to Sestone and after getting very drunk try breaking into Valmos tower, Mack and Singsong steal a boat traveling to Alemor and slaughter some bandits hiding on the island. The group arrive to Sestone and after getting very drunk try breaking into Valmos tower, Mack and Singsong steal a boat traveling to Alemor and slaughter some bandits hiding on the island.
  
 +====Chapter 2: Alemor Island====
 **7 - Gnolls & Cat** \\ **7 - Gnolls & Cat** \\
 Rest of the group travel to Alemor island where they kill some Gnoll raiders and Singsong eats Caelynn's cat. Rest of the group travel to Alemor island where they kill some Gnoll raiders and Singsong eats Caelynn's cat.
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 Group travel north to Sabresteel after 10 weeks of down time and hearing about ruins containing treasure and rumors of another portal. Group travel north to Sabresteel after 10 weeks of down time and hearing about ruins containing treasure and rumors of another portal.
  
 +====Chapter 3: Guthber Toumond====
 **12 - Lost Coin & Riddles** \\ **12 - Lost Coin & Riddles** \\
 The group arrive in Sabresteel, Teo loses his coin pouch after a failed robbery. They travel back south on foot to the ruins and find some magical items and potions. The group arrive in Sabresteel, Teo loses his coin pouch after a failed robbery. They travel back south on foot to the ruins and find some magical items and potions.
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 Closed the burnt forest portal and the Alemor island portal. Traveled north to Sabresteel portal and closed it. Valerie and Ray drew the final cards from the deck of many things. Closed the burnt forest portal and the Alemor island portal. Traveled north to Sabresteel portal and closed it. Valerie and Ray drew the final cards from the deck of many things.
  
 +====Chapter 4: Carric's Keep====
 **20 - Keeps & Goblins** \\ **20 - Keeps & Goblins** \\
 The group travel south of Sabresteel to reopen the portal and search for missing people and adventures on the otherside they found a Black Dragon group gave into the dragon's demands and left closing the portal behind themselves. After collecting their reward they set out at night to find Carric's Keep which had a small group of goblins that had setup camp. The group travel south of Sabresteel to reopen the portal and search for missing people and adventures on the otherside they found a Black Dragon group gave into the dragon's demands and left closing the portal behind themselves. After collecting their reward they set out at night to find Carric's Keep which had a small group of goblins that had setup camp.
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 After clearing the keep Ironhide gains Torm and a Griffon under his service. Ironhide also arranges repairs and cleaning of the keep. Two new adventurers, Victoria and Demaratos join the group set out to Whitkin where Rose gets in trouble with the Sea Spire. After clearing the keep Ironhide gains Torm and a Griffon under his service. Ironhide also arranges repairs and cleaning of the keep. Two new adventurers, Victoria and Demaratos join the group set out to Whitkin where Rose gets in trouble with the Sea Spire.
  
 +====Chapter 5: Cult of Narkul====
 **25 - Lost Hand & Dead Duke** \\ **25 - Lost Hand & Dead Duke** \\
 Rose escapes the Great Sea Spire and returns to main land. Ironhide has lost the Hand of Narkul. Teo assassinantes Duke Federic. Demaratos makes an old and lone farmer disappear. Rose escapes the Great Sea Spire and returns to main land. Ironhide has lost the Hand of Narkul. Teo assassinantes Duke Federic. Demaratos makes an old and lone farmer disappear.
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 Everyone escapes the library and assist with putting out the blaze but as it clears the portal is still open and opens further as Gashadokuro comes through but is killed by Ironhide and the card in Caelynn's possession disappears. Teo tries to make am mends with Ironhide. Everyone escapes the library and assist with putting out the blaze but as it clears the portal is still open and opens further as Gashadokuro comes through but is killed by Ironhide and the card in Caelynn's possession disappears. Teo tries to make am mends with Ironhide.
  
 +====Chapter 6: Pinga's Monastery====
 **31 - Bemin & Pinga's** \\ **31 - Bemin & Pinga's** \\
 After reuniting the group discuss with Adah and Temple who have a lead in the Marsh as Teo gets a lead at Ruststille. They set off towards the town and find the town brainwashed and lead the group to Pinga's where they find Seeker selling Lizardfolk slaves, one of which is Bemin, Ironhide distracts Seeker and starts an attack on the Monastery. After reuniting the group discuss with Adah and Temple who have a lead in the Marsh as Teo gets a lead at Ruststille. They set off towards the town and find the town brainwashed and lead the group to Pinga's where they find Seeker selling Lizardfolk slaves, one of which is Bemin, Ironhide distracts Seeker and starts an attack on the Monastery.
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 **35 - Split Party & Plane Shifting** \\ **35 - Split Party & Plane Shifting** \\
-Ironhide and Victoria try to fight against Narkul by themselves as Teo goes missing, Delta comes across the floating island and pleads to save Ironhide and Victoria's lives but failed as they are plane shifted away.+Ironhide and Victoria try to fight against Narkul by themselves as Teo goes missing, Ravi comes across the floating island and pleads to save Ironhide and Victoria's lives but failed as they are plane shifted away.
  
 +====Chapter 7: Sovereign====
 **36 - Narkul & Sovereign** \\ **36 - Narkul & Sovereign** \\
 Rose is sent after Ironhide and Victoria, Rose is thrown off the island. Ironhide returns with Drusilia as Victoria is left behind by her own will. The remaining group fight against Narkul after he teleported his followers away. Narkul is killed and Sovereign is captured. Rose is sent after Ironhide and Victoria, Rose is thrown off the island. Ironhide returns with Drusilia as Victoria is left behind by her own will. The remaining group fight against Narkul after he teleported his followers away. Narkul is killed and Sovereign is captured.
  
 **37 - Twists & Turns** \\ **37 - Twists & Turns** \\
-Interogating Sovereign and Ironhide, Delta, Souno, & Sovereign head to OldTree. Leaving Demaratos and Drusilia behind.+Interogating Sovereign and Ironhide, Ravi, Souno, & Sovereign head to OldTree. Leaving Demaratos and Drusilia behind.
  
 **38 - Regroup & Resupply** \\ **38 - Regroup & Resupply** \\
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 **39 - Marsh & Stone Birds** \\ **39 - Marsh & Stone Birds** \\
-Using Ironhide's Griffin and Delta's Giant Eagle the group are able to fly over the marsh, avoiding the dangers below with exception of camping at night. On the second day the group discover two small birds that were turned to stone, freeing one they were able to learn a basilisk stalks the marsh.+Using Ironhide's Griffin and Ravi's Giant Eagle the group are able to fly over the marsh, avoiding the dangers below with exception of camping at night. On the second day the group discover two small birds that were turned to stone, freeing one they were able to learn a basilisk stalks the marsh.
  
 **40 - Conflict & Visions** \\ **40 - Conflict & Visions** \\
-Another day of travel through the marsh, during a mid-day stop there was conflict on which way to travel, direct north to the mountain or to Mulburg to try gather more information, Delta deciding to split from the group trying to take Sovereign with her started heading towards Mulburg while the rest of the group headed North. In the evening Drusilia receieved a dream about a book bound by bark and Demaratos met with his Patron who warned of great power hidden in Redkiln that Narkul plans to unleash.+Another day of travel through the marsh, during a mid-day stop there was conflict on which way to travel, direct north to the mountain or to Mulburg to try gather more information, Ravi deciding to split from the group trying to take Sovereign with her started heading towards Mulburg while the rest of the group headed North. In the evening Drusilia receieved a dream about a book bound by bark and Demaratos met with his Patron who warned of great power hidden in Redkiln that Narkul plans to unleash.
  
 **41 - Divination & Hydra** \\ **41 - Divination & Hydra** \\
-Jorgan catches up to the group. Ironhide detects divination magic floating above Sovereign. The group finds a statue of a man freeing Alucard and joining the group. Delta follows the Basilisk tracks rejoining the group. A fight breaks out with a Hydra.+Jorgan catches up to the group. Ironhide detects divination magic floating above Sovereign. The group finds a statue of a man freeing Alucard and joining the group. Ravi follows the Basilisk tracks rejoining the group. A fight breaks out with a Hydra. 
 + 
 +**42 - Flames & Falls** \\ 
 +After defeating the Basilisk they discover Sovereign has broken free and a fight ensues. Aftermath of the fight left a dead Griffon, and critcally wounded Ironhide and Sovereign. After reviving Ironhide, Alucard draws a teleportation circle taking the group to his manor in Mulburg to plan their next course of action. 
 + 
 +**43 - Manor & Mulburg ** \\ 
 +After teleporting to Alucard's Manor in the early night and they are met with unknown faces but is quickly defused when the Manor's caretaker arrives, The group settle down cleaning themselves of the swamp and having fine meals while Sovereign attempts an escape but is recaptured and secured by Alucard for the night. In the morning most of the group explore the city and purchase supplies. 
 + 
 +====Chapter 8: Dyndryd the Eternal==== 
 +**44 -  Outlaws & Alicorn  ** \\ 
 +Souno retrieves his upgraded bow, Ravi and Jorgan discover bounties for the outlawed races. Ravi collects details of the bounties, Jorgan breaks a Tiefling out of jail both narrowly escaping but fleeing seperately from authorities, Jorgan manages to hide in Alucard's Manor. Ravi who witnessed the escape is brought in for questioning and is placed under surveillance, but soon after leaves the city in search of the outlawed races. Alucard receieves an exclusive contract for a young Black Dragon. Drusilia reincarnates Audax the Griffon into an Alicorn as the group dubs themselves as the Fellowship of the Alicorn. Alucard sends a message to Ravi to organise a meeting. 
 + 
 +**45 - Knights & Dragon ** \\ 
 +The Fellowship sets out into the marsh, to search for Dyndryd in the North, taking Alucard's contract for a young black dragon a day North-East of Mulburg. Ravi finds the Knights of Palus and after an uneasy discussion agree to go their seperate ways, the following morning the fellowship continues their search for the dragon after their search leads them back to the Knights Drusilia casts Detect Magic seeing that Burldries gives off a Conjuration essence attacks him with a Lightning Bolt which Alucard follows up with a Fire Bolt. Burldries retaliates by spraying acid over a few of the fellowship.  
 + 
 +**46 - Negotiations & Trolls ** \\ 
 +Drusilia and Alucard bargain for their lives with Burldries as they agrees to spare their lives if the kill Dyndryd, Burldries takes a vial of blood from the two and find the location of Dyndryd's hut in the mountains. 
 + 
 +**47 - Kobolds & Mountains ** \\ 
 +After spending a day preparing the group set out North toward the mountain range and the location they were given for Dyndryd from Burldries, during the search for Dyndryd the Fellowship found three Kobolds each carrying a large sack of dead critters. After terrifying the Kobolds the fellowship continued North where Ravi detected thousands of humanoids coming from within a mountain with a small hut on the side. After they reached the hut an elderly man introduced himself as Dyndryd the Eternal and offered the group tea and polite conversation. Growing suspicious Drusilia cast detect magic and found an enchantment over the him, the group left Alucard and Drusilia alone in the hut with Dyndryd. Outside the remaining group found Kobold tracks leading to the edge of the mountain but didn't continue onward or come from anywhere except a stone wall, with another use of detect magic they found a powerful illusion spell on the surface. Drusilia cast two dispells, once on Dyndryd who immediately fell unconcious and the second on the stone revealling a golden tunnel basked in blue light leading to a large cavern lit by blue glowing crystals linked with copper. 
 + 
 +**48 - Outlawed & Answers ** \\ 
 +During the exploration of the Golden Caverns, those who etered met a tiefling name Gent who gave a breif tour around and showed how the crystals worked to provide light and heat as there's no smoke or flame in the caverns. During the tour the man in the hut claiming to be Dyndryd awakes with no memory of the past 40+ years claiming to be York, a retired jailer from Ironpoint. After hitting dead ends with trying to arrange a meeting with Dyndryd Ravi forces open the bronze iris and diving down into another cavern, this one littered with ornate art, clothes, statues, objects, etc. Encountering an elvish man very upset that someone broke into his home, Ravi mentioning Narkul peaks his interest and offers to arrange a meeting with him, Ravi agrees. 
 + 
 +====Chapter 9: Narkul the Risen==== 
 +**49 - Dyndryd & Narkul ** \\ 
 +The group wait a few hours, Narkul arrives, collapsing the only known exit behind himself. the elvish man reveals hims self as Dyndryd and turns into an ancient blue dragon. Narkul offers the group a chance to leave with their lives. Ironhide and Ravi turn themselves over, if they disagree bring them to me else all of the group shall die. Ravi agrees, establishing a business partnership with Narkul and guaranteeing everbody's safety except Ironhide's. Ironhide hands himself over along side Jorgan, both of which as soon as everyone else gets to safety try attacking Narkul, Ironhide is quickly defeated being risen as an undead servant, while Jorgan barely escapes. After those events without any leadership the group splits and pursue their own goals. 
 + 
 +**50 - Epilogue ** \\ 
 +[[c1:epilogue|Epilogue]]
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