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c7:start [2021/02/28 13:35] Kylec7:start [2024/02/03 11:27] (current) – ↷ Links adapted because of a move operation Cinder
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-======Introduction====== 
-During early 12335 a group of adventures discovered an artifact known as the [[item:hand_of_narkul|Hand of Narkul]], and a plan by the [[faction:cult_of_narkul|Cult of Narkul]] to bring about his return from a nearly 1,600 year banishment. The group failed to stop the return of [[character:narkul|Lich King Narkul]], the group reformed themselves into the [[c1:start|Fellowship of the Alicorn]], lead by [[character:ironhide|Ironhide]], a Gnome Paladin to the Goddess Ulaa, the Fellowship discovered Dyndryd’s lair, Narkul’s closest ally. After a devastating encounter killing Ironhide and resurrected as an undead servant, [[character:delta|Delta]] pledged her services to Narkul in exchange for sparing the remaining members of the Fellowship. Many of the Fellowship split and went their own ways, with only [[character:drusilia|Drusilia]], [[character:ray|Ray]], and the Alicorn Audax returning to the [[character:toumond:heleste|Sage Heleste]] to continue the fight. 
- 
-It is now Seedmoot 12337. First month of the year, Spring is reviving the lush green landscapes of Greyhawk, 14 months after declaring its independence from Reton. Politics between the [[nation:greyhawk|Greyhawk Republic]] and the [[nation:reton|Reton Empire]] backed by the larger [[nation:conglomerate|Royal Conglomerate]] are still tense as both sides patrol the borders slowing trade and travel between the nations but are slowly easing. 
- 
-After the actions and exile of [[faction:blinding_spear|Blinding Spear]] a powerful group, only Tieflings remain [[culture:outlawed|outlawed]] within nations under the Conglomerate’s rule, however the damage had already been done, despite being pardoned Dragonborn, Changlings, and Aasimar are still seen as a lesser race among most of the population of the Royal Conglomerate. 
- 
-Heleste has made contact with [[character:alucard|Alucard]], the last known holder of the Hand of Narkul, which was attached to Sovereign when she and the hand were last seen. Sovereign is or was Narkul’s right hand((literally)) woman and leader of the Cult of Narkul. Heleste and Lord Thomas Rollo of the Greyhawk Republic have struck a deal with the Reton Empire to allow the Fellowship to travel into Reton to investigate and stop Narkul, despite much protest by the Empire this freedom of travel also includes any Tieflings who are a member of the Fellowship. 
- 
-Our story begins with the Fellowship entering [[town:mulburg|Mulburg]] on a cool and cloudy morning one day ahead of the planned meeting with Alucard. 
- 
 ====Player buy-in==== ====Player buy-in====
-Pre-existing Characters are allowed.+**Level** 5
  
-**Level** 12+**Class** Any officially published or listed in the [[resource:guides#classes|Classes list]]
  
-**Class** Any officially published or listed in [[resource:list|Big List]]+**Race** Any race in the [[resource:guides#races|Races list]]. However, keep in mind Tieflings are outlawed. While Dragonborn, Changelings, and Aasimar are seen as lesser within Royal Conglomerate controlled territory.
  
-**Race** Any race. Howeverkeep in mind TieflingsDragonborn, Changlings, and Aasimar are seen down to within Royal Conglomerate controlled territory. +**Background** Whether a follower of Narkulforced into servitudetold about a lucrative contractor otherwise. You have found yourself tasked with meeting Burldries for your first contract. Find and reclaim the Hand of Narkul.
- +
-**Background** New or old members to the Fellowship of the Alicorn and or the Greyhawk Rebellion/Republic are preferred, but if you have a pre-existing character or unique idea, feel free and please discuss with Kyle.+
  
 **Gear & Other** **Gear & Other**
   * Normal starting gear   * Normal starting gear
-  * 5,000gp 1d10x250gp +  * 500gp+(1d10x25gp) 
-  * Two uncommon items +  * One uncommon item
-  * Any additional backstory related followers, property, extras you feel appropriate and approved by Kyle +
- +
-**Game day**\\ +
-To help with scheduling I have created two polls, the first please select all days that you would be able to attend D&D, and the second poll is a single preferred day. Hopefully with both of these we'll be able to find the best or most flexible day for everyone. Note that Monday to Friday sessions will start at 6pm, however this can be earlier on weekends. +
- +
-<doodle +
-  title="AoN available days" +
-  auth="user" +
-  voteType="multi" +
-  fieldwidth="auto|123px" +
-  closed="false"  +
-  showMode="all" +
-  showSum="true" +
-  userlist="vertical" +
-  printname="username" +
-+
-   * Monday +
-   * Tuesday +
-   * Wednesday +
-   * Thursday +
-   * Friday +
-   * Saturday +
-   * Sunday +
-</doodle> +
- +
-<doodle +
-  title="AoN preferred day" +
-  auth="user" +
-  voteType="single" +
-  fieldwidth="auto|123px" +
-  closed="false"  +
-  showMode="all" +
-  showSum="true" +
-  userlist="vertical" +
-  printname="username" +
-+
-   * Monday +
-   * Tuesday +
-   * Wednesday +
-   * Thursday +
-   * Friday +
-   * Saturday +
-   * Sunday +
-</doodle>+
  
 =====Ascension of Narkul===== =====Ascension of Narkul=====
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 [[C7:Calendar]]\\ [[C7:Calendar]]\\
 [[secret:c7|Secrets]]\\ [[secret:c7|Secrets]]\\
 +
 +[[character:pheonix|Pheonix]]\\
 +[[character:medrash|Medrash]]\\
 +[[character:fenris|Fenris]]\\
 +[[character:annabell|Annabell]]\\
 +[[character:karg|Karg]]\\
 +[[character:nebu|Nebu]]\\
  
 =====Timeline===== =====Timeline=====
 **Ascension of Narkul** Unknown \\ **Ascension of Narkul** Unknown \\
- 
-/* 
-  * **Amber's new campaign** 
-    * Alternate modern Australia with hidden magical twist. 
-  * **Ascension of Narkul** 
-    - Riza oneshot 
-    - Timeskip (1-2 years?) 
-    - Campaign start (Level 12) 
-  * **New story/time within Nightcall** 
-    * Open to ideas 
-    * Kyle's ideas/prompts 
-      * (Undead Campaign) Surrounding land/waters are dying to an unknown source 
-      * (Dragon Campaign) Nearby Dragon has been causing town trouble, a hunting party has been commissioned 
-      * (Mystical Campaign) A travelling carnival gives a worrying prediction that starts coming true((Fey, Elementals, Celestial)) 
-      * (Demon Campaign) The Ashlem War? 
-  * **Premade adventure (Adapted to Nightcall)** 
-    * Open to ideas 
-    * Official 
-      * ??? 
-    * 3rd party 
-      * The Siege of Castle Rend (5th level Campaign)((MCDM)) 
-      * The Workshop Watches (5th level Adventure)((MCDM)) 
-      * The Well of Lost Gods (8th level Adventure)((MCDM)) 
-      * Fort Ardraco (1st level Campaign)((Fate Forge)) 
-      * Tavern of the Lost (6th level Adventure)((Grim Hollow)) 
-      * Facets of Darkness (6th level Adventure)((Grim Hollow)) 
-      * The Blood Knight (6th level Adventure)((Grim Hollow)) 
-      * Trial of the Bookwyrm (5th level Adventure)((DragonStew)) 
-      * Trial of the Mushroom King (5th level Adventure)((DragonStew)) 
-  * **Handmade adventure (New setting)** 
-    * As above, just in a new setting 
-  * **Premade adventure (New setting)** 
-    * As above, just in a new setting 
-  * **Other (Let us know your idea)** 
-    * None so far 
-*/ 
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