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character:alucard [2020/09/09 11:30] – Kyle | character:alucard [2023/12/20 14:23] (current) – User update Kyle | ||
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+ | {{tag> | ||
====== Alucard ====== | ====== Alucard ====== | ||
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{{ character: | {{ character: | ||
</ | </ | ||
- | ^Player|[[user: | + | ^Player|[[user: |
^Name| Alucard | ^Name| Alucard | ||
^Race| Human Vampire | ^Race| Human Vampire | ||
^Gender| Male | | ^Gender| Male | | ||
- | ^Nationality|{{: | + | ^Nationality|{{: |
<WRAP centeralign> | <WRAP centeralign> | ||
=== Character Information === | === Character Information === | ||
</ | </ | ||
- | ^Class| | | + | ^Class| |
^Born| | | ^Born| | | ||
- | ^Alignment| | | + | ^Alignment| |
- | ^Languages|Common\\ | + | ^Languages|Common\\ |
^Family|(Father)\\ (Mother)\\ | | ^Family|(Father)\\ (Mother)\\ | | ||
^Affiliations| | | ^Affiliations| | | ||
Line 24: | Line 25: | ||
=== Physical Description === | === Physical Description === | ||
</ | </ | ||
- | ^Height| | | + | ^Height| |
- | ^Weight| | | + | ^Weight| |
- | ^Skin| | | + | ^Skin| |
- | ^Eyes| | | + | ^Eyes| |
- | ^Hair| | | + | ^Hair| |
<WRAP centeralign> | <WRAP centeralign> | ||
=== Stats === | === Stats === | ||
</ | </ | ||
- | ^Level|0 (Class A 0)\\ (Class B 0) || | + | ^Level| |
^Init^Speed^Prof^ | ^Init^Speed^Prof^ | ||
- | |+0|30ft|+0| | + | |+4|30ft|+5| |
^HP^AC^TempHP^ | ^HP^AC^TempHP^ | ||
- | |00|00(00)|00| | + | |122|14|00| |
^ Ability Scores | ^ Ability Scores | ||
^STR^DEX^CON^ | ^STR^DEX^CON^ | ||
- | |10(0)|10(0)|10(0)| | + | |18(+4)|19(+4)|18(+4)| |
^INT^WIS^CHA^ | ^INT^WIS^CHA^ | ||
- | |10(0)|10(0)|10(0)| | + | |11(0)|14(+2)|20(+5)| |
^ Saving Throws | ^ Saving Throws | ||
^STR^DEX^CON^ | ^STR^DEX^CON^ | ||
- | |+0|+0|+0| | + | |+4|+4^+9| |
^INT^WIS^CHA^ | ^INT^WIS^CHA^ | ||
- | |+0|+0|+0| | + | |+0|+2^+10| |
- | | Acrobatics (Dex) | +0 | Medicine (Wis) | +0 | | + | | Acrobatics (Dex) | +4 | Medicine (Wis) | +2 | |
- | | Animal Handling (Wis) | +0 | Nature (Int) | +0 | | + | | Animal Handling (Wis) | +2 | Nature (Int) | +0 | |
- | | Arcana (Int) | +0 | Perception (Wis) | +0 | | + | | Arcana (Int) | +0 | Perception (Wis) | +2 | |
- | | Athletics (Str) | +0 | Performance (Cha) | +0 | | + | | Athletics (Str) | +4 | Performance (Cha) | +5 | |
- | | Deception (Cha) | +0 | Persuasion (Cha) | +0 | | + | | Deception (Cha) | +5 | Persuasion (Cha) ^ +10 | |
- | | History (Int) | + | | History (Int) |
- | | Insight (Wis) | + | | Insight (Wis) |
- | | Intimidation (Cha) | +0 | Stealth (Dex) | +0 | | + | | Intimidation (Cha) | +5 | Stealth (Dex) | +4 | |
- | | Investigation (Int) | +0 | Survival (Wis) | +0 | | + | | Investigation (Int) | +0 | Survival (Wis) | +2 | |
<WRAP centeralign> | <WRAP centeralign> | ||
=== Spells === | === Spells === | ||
</ | </ | ||
- | ^Ability|Wisdom/ | + | ^Ability|Charisma| |
^Save DC^Modifier^ | ^Save DC^Modifier^ | ||
- | |00|+0| | + | |18|+10| |
- | ^Cantrips**|Spell 1\\ Spell 2\\ | | + | ^Cantrips|Chill Touch\\ Fire Bolt\\ Message\\ Mending\\ Minor Illusion\\ Prestidigitation |
- | ^1st lvl Spells|Spell 1\\ Spell 2\\ | | + | ^1st lvl Spells|Ray of Sickness\\ Burning Hands | |
- | ^2nd lvl Spells|Spell 1\\ Spell 2\\ | | + | ^2nd lvl Spells|Shatter\\ Alter Self | |
- | ^3rd lvl Spells|Spell | + | ^3rd lvl Spells|Counter |
- | ^4th lvl Spells|Spell 1\\ Spell 2\\ | | + | ^4th lvl Spells|Greater Invisibility\\ Raulothim' |
- | ^5th lvl Spells|Spell 1\\ Spell 2\\ | | + | ^5th lvl Spells|Dominate Person\\ Cloudkill\\ Animate Objects |
- | ^6th lvl Spells|Spell 1\\ Spell 2\\ | | + | ^6th lvl Spells|Circle of Death | |
- | ^7th lvl Spells|Spell 1\\ Spell 2\\ | | + | ^7th lvl Spells|Teleport |
- | ^8th lvl Spells|Spell 1\\ Spell 2\\ | | + | ^8th lvl Spells|Abi-Dalzim' |
- | ^9th lvl Spells|Spell 1\\ Spell 2\\ | | + | ^9th lvl Spells| |
<WRAP centeralign> | <WRAP centeralign> | ||
=== Spell Slots === | === Spell Slots === | ||
</ | </ | ||
^1st lvl^2nd lvl^3rd lvl^ | ^1st lvl^2nd lvl^3rd lvl^ | ||
- | |0|0|0| | + | |4|3|3| |
^4th lvl^5th lvl^6th lvl^ | ^4th lvl^5th lvl^6th lvl^ | ||
- | |0|0|0| | + | |3|2|1| |
^7th lvl^8th lvl^9th lvl^ | ^7th lvl^8th lvl^9th lvl^ | ||
- | |0|0|0| | + | |1|1|0| |
</ | </ | ||
=====History===== | =====History===== | ||
====Pre-Campaign==== | ====Pre-Campaign==== | ||
- | Text | + | Not much is known of Alucard' |
- | ====Campaign==== | + | |
- | Text | + | ====Rise of Narkul==== |
- | ====Post-Campaign==== | + | During the Rise of Narkul, Alucard briefly joined the Fellowship of the Alicorn providing the group with information and transport through teleportation, |
- | Text | + | |
+ | ====Ascension of Narkul==== | ||
+ | Two years after the Rise of Narkul, Alucard has yet to fufill his debt with Burldries... | ||
+ | |||
+ | =====Abilities===== | ||
+ | ====Sorcery==== | ||
+ | * **Eyes of the Dark.** | ||
+ | * **Str of the Grave.** Your existence in a twilight state between life and death makes you difficult to defeat. When damage reduces you to 0 hit points, you can make a Charisma saving throw (DC 5 + the damage taken). On a success, you instead drop to 1 hit point. You can't use this feature if you are reduced to 0 hit points by radiant damage or by a critical hit. After the saving throw succeeds, you can't use this feature again until you finish a long rest. | ||
+ | * **Font of Magic** Alucard has 15 sorcery points | ||
+ | * **Meta Magic** | ||
+ | * //Empowered Spell// When you roll damage for a spell, you can spend 1 sorcery point to reroll a number of the damage dice up to your Charisma modifier (minimum of one). You must use the new rolls. | ||
+ | * // | ||
+ | * //Subtle Spell// When you cast a spell, you can spend 1 sorcery point to cast it without any somatic or verbal components. | ||
+ | * **Shadow Walk** You gain the ability to step from one shadow into another. When you are in dim light or darkness, as a bonus action, you can magically teleport up to 120 feet to an unoccupied space you can see that is also in dim light or darkness. | ||
+ | ====Vampire==== | ||
+ | As a vampire Alucard gain the following traits | ||
+ | * **Damage Resistences.** bludgeoning, | ||
+ | * **Shapechanger.** If the vampire isn't in sunlight or running water, it can use its action to polymorph into a Medium cloud of mist, or back into its true form.\\ While in mist form, the vampire can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature' | ||
+ | * **Misty Escape.** When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of falling unconscious, | ||
+ | * **Regeneration.** The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn' | ||
+ | * **Vampire Weaknesses.** The vampire has the following flaws | ||
+ | * // | ||
+ | * //Harmed by Running Water.// The vampire takes 20 acid damage if it ends its turn in running water. | ||
+ | * //Stake to the Heart.// If a piercing weapon made of wood is driven into the vampire' | ||
+ | * //Sunlight Hypersensitivity.// | ||
+ | ====Manor==== | ||
+ | On initiative count 20 (losing initiative ties), Alucard' | ||
+ | - **Welcome to my home** All doors and windows slam shut and lock themselves, all lights within the manor extinguish plunging the manor into darkness | ||
+ | - **Meet my friends** Animate Objects is cast on 10 objects | ||
+ | - **Stay the night** Sleep is cast at 5th level (13d8(58.5)) |