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culture:start [2023/02/07 12:16] – Kyle | culture:start [2024/01/23 12:16] (current) – [Culture] Cinder | ||
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====== Culture ====== | ====== Culture ====== | ||
- | All sentient life normally finds a way to build a society for itself with its own set if what's right and wrong and equal amount | + | The many planes host various beings and cultures, it isn't possible |
- | See also **[[culture: | + | See also **[[culture: |
- | <WRAP group> | ||
===== Races/ | ===== Races/ | ||
- | <WRAP half column> | + | **[[culture: |
- | ==== Civilised Races ==== | + | From 12286 to 12335 Tieflings, Dragonborn, Aasimar, and Changelings were outlawed within [[region: |
- | What is seen as the normal. Often these races live along side each other peacefully, arguments | + | |
+ | **Warforged**\\ | ||
+ | A race of beings not born but created. The first warforged were created by the Wizard Huang Fei late in Age of Conquest (5000 - 7000) as more advanced golems, capable of indivdual thought | ||
+ | |||
+ | **[[culture: | ||
+ | A species of solitary creatures has created a large and diverse array of dragons.\\ | ||
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- | </ | ||
- | <WRAP half column> | ||
- | ==== Inteligent Monsters ==== | ||
- | Much less on the civilised side and arguably more intelligent creatures are found here. Creatures that think of themselves above others. Build very tight closed societies and/or their nature is directly harmful to any other form of living creature. \\ normally these creatures are breed into being feared by the more civilized races. \\ | ||
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[[culture: | [[culture: | ||
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- | ==== Other ==== | ||
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- | </ | ||
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- | <WRAP group> | ||
===== Classes ===== | ===== Classes ===== | ||
- | While classes have a wide range of origins and roles, some lean towards certain lifestyles and origins. This is by no means a dictation on where player characters come from or have done, this is more inclined to NPCs and how the classes are viewed in the world. | + | While classes have a wide range of origins and roles, some lean towards certain lifestyles and origins. This is by no means a dictation on where player characters come from or have done, this is more inclined to NPCs and how the classes are viewed in the world. |
- | <WRAP third column> | + | |
- | ===Common=== | + | **Beastheart**\\ |
- | [[culture: | + | Many incorrectly assume the dynamic of Beasthearts are that of master and beast akin to rangers, their dynamic with creatures is more of a symbiotic nature, neither is the master over the other, both are free to do as they wish but their relation to each other goes beyond that of any 'owner and pet'. |
- | [[culture: | + | |
- | [[culture: | + | **Blood Hunter**\\ |
- | [[culture: | + | Blood Hunter orders are sparse and few in members as they tend towards the darker elements of the world and life. Sacrificing parts of themselves to gain power, they are the monsters you hire to hunt monsters. Due to their small groups it is surprisingly common for Blood Hunters to go their own ways, distancing themselves |
- | [[culture: | + | |
- | [[culture: | + | **Illrigger**\\ |
- | </ | + | Often described as Anti-Paladins, |
- | <WRAP third column> | + | |
- | ===Uncommon=== | + | **Talents**\\ |
- | [[culture: | + | WIP |
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- | ===Rare=== | + | |
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