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item:black_knight_armour [2023/09/18 15:06] – Created from the form at wiki:equip_form Kyle | item:black_knight_armour [2024/01/12 23:16] (current) – Kyle | ||
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===Description=== | ===Description=== | ||
- | If someone wears the armour it immediately becomes a part of the creature, fusing with their skin and flesh. While the armour cannot be removed, it feels like a second skin (transforming into a natural armour starting at 15 AC), and wearing it the creature no longer needs to eat or drink and they stop aging. It is comfortable and easily slept in. In combat the wearer feels no pain, even when dealt the most grievous of wounds. Whenever the creature is dropped to 0hp, the armour immediately | + | If someone wears the armour it immediately becomes a part of the creature, fusing with their skin and flesh. While the armour cannot be removed, it feels like a second skin (transforming into a natural armour starting at 15 AC), and wearing it the creature no longer needs to eat or drink and they stop aging. It is comfortable and easily slept in. In combat the wearer feels no pain, even when dealt the most grievous of wounds. Whenever the creature is dropped to 0hp, the armour immediately |
===Lore=== | ===Lore=== | ||
Currently worn and bound to [[character: | Currently worn and bound to [[character: | ||
- | [[secret:Black Knight Armour|Secrets]] | + | ++++ Spoilers / Secrets | |
+ | |||
+ | **The Good:** If someone dons the armour it immediately becomes a part of the creature, fusing with them. While the armour cannot be removed, it feels like a second skin (transforming into a natural armour). It is comfortable and easily slept in. In combat the wearer feels no pain, even when dealt the most grievous of wounds. Each time the creature drops to 0hp it gains +1 AC and at the 5th death they gain resistance to physical non-magical damage. | ||
+ | |||
+ | **The Bad:** Whenever the creature is reduced to 0hp, the armour begins to spread, turning the creatures skin into a flexible steel. The wearer can only be killed by them self, if the creature should die while wearing the armour, the armour consumes the body instantly, leaving no trace of the creature behind. The armour can only be removed by flaying the creature alive, via the Wish spell or divine intervention. With each ' | ||
+ | |||
+ | ^ Death ^ AC ^ Boon ^ Bane ^ | ||
+ | | 0 | 15 | - | Convert to True Neutral alignment | ||
+ | | 1 | 16 | - | - | | ||
+ | | 2 | 17 | - | - | | ||
+ | | 3 | 18 | - | Flesh begins to decay | | ||
+ | | 4 | 19 | - | - | | ||
+ | | 5 | 20 | Resistance to physical non-magical damage | ||
+ | | 6 | 21 | Resistance to physical non-magical damage | ||
+ | | 7 | 22 | Resistance to physical non-magical damage | ||
+ | | 8 | 23 | Resistance to physical non-magical damage | ||
+ | | 9 | 24 | Resistance to physical non-magical damage | ||
+ | | 10 | 25 | Resistance to physical non-magical damage | ||
+ | | 10+ | 25 | Resistance to physical non-magical damage | ||
+ | ++++ |