Differences
This shows you the differences between two versions of the page.
| town:featherbark [2025/05/30 13:34] – created Cinder | town:featherbark [2025/05/30 16:20] (current) – Cinder | ||
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| ====== FeatherBark ====== | ====== FeatherBark ====== | ||
| - | //Hamlet, Village, Town, City, Capital | + | |
| - | Description | + | |
| <WRAP box right 25em> <WRAP centeralign> | <WRAP box right 25em> <WRAP centeralign> | ||
| Line 7: | Line 7: | ||
| {{ planes: | {{ planes: | ||
| </ | </ | ||
| - | ^ Lord/ | + | ^ Leader/ |
| - | ^ Classification | + | ^ Classification |
| - | ^ Population | 1500~ | | + | ^ Population | Total 000 | |
| ^ Demographics | ^ Demographics | ||
| ^ Location | ^ Location | ||
| Line 29: | Line 29: | ||
| Singular: | Singular: | ||
| - | =====Overview===== | + | ===== Overview ===== |
| - | **Government: | + | |
| - | **Defence:** \\ | + | A common misconception about // |
| - | **Commerce: | + | What is the town like? happy Sad, is it specilised in a certian craft? is it filled with a particular species? |
| - | **Organisations: | + | === Government & Leadership === |
| + | Who is running this town? Nobles, elects, military and how do they run this town? is thier a higher power they refer too? | ||
| - | ====Government==== | ||
| - | ====Crime==== | ||
| - | ====Geography==== | ||
| - | =====District===== | ||
| - | ====Feature==== | ||
| - | The town square, an old tomb, vast vineyards, pristine beach, etc. | ||
| - | ====Shop==== | + | === Defence & Crime === |
| + | Who or what is protecting this town? big walls? strong soldiers? a lone hero? | ||
| + | |||
| + | === Geography === | ||
| + | Is the town in a desert? in an ocean? are the buildsns made of stone? wood, crystal, trees | ||
| + | |||
| + | |||
| + | ==== Locations of Note ==== | ||
| + | |||
| + | Is the town big enough to have districs? if so what are they | ||
| + | |||
| + | === Lockheart Residence === | ||
| + | [[location: | ||
| + | |||
| + | The homestead of the [[faction: | ||
| + | |||
| + | ==== Shops & Organizations ==== | ||
| + | |||
| + | === Final Touches Boutique === | ||
| + | [[location: | ||
| + | |||
| + | a large building very lavishly designed. The main draw for visitors coming to // | ||
| + | |||
| + | <WRAP box 60em> | ||
| + | // | ||
| + | **[[character: | ||
| + | Desciption \\ | ||
| + | ^ Services Provided ^ Cost ^ Extra ^ | ||
| + | | Pre-Made | 00 Gold | The store is filled with many outfits for most common species both male and female. Although it might not be exactly what your looking for the fact they are pre made means these are the cheapest items in the shop. Still far above a commoner' | ||
| + | | Design | 00 Gold | For complex designs or where Silky will have to design an outfit on limited information a design fee is added. If the design is agreed upon Silky will move to Tailoring. | | ||
| + | | Tailoring | 00 Gold | Crafting a new outfit from a design. Depending on the complexity of the outfit will determine time and cost. Most Tailoring tasks are priced by the hour | | ||
| + | | Repair | 00 Gold | Silky offers repair for most clothing items. But reserves the right to refuses jobs if they are too drab or plain. | | ||
| + | | Magical Repair | 00 Gold | Silky has the skill and talent to repair magical clothing items, Cost for repair of such items is more that double or regular repairs and may changed based on amount of repair needed. | | ||
| + | </ | ||
| + | |||
| + | |||
| + | |||
| + | === FeatherBark Tavern | ||
| + | |||
| + | <WRAP box 30em> | ||
| + | //Tavern, Tipsy Coin// \\ | ||
| + | **Moork (Orcish Gentelman, Well Dressed)** | ||
| + | The Town's Tavern \\ | ||
| + | ^Item^Price^ | ||
| + | |Mid Tier Room| 5sp per night | | ||
| + | |High Tier Room| 2gp per night | | ||
| + | |Drink' | ||
| + | |Food List| Varies | | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | <WRAP box 30em> | ||
| //Type// \\ | //Type// \\ | ||
| **Owner** | **Owner** | ||
| Line 52: | Line 98: | ||
| ^Item^Price^ | ^Item^Price^ | ||
| |Something|1gp| | |Something|1gp| | ||
| + | </ | ||
| - | /* Store types: Tavern, Inn, Blacksmith, Alchemist, Jeweler, Enchanter, General, Stables, Tanner, Tailor, Temple, and Adventurer */ | + | /* Store types: Tavern, Inn, Blacksmith, Alchemist, Jeweler, Enchanter, General, Stables, Tanner, Tailor, Temple, and Adventurer */es, Tanner, Tailor, Temple, and Adventurer */ |