Differences
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| c3:misc [2019/02/20 16:59] – Cinder | c3:misc [2025/11/23 18:58] (current) – removed Cinder | ||
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| - | Weapon mechanics legend | ||
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| - | +0 All: Means this bonus applies to hit and damage | ||
| - | Permanent: Means this upgrade is permanent and cannot be changed, think carefully | ||
| - | Corruption: some cool stuff happens | ||
| - | Enchant-able: | ||
| - | Un-Enchant-able: | ||
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| - | Core of weapon: The core usually determines the based damage die the weapon uses as well as its enchantibility, | ||
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| - | Blade of the weapon: Usually determines a bonus to damage for the weapon as well as maybe elemental damage. | ||
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| - | Hilt or handle of the weapon: usually determains a bonus to hit, also determines the stat used to attack and deal damage such as dex, strength or finess. | ||
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| - | String: Bow only, determines both or either hit/ damage bonus as well as stat used strength dex or finesse. | ||
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| - | Stock: cross bow only: special that determines both or either hit/ Damage bonus. also give the weapon slots used for the cross bow mods. | ||
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